Let's be clear. The publishers still call the shots, and they still want to mitigate the effect preowned games has on their revenues. They hate the fact that two or three days after a game releases, you can walk into a GameStop and see shelves filled with preowned copies of that game, in near-perfect condition, for $5 less than new. They hate it because you will buy the preowned copy instead of the new copy. And then GameStop will complain that the new copy isn't selling enough and return all unsold copies.
The publishers are going to do all they can to prevent that. And they could block all PS4 game resale. How? Simple; by not releasing games on disc. Because game resale on PS4 is only supported on disc-based games.
Think they won't do it? They already have, on a massive scale. PSN exclusive games, XBLA games. Even the most rabid anti-DRM console owner probably has at least a couple digital-download games that can't be resold, so we're already used to the idea.
Maybe you think they won't do it on their AAA blockbuster titles, fearing low sales. That's why they'll phase it in, gradually--they'll start by delaying disc-based releases on PS4, maybe by about two weeks at first. Then two weeks will become four, one month will become six.
I can already imagine the PR spin: "If you preorder the game on PSN, we'll give you early access. Why should you have to wait for all those discs to be pressed and shipped, when the game is already done and the code is there for you to download?"
Now here's the kicker: In this scenario, Xbox One is actually better for consumers. You know why? Because Microsoft has already developed ways for digital downloads to be transferred to a new owner and/or resold. Sony hasn't. Xbox One lets you share your digital downloads with up to 10 friends. Sony doesn't. Xbox One lets you access your downloads from anywhere. Sony doesn't.
Mark my words: 5 years from now, games will be released via download first, with at least a 2-4 week delay before the disc-based release on PS4.
The publishers are going to do all they can to prevent that. And they could block all PS4 game resale. How? Simple; by not releasing games on disc. Because game resale on PS4 is only supported on disc-based games.
Think they won't do it? They already have, on a massive scale. PSN exclusive games, XBLA games. Even the most rabid anti-DRM console owner probably has at least a couple digital-download games that can't be resold, so we're already used to the idea.
Maybe you think they won't do it on their AAA blockbuster titles, fearing low sales. That's why they'll phase it in, gradually--they'll start by delaying disc-based releases on PS4, maybe by about two weeks at first. Then two weeks will become four, one month will become six.
I can already imagine the PR spin: "If you preorder the game on PSN, we'll give you early access. Why should you have to wait for all those discs to be pressed and shipped, when the game is already done and the code is there for you to download?"
Now here's the kicker: In this scenario, Xbox One is actually better for consumers. You know why? Because Microsoft has already developed ways for digital downloads to be transferred to a new owner and/or resold. Sony hasn't. Xbox One lets you share your digital downloads with up to 10 friends. Sony doesn't. Xbox One lets you access your downloads from anywhere. Sony doesn't.
Mark my words: 5 years from now, games will be released via download first, with at least a 2-4 week delay before the disc-based release on PS4.