"But... how am I to know the good side from the bad?"
"You will know when you are calm, at peace." - Yoda to Luke.
What are some tracks from video games that you find either relaxing or put you at ease? It can be anything from an ambient track or an orchestration. Most of the time I feel like I focus too much on game music that's energizing, exhilarating, or epic, like some tracks in World of Warcraft. Let's see if we can't compile a list of tracks that have low energy to help us become at ease.
I got inspired to do this thread when I listened to part of the Age of Mythology soundtrack, "Eat Your Potatoes":
I don't know what it is about it, but something just felt nice and smooth about the piece. Maybe it's the fact that it creates a sense of scale when the premise of the game is using godly powers. I think this is even more so exemplified by the fact that the whole game takes place looking down on small creatures and people.
For similar reasons, I like this track from Legend of Mana:
Legend of Mana creates a nice sense of scale and allows to you traverse a wealth of different places ranging from the underworld to ancient ruins populated by flower people. You place different artifacts down on the map. And when you dive into them, the world explodes into this huge open space that you can explore.
What are some of your favorites?
"You will know when you are calm, at peace." - Yoda to Luke.
What are some tracks from video games that you find either relaxing or put you at ease? It can be anything from an ambient track or an orchestration. Most of the time I feel like I focus too much on game music that's energizing, exhilarating, or epic, like some tracks in World of Warcraft. Let's see if we can't compile a list of tracks that have low energy to help us become at ease.
I got inspired to do this thread when I listened to part of the Age of Mythology soundtrack, "Eat Your Potatoes":
I don't know what it is about it, but something just felt nice and smooth about the piece. Maybe it's the fact that it creates a sense of scale when the premise of the game is using godly powers. I think this is even more so exemplified by the fact that the whole game takes place looking down on small creatures and people.
For similar reasons, I like this track from Legend of Mana:
Legend of Mana creates a nice sense of scale and allows to you traverse a wealth of different places ranging from the underworld to ancient ruins populated by flower people. You place different artifacts down on the map. And when you dive into them, the world explodes into this huge open space that you can explore.
What are some of your favorites?