Recommend a 360 RPG

Recommended Videos

fanklok

Legendary Table User
Jul 17, 2009
2,355
0
0
dathwampeer said:
fanklok said:
dathwampeer said:
There's no way you can think they've evolved more. They're all pretty much the same. Same story telling, same character design, same antagonistic forces, same symbolism same gameplay mechanics. It's all turntable. Tweek it however you want it's still all turntable. Turntable is outdated. There is no need for it at all.

It was fine when they had to sacrifice gameplay for size and scale. They don't need to do that now. JRPG's need to look at what Demon's souls did. If they take their games in that direction they might actually become fun.
The fuck do you mean by turntable, turn based combat? I haven't played a J"RPG" with actual turn based combat since FFX. I haven't played anything that resembles an actual RPG since Planescape: Torment either. Turn based is absolutely fine with me since it's the most realistic way of doing combat, pull out all the time spent scrolling through menus and it looks like an actual fight. Unlike say Mass Effect which happens in real time so if you want to use an ability you have to hold down a button then rotate through the menu to find what you want while everything else is still happening around you so something that should only take a second of real time to do takes much longer.
Yes turntable. They are all turntable. Most realistic way? Are you smoking crack? You choose from a drop down menu which attack to use then wait a turn for the oponant to do the same..... Real time is the only thing that comes close to realistic. And no, not like Mass Effect. Everything should be done in realtime. Even choosing spells/abilities.

I've used this example a lot but see demon's souls. If you think turntable is realistic try changing spells whilst attempting to fend off a groupe of undead soldiers trying to rip your innards out. Plus they don't wait 10 minutes for you to choose the most appropriate attack. that's realistic.
Let's say hypothetically your a Battle Mage, fighting that group of undead soldiers. You've cast a few Lesser Orb of Fire spells (this would be your selected spell in the game) but now that they've become a bit more grouped you decide Stone Rain would be a better spell in reality you wouldn't run around for 15 seconds so you could scroll through menus to change spells you'd cast your different spell as soon as you wanted.

Since you're no fan of turn based I'll retort with a real time game of my own. Planescape: Torment was real time but when you wanted to cast a spell you'd right click and the quick menu would pop up and (here's the key point) the game would pause allowing you to select your spell with no game time being lost from rotating the spell wheel, because like I stated before in reality you don't have to scroll through menus to cast a spell/drink a potion there is very little time between deciding to perform an action and actually doing it.
 

The DSM

New member
Apr 18, 2009
2,066
0
0
Resonance of Fate.

Or Tales of Vesperia.

The whole tales series gets my recommendation, but Vesperia was my favorite.
 

FieryTrainwreck

New member
Apr 16, 2010
1,968
0
0
dathwampeer said:
In a game like the first fable or Demon's souls you simply tap the button that has been configured to change the castable spell untill the one you want pops up. It takes no real momentum from the game as you can still be attacking with your sword or arrows as you change your caster. It's equivalent to changing a thought really. No drop down menu's. Now flow breaking pauses until you choose your best spell. It's all about how you multitask.
Swordplay is what made Demon's Souls a good game. The magic system is awful, and no good game should ever attempt to replicate it.

At some point, on a console, you run up against the limitations of the controller's layout. You can only hotkey so many abilities before you run out of buttons, and at that point you need to somehow manually select additional abilities. I think cycling through them is obnoxious, needlessly challenging, and not particularly realistic. The "momentary pause and select" option (found in Mass Effect 2), while imperfect, does the job.
 

fanklok

Legendary Table User
Jul 17, 2009
2,355
0
0
dathwampeer said:
fanklok said:
dathwampeer said:
fanklok said:
dathwampeer said:
There's no way you can think they've evolved more. They're all pretty much the same. Same story telling, same character design, same antagonistic forces, same symbolism same gameplay mechanics. It's all turntable. Tweek it however you want it's still all turntable. Turntable is outdated. There is no need for it at all.

It was fine when they had to sacrifice gameplay for size and scale. They don't need to do that now. JRPG's need to look at what Demon's souls did. If they take their games in that direction they might actually become fun.
The fuck do you mean by turntable, turn based combat? I haven't played a J"RPG" with actual turn based combat since FFX. I haven't played anything that resembles an actual RPG since Planescape: Torment either. Turn based is absolutely fine with me since it's the most realistic way of doing combat, pull out all the time spent scrolling through menus and it looks like an actual fight. Unlike say Mass Effect which happens in real time so if you want to use an ability you have to hold down a button then rotate through the menu to find what you want while everything else is still happening around you so something that should only take a second of real time to do takes much longer.
Yes turntable. They are all turntable. Most realistic way? Are you smoking crack? You choose from a drop down menu which attack to use then wait a turn for the oponant to do the same..... Real time is the only thing that comes close to realistic. And no, not like Mass Effect. Everything should be done in realtime. Even choosing spells/abilities.

I've used this example a lot but see demon's souls. If you think turntable is realistic try changing spells whilst attempting to fend off a groupe of undead soldiers trying to rip your innards out. Plus they don't wait 10 minutes for you to choose the most appropriate attack. that's realistic.
Let's say hypothetically your a Battle Mage, fighting that group of undead soldiers. You've cast a few Lesser Orb of Fire spells (this would be your selected spell in the game) but now that they've become a bit more grouped you decide Stone Rain would be a better spell in reality you wouldn't run around for 15 seconds so you could scroll through menus to change spells you'd cast your different spell as soon as you wanted.

