Not game related, but back when they first started doing copy-protected CDs and most of them still weren't listed as copy-protected, the software Sony was using didn't just prevent me from copying the disc, it would crash my computer. And here I'd hooked my computer into my entertainment center so I could play discs on it.ash-brewster said:Back when starforce DRM was used widely it caused no end of problems for me and others. It would start disabling shit on your computer like if you had 2 CD drivs (which was very common at the time) it would disable one as it assumed you were pirating stuff illegally. Same for certain software packages.
It was also known to weaken OS stability and when several reporters called them out for it they threatened to sue and involve the FBI. Pretty pathetic.
But you know, we're all criminals dammit.
Microsoft's DRM for the 360 was really annoying before license transfers. Since you were likely to get a Red Ring and need to send it in, getting a replacement meant you had to be connected to the internet to verify. Which is great, unless you have Comcast in a rural area.
And that's before you had to download "bonus" content like the big guys are doing locking this crap out for used players.