Real Life FPS

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Kuliani

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Dec 14, 2004
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asinann said:
Zealot1011 said:
You make a good, point Templar, but you have to remember there's a difference between the maximum frames an eye can see per second, and the point at which those frame seem to meld into one continuous picture. You have to remember, your brain does a lot of filling in when it comes to your vision. Peripheral vision for example is mostly your brain extending your sight artificially to the left and right based on what it sees.

If the human eye processed at 30fps or lower, there would be no 120 Hz televisions, because 30Hz and 60 Hz would look identical. We DO however notice a huge difference looking at a video at 60 Hz versus one at 120 Hz. The same can be said for increasing the refresh rate of a monitor to reduce eye strain. It's not that your eye doesn't see the gaps between the frames, it's that our brain automatically fills in the gaps.
30Hz would also be only 15fps.

The formula is Hz/2=fps.

But according to military scientists the fps limit on the human eye is only theoretical, not proven and they don't even have a number for the theoretical limit.

So anyone answering your question with a number is talking out their ass.

As for certain eye disorders such as color blindness, they might allow you to see things clearly faster than having a normal eye. In color blindness the person had more rods (the light and motion sensor parts in the eye) than cones (the things that see color) and based on that you can assume that a:they see slightly better in low light situations and b:they would in theory have a higher fps rate in their eyes.
Actually, Hz = FPS when the Hz is on a progressive scan device (like a monitor or digital TV). Analog TVs (interlaced, not progressive) are Hz/2 = FPS.

Since most monitors deliver at 60Hz (60 FPS max showable), then I'd assume that the average human eye reaches a threshold around that frequency to make the image seem constant. Of course, if you are suffering from eye-strain from staring at a monitor, you likely need to raise the Hz on your monitor as your eye is probably still seeing the refresh of the scan and it's trying to adjust.