Iwata said:
So, as much as we might like to imagine ourselves as the hero or badass villain in a particular game, it's pretty much a fact that the vast majority of us would fall way too short of that ambition.
So, in realistic terms, who would you be in any given video game? From a nameless background dude getting stabbed by a demon, to some merchant or sidekick, or even Kratos if you happen to be Chuck Norris in real-life, who would you be?
When you see a dragon ransacking the village in Skyrim and it corners some random guy and just eats him?
Yeah, that's basically me.
I wouldn't last long in a lot of game worlds.
Interestingly enough, I find that it's when games make me weak, or allow me to be weak, that I have the most fun. It's cool and all to be running around destroying everything in my path and going toe to toe with mighty, world-destroying super monsters and winning, I really prefer to be tiny, weak, insignificant and generally worse off than anyone else around me. If anyone here has read Prequelaventure (with Katia Managan, in Oblivion), that's exactly the kind of game I'd love to play. Where you start off with no money, no respectable means to make money, no skills that might come in handy, and generally having to watch your every step lest you piss off someone who could make for a respectable level 1.
Games so often put you in situations of power, that the idea of being in such a disadvantageous position is pretty interesting. At least, it is to me.