Recommend me an RTS

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Crash486

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Oct 18, 2008
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johnman said:
KeyMaster45 said:
Hrmm, I'm not a regular to RTS's but I would recomend Warhammer 40k and its subsequent expansions, Rise of Nations Gold Edition, Warcraft and Starcraft, Age of Empires.

I'll let ya know if I think of any others.
Played all of those sorry and have grown tired of them - im lookign for somthing even deeper.
I recommend Sins of the Solar Empire, extremely deep game, and I don't think it got the attention it deserved. The game is kind of a cross between a RTS like starcraft, with huge groups of units, base building/expansion, resource gathering, realtime battles, but it also has a slight turn based element like Civ where your planets are actually colonies which have loyalty, taxes, etc. There are three different races, each with their own advantages, being culture, economy, or military. One of the races has a superweapon which allows you to flip the culture of player's planets causing riots, lower tax income, and eventually allowing you to take controll of their planet without even firing a shot.

Its got an excellent multiplayer, and actually lets you save multiplayer games anytime allowing you to resume games with your friends at any time.

If you're a hardcore RTS fan, I think you'll be relatively disappointed with dawn of war 2. I know I was, and I was a huge fan of the original dawn of war and expansions. :(

People are just going to recommend it because its new and shiny.
 

SilentHunter7

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Nov 21, 2007
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Define deep.

If you mean that there is a potentially limitless amount of meta-gaming, and possibilities for micro-management. I'd go with Sins of a Solar Empire.

If you mean that you need to use teamwork and viable tactics to survive, World in Conflict comes to mind.

Of course, my favorite RTS was Close Combat, way back at the turn of the Century. Each soldier had an individual AI, squads would autonomously use cover when moving and defending, inexperienced men would panic and run (or even surrender) in desperate situations, AT teams could ambush tanks, and every unit had limited ammo.

Atomic was actually contracted by the US Armed Forces to make a simulator they could use.
 

johnman

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Oct 14, 2008
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Crash486 said:
johnman said:
KeyMaster45 said:
Hrmm, I'm not a regular to RTS's but I would recomend Warhammer 40k and its subsequent expansions, Rise of Nations Gold Edition, Warcraft and Starcraft, Age of Empires.

I'll let ya know if I think of any others.
Played all of those sorry and have grown tired of them - im lookign for somthing even deeper.
I recommend Sins of the Solar Empire, extremely deep game, and I don't think it got the attention it deserved. The game is kind of a cross between a RTS like starcraft, with huge groups of units, base building/expansion, resource gathering, realtime battles, but it also has a slight turn based element like Civ where your planets are actually colonies which have loyalty, taxes, etc. There are three different races, each with their own advantages, being culture, economy, or military. One of the races has a superweapon which allows you to flip the culture of player's planets causing riots, lower tax income, and eventually allowing you to take controll of their planet without even firing a shot.
I had heard of Sins of a solar empire and was getting around to checking it out. I definatly will now, it sounds just like what im looking for
 

johnman

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Oct 14, 2008
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SystemWarrior said:
johnman said:
I want an RTS in the Stronghold vein where you have to process somthing about 4 times before its of any use.
Here's a cunning thought. How about...Stronghold?
How would i know about stronghold if i hadnt already played it? Its a good game but horribly flawed in some areas. The AI is retarded. You can build a huge impenaterable fortress but theres no piont as the enemy can easily be lured to a killing area and decimated in seconds.
 

Steve Dark

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Oct 23, 2008
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The Total War Series. If you're tired of the "mine wood to build bowman" RTS style then Total War is the way to go.