Red Dead Redemption...

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stutheninja

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Oct 27, 2009
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if ever an ending in a game was more badass/heartbreaking/western than red dead redemption, i would love to hear of it.
 

NeedAUserName

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Aug 7, 2008
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Casual Shinji said:
Plus, John Marston is probably the biggest fucking doormat in the history of westerns. He's presented as this gunslinging badass, but all throughout the game he's just a lacky for these mudering rapist psychos. He never takes the initiative on anything.
First, I dunno how thought they were rapists or psychos, and secondly if he didn't follow orders they would kill/take his family away. He had no options.
 

masseyguy911

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Aug 6, 2010
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tlozoot said:
I didn't have the same experience as everyone else did.

There's so much to do in it...but...why do any of it? You can spend ages hunting animals for skin to sell for cash. You can spen ages gambling or killing...but...why? What does that money give you? Guns? You get them all on missions and plenty of ammo for free. Horses? There are three horses which blow the rest out of the water stat wise which you can go off to find for free.

The missions are all painfully linear as well - completely at odds with the sandbox freedom of the game.

80% of the story is playing errand boy for information.

I wish I had the same experience a lot of people seemed to have with the game...but...I can't say I did, which is a shame. Guess it just never really clicked for me. I need to give it a second play through.
Well this guy pretty much sums up my experience with the game.
There was a lot to do in the game... I just personally say no point in doing any of it.
 

ShakesZX

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Nov 28, 2009
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Batsamaritan said:
sick bastard that i am i enjoyed leaving the horses on the railway and watch the train plough through the equine bastards... then realise i'm out in the middle of nowhere with a huge bloody walk.

I guess i'm also a moron as well.
Apparently, if you never realized there was a quick travel feature.
 

Goldeneye103X2

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Jun 29, 2008
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It's a fairly good quality game with some bugs, but otherwise very polished and refined. The multi-player's particularly well done, and the story missions (if cut down to the relevant missions) would make good story components for a movie. I'm not counting the shitty half-hour film by John Hillcoat. In general the ending's just so heart-pounding, and the proper final mission made me feel like I was in a Dumas Novel, exacting revenge on the guy whilst wearing a trench coat.
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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NeedAUserName said:
Casual Shinji said:
Plus, John Marston is probably the biggest fucking doormat in the history of westerns. He's presented as this gunslinging badass, but all throughout the game he's just a lacky for these mudering rapist psychos. He never takes the initiative on anything.
First, I dunno how thought they were rapists or psychos, and secondly if he didn't follow orders they would kill/take his family away. He had no options.
Well, there was a necrophiliac and a Mexican warlord or revolutionary that abducted a group of woman that moments later emerged with their clothes torn.

And I know his family was under threat (mainly because he could never shut up about it), but I was under the impression that John Marston was a badass who knew how to solve his own problems. Not be dictated by thugs and lowlives.
In GTA4 it made sense that the main character had to dance to the tune of criminals, because they controlled the city. But RDR takes place in the lawless West where you play by your own rules instead of helping scum who happen to have a small scrap of information on Bill Wiliams.

Instead of giving John the abilty to search for clues on his own, Rockstar forces you to converse with these stupid, flat characters whom most of the time don't end up helping you at all. With every new character you met it was the same routine over and over;

John - "Hi, I'm John Marston and I'm looking for Bill Wiliams."

Mexican warlord - "Hey amigo, I know where he is, but first I want you to kill those guys."

John - "Well, okay then, but you better tell me afterward or else I'm gonna be mad."

----------10 minuts later----------​

John - "I'm back from killing those guys, now tell where Bill Wiliams is."

Mexican warlord - "Chill out gringo, I'll tell you where he is, but I need you to burn down that villiage first."

John - "Hey, but you said...........Well, okay then."

Wash rinse repeat.
 

Woodsey

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Aug 9, 2009
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It is very good.

BUT...

The pacing is dreadful and John Marston isn't particularly well written (in my opinion of course, and in terms of the character not his dialogue). Mexico has around 25 missions (I think, haven't played it in quite a while) and only around 3 or 4 of them add anything to the story.

The rest is just filler; some of it exceptionally shit filler at that. One mission is called "The Great Mexican Train Robbery". A title like that brings forth some pretty interesting ideas of what the mission's going to be like, but all I did was kill a few guards with some throwing knives and suddenly I'm done. The train doesn't even bloody move!

