Remember, back in the day.....

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Simalacrum

Resident Juggler
Apr 17, 2008
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When FPS was still called "Doom-style gaming"...

aaaah those days when I wasn't even born...
 

Dusty Donuts

New member
Jul 16, 2009
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I remember the good ol days when Mario used to have 3 colours in his outfit. Blue, Red and white, for the hat.
Or when we played Abe WITHOUT using the cheat codes :0
Or when we had to put the pirate spring in the back of the PS1 and I didn't know what it was for. Until I pulled it out, then I remembered. We don't have a PS1 anymore.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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Furburt said:
FalloutJack said:
I remember when a certain game-related magazine and its staff were hilariously funny, from start to finish, while all the time maintaining the status quo of "Yes, we're reviewing games, answering questions, and even giving away stuff". Somewhere down the line, the fun part got less fun and the humor dried up. Not because they were less funny, but because they just trying to get more serious. These things happen, but I always remember the zanyness.
I think the PS2 brought on that phenomenon. I remember reading a Nintendo mag from about 1998 and it was a laugh a minute, then 2 years later I read a PS2 mag and it was austere as if they were writing articles about a famine or something.
Well, this was a multi-console magazine, so it's not like the consoles bummed them out or something.
 

erbkaiser

Romanorum Imperator
Jun 20, 2009
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When I needed a separate autoexec.bat and config.sys for each game. I had a floppy full of them, individually tailored to get the maximum RAM needed (I loved qemm386... managed to get almost all the 640K free. I think my record was 638K lower memory freed).
 

matsugawa

New member
Mar 18, 2009
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Arayis said:
When you couldn't save your progress so if you wanted to finish a game you had to sit there and finish it in one go...
Second that. I'm going through that now playing Sega Genesis Collection. Of course, you can technically save your progress now, but when I open that menu, I just think, "how in the hell did I do this before?"

OT: Couple that with, "50 bucks for games you could beat in two hours."
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Oh no! I need 256Mb of RAM to run this game! I only have 128!

!
 

Ultress

Volcano Girl
Feb 5, 2009
3,377
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Remember when Super Smash bros/Melee devoured you and your friends spare time together.

Remember when games were fucking hard by default and we liked it.
 

LuntiX

New member
Aug 23, 2008
140
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I remember when it was easy to replace cables for the Sega Genesis when a new puppy would chew through them :( Now it's nearly impossible.
 

Dys

New member
Sep 10, 2008
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Furburt said:
When consoles lasted longer than 2 years before spazzing out.

Thanks N64, for lasting me since 1996 and falling out of the back of a car and still working perfectly!
Mine lemond twice since I got it (also in '96)...*cries*. The first time, we saved it....but last summer during the heatwave it died, RIP my nintendo :(

Remember when a new game would have litterally months of singeplayer playtime? And those two or three games a year your parents bought you were treasured and loved (especially the gold zelda cartridges, because they're gold).
 

Brightzide

New member
Nov 22, 2009
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''Back in the day'' for me reminds me of the 32-bit Sega Megadrive and playing Kid Chameleon and Sonic the Hedgehog. Good times good times. That was when blowing dust out of the cartridge was a genuine mechanical procedure to fix the machine and full color 2-D was the height of gaming technology. Ahhhh nostalgia is good, but it gives me flashbacks , which lead to head-aches in my case, so I best be leaving now. Buh-bye :)
 

tme

Starcaller
May 21, 2009
42
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Gxas said:
load "*",8,1
(* being the file to load off the floppy drive)?
Well, actually, the "*" was for "load first program", which could be replaced by any filename on the device. And the device, that's what the funny looking numbers at the end were. ,8 and ,9 were the first and second disc drives, ,1 was the datasette/casette. The last parameter, ,1 was for "absolute loading", which meant loading it to the memory address it had been SAVEd before. This was nessessary for assembler programs but could be omitted for BASIC programs.

Yes, yes, I'm old.
 

Wintermoot

New member
Aug 20, 2009
6,563
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when we used pass codes instead of savings and when controlers had less than ten buttons
 

Eleuthera

Let slip the Guinea Pigs of war!
Sep 11, 2008
1,673
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Editing and re-editing (and re-editing) Autoexec.bat and Config.sys to get enough free memory to run the game. "583kb, crap I need 584 to run this..."
 

Zing

New member
Oct 22, 2009
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Arayis said:
When you couldn't save your progress so if you wanted to finish a game you had to sit there and finish it in one go...
The Lion King was crazy like that. You could finish it in 2 hours but you only had lives and if they ran out you had to start at the fucking beginning.
 

Librarian Mike

New member
May 16, 2008
625
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Remember playing Final Fantasy 3/6 for the first time and thinking you were at the end, only to find out that you were at the halfway point? That still stands as one of the greatest moments I've experienced in a game.