Since you're no fan of turn based I'll retort with a real time game of my own. Planescape: Torment was real time but when you wanted to cast a spell you'd right click and the quick menu would pop up and (here's the key point) the game would pause allowing you to select your spell with no game time being lost from rotating the spell wheel, because like I stated before in reality you don't have to scroll through menus to cast a spell/drink a potion there is very little time between deciding to perform an action and actually doing it.
In a game like the first fable or Demon's souls you simply tap the button that has been configured to change the castable spell untill the one you want pops up. It takes no real momentum from the game as you can still be attacking with your sword or arrows as you change your caster. It's equivalent to changing a thought really. No drop down menu's. Now flow breaking pauses until you choose your best spell. It's all about how you multitask.

But to be fair on a computer. The console that RPG's are really meant to be played on, you would simply hotkey different spells to different keys. So then it's simply down to your memory.

The game I'm playing at the minute 'The Void' makes you physically draw a glyph to activate a certain spell. That was also the way magic worked on an old game my friend played. I can't remember it's name, Archaphel or something. How much more authentic do you want it? All way more immersive, realistic and overall better thana drop down menu that pauses the game.
To each his own then, I hate scrolling through anything while in game action is still happening.
 

MrJohnson

New member
May 13, 2009
329
0
0
Uber Waddles said:
Hello fellow Escapists!

After using the search feature, I saw nothing close to this (so either Im an idiot or there are no threads like this), so I thought I would ask.

One of my favorite game genres is the RPG. I lean more towards JRPG's *waits for boos*, but like some WRPG's. Action RPG's are good too. While I am a large fan of Final Fantasy (for the most part), most RPGs just get to me. The reason I ask for opinions is because Escapists arent usually retards, and most major reviewing sites are filled with them. So, what are some good 360 RPGs?

Keep this in mind...

-First person to mention anything from BioWare will get their arms cut off and be beaten with them. I HATE BIOWARE.

-I already own Fallout 3 and Oblivion. They were ok.

-I have no interest in FFXIII.

-360 RPG's. Not Steam, not original Xbox.
High-five man, one of the only people that's not a BioWare fanboy on this site!
 

Volafortis

New member
Oct 7, 2009
920
0
0
Jazoni89 said:
step 1. go to your local shop
step 2. buy a playstation 3 (if have no moneyz trade in 360 or get a job)
step 3. buy these three great rpgs for your new ps3: Demons souls, yakuza 3 and Valkyria chronicles
step 4. sit back with your controller and let the good times roll

Seriously these three exclusive rpg's are much better than all of the exclusive 360 rpg's combined.

Plus Lost oddessy is overrated as hell and the storyline is pretty mediocre in my opinion.

Their's also talk that tales of vesperia (ps3 version) will soon get a release in America and europe anyway (it also has more content than the 360 version).

Final fantasy 13 on the ps3 is in full HD unlike the 360 version.

Both star ocean 4 and eternal sonata are also on the playstation 3 they of which also have more content than the 360 version.

So the best advice i can give you is to buy a playstation 3.
Don't listen to this terrible fanboy advice. The only notable PS3 exclusive RPG is Demon's Souls.

Tales of Vesperia won't be coming to the PS3 outside of Japan for at least a few more years, as at the beginning of this year, they said they have no plans to rel;ease it outside of japan [http://gamrfeed.vgchartz.com/story/6767/namco-bandai-no-plans-for-a-us-release-of-tales-of-vesperia-ps3/].

FF13, Star Ocean, and Eternal Sonata are all on 360.
 

Veldt Falsetto

New member
Dec 26, 2009
1,458
0
0
dathwampeer said:
Veldt Falsetto said:
dathwampeer said:
Ignore those who suggest JRPG's. If you have no interest in FF then you will have no interest in any other JRPG as they're all just clones of each other.
You're an idiot who's obviously only played two JRPGs ever
play FFXIII, Tales of Vesperia and The Last Remnant (all from this gen) and then tell me they're all clones, if you can honestly say that you don't quite understand what makes any game different.
The only one I've not played out of those is tales of Vesperia.

Honestly. I love how the JRPGfags come running in droves when someone mentions their most vital flaw. Which is that they suck.

I usually don't troll but my god you people are troll worthy.

JRPG=clone. They're all alike.
Clone = the same or a copy, I'm a big JRPG fan and I can honestly say that none of the ones I have played are the same, some have similar elements but thats the same with every genre, seriously, what you just said was exactly the same as someone saying Oblivion and Mass Effect are exactly the same. Some JRPGs have turn based battles, some have real time, some have auto level ups, some you can choose, some have class based gameplay others have weapons and skill building, some have world maps, some dont, some are about giant mechs, some are about musicals.

If you truly believe that all JRPGs are the same, then you have to actually play more than one.
 

Grey_Focks

New member
Jan 12, 2010
1,969
0
0
Uber Waddles said:
-First person to mention anything from BioWare will get their arms cut off and be beaten with them. I HATE BIOWARE.
Mass Effect and Dragon Age

*presents arms*

but seriously, your tastes are pretty different from my own, so I honestly don't know what you would like.

I'd say get steam and get "The Witcher". There, problem solved.
 

swolf

New member
May 3, 2010
1,189
0
0
MisterShine said:
Grayjack said:
Resonance of Fate? The battle system may be hard to get into, but it's fun.
Aby_Z said:
Lost Odyssey is pretty good.
Congratulations, we've listed all the RPG's on the Xbox 360.

Though I guess Castle Crashers and Deathspank kind of counts? You level up and can change equipment and such.

Uber Waddles said:
-First person to mention anything from BioWare will get their arms cut off and be beaten with them. I HATE BIOWARE.
...I don't even know what to say to this.
I would tell him to relax, breathe, and play some Bioshock to calm his nerves. (joking). Um, I haven't played a good RPG since FFX ruined them for me. (I did like Super Mario RPG and others though...so, yeah.) I would LOVE to see a 360 remake of Dragon Force. That'd be cool.