The poor pacing made me not care as much as I should about the ending either.
 

Regular Guy

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Sep 4, 2010
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John Marston was an alright character, IMO. I can definitely see where Casual Shinji is coming from, though. I can't even count the number of empty threats he makes over the course of the game, that he can't follow through with.

Niko Bellic was a lot more captivating, IMO. Followed through will all his threats, and if he disagreed with someone's orders/methodology, he almost invariably ended up killing them.
 

TheRightToArmBears

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Dec 13, 2008
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I do love it. I've spent most of my time playing liar's dice, getting outfit stuff and new guns and taking out masses and masses of bounties. Running from bandits with the bounty target slung over the back of your horse is badass, and jumping onto trains from your horse.

And of course...
TerribleAssassin said:
Putting people on traintracks.
Heheheheheh.
 

Vek

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Aug 18, 2008
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Eggsnham said:
Yup. I'm playing through the game primarily for horses :]
Just wait until you try the MP. The final horse is an ungodly fast zebra donkey demon beast.
 

Hiphophippo

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Nov 5, 2009
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megamanenm said:
icame said:
* SPOILERS BELOW DO NOT READ IF YOU HAVEN'T FINISHED THE GAME*

Why couldn't i use the ten sticks of dynamite i had to take out the government people at the end instead of running out like a retard and try deadeyeing 12 guys with a 6 round revolver.
You missed the point completely, he wasn't trying to kill them all, he knew he was going to get chased by them for the rest of his life, putting his family in danger too, so he ended it all there.
At least someone got the ending. I mean, really? People didn't get this? His last few actions pretty well sealed the deal.
 
Jan 11, 2009
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Probably my most favourite game of all time. The soundtrack was absolutely astounding (especially at those 2 points...you know which I'm talking about), the scenery made me almost never want to use the fast travel feature or "Skip to destination" while on a mission, the story is one of the best that I've seen in a game despite the clichéd setting (the guy wants his family back from the bad guys? Never heard that before...) and, in Mexico made extremely effective use of Gray vs. Black morality and of course the ending was truly amazing.
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
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I pretty much loved everything about it, but most just riding though the landscape, enjoying the view.

I guess the only two things I totally hated were cougars and bears. Curse them!
 

Projo

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Aug 3, 2009
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tlozoot said:
There's so much to do in it...but...why do any of it? You can spend ages hunting animals for skin to sell for cash. You can spen ages gambling or killing...but...why? What does that money give you? Guns? You get them all on missions and plenty of ammo for free. Horses? There are three horses which blow the rest out of the water stat wise which you can go off to find for free.
You're clearly not able to handle the responsibility of playing a sandbox. You need to get rewarded for all the things it lets you do? It has to have some purpose?

You're doing all that for fun. Not for petty unlocks or rewards. It's just to have fun. It doesn't need a purpose. That's why you're doing it.
 

DustyDrB

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Jan 19, 2010
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I only got to play the game on my friends Xbox (because mine died about the same time I got the game) for about an hour. But it seems to me that Red Dead Redemption is proof that you can have earthy and realistic looking scenery without it being ugly (in fact, it was downright gorgeous) and drab.
 

The Journey

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Jul 12, 2010
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I enjoyed it. It isn't the best game in the world, no.

It's pretty well written for a game. It's also great fun to get immersed in, despite some annoying bits and pieces that draw you out of it.

For me the real problem with RDR is exactly the same problem I have with GTA4. Without a driving narrative or any sort of tangible rewards for the characters, sidequests or whatnot I lose just about all interest.

Being in a sandbox isn't just for the damn sand, you need the bucket and spade to make a new castle after you've thrashed your way through the first one.
 

Kenko

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Jul 25, 2010
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I loved thisgame, but was disapointed at how shallow and easy it was. You were basicly bathing in money. They shouldve forced you to carry a limited amount of weapons as well. As well as less ammo. And they shouldve added eating and stuff too. The setting this game is in and the way its implemented just leaves way too much to be wanted for.
 
May 28, 2009
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Ironic Pirate said:
One thing I hate, however, is that Marston puts his gun away every five seconds. I have a button for that, I can do it on my own, thank you very much!
I love walking slowly through a battlefield with the gun held up; makes Marston even more badass than he should humanly be.
 

akapellah21

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Jul 8, 2009
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The fact that I rode a fucking bear in the game made this game an alltime great for me

I felt like I owned Black Water riding a bear through the streets