I got it because I played some of it on my brother's PC and liked it. I liked it for just over 100 hours. Now It's really "meh" to me.
The reason? There's no ending. Sure you kill aduin, but almost immediately afterwords, you get told "This is not the last you will write upon this world," so, it never ended and I keep looking for shit to do. I keep finding fuck all and it pisses me off. I also find that the one thing I keep claiming about massive RPGs like this is true as well, all the different ways to do things are all equally mediocre. Stealth is just freaking stupid. (*Gets arrow in the eye* "Who's there?" *five seconds later* "It must have been my imagination.") Combat is just kinda... boring. Mash M1, occasionally heal self. Step back to dodge, step forward to attack, etc, etc. Everything is just really simple and unrefined.
My mind gets linked to Red Dead Redemption. It's the same kind of open world game in a lot of ways, but RDR had an ending. Not just an ending, but a really good and satisfying one too. I responded to a guy complaining for the same sort of reason a while back. Basically the argument was that there was a limit to the content, the same thing that I'm saying Skyrim sucks and my response was "when you get more that 200 hours of enjoyable content out of a game, you do not have the right to complain that there's nothing more to do." I obviously have to amend this statement. When you get 100 hours out of a game, there has to be an ending to tie it all off and leave the player satisfied that they've done what they need too and can just leave the game if they want, not like in Skyrim where you feel like there's always more to be done, when there's not. Just an actual ending is all I ask. One with credits and... Wait a fuck nugget... SKYRIM DOESN'T HAVE ENDING CREDITS! HAHA I FOUND SOMETHING TO DO IN SKYRIM! WATCH THE CREDITS FROM THE MAIN MENU!