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Ragsnstitches

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Dirty Hipsters said:
Karutomaru said:
That they allow that garbage is bad enough for their reputation. A good company makes good games and scraps the low-quality ones. Like Capcom and Nintendo. Ubisoft does not deserve the praise I give those 2. Ubisoft only deserves scorn and hatred until they can prove to us that they have stopped caring about the money, stopped ripping people off, and are devoting themselves to quality gaming on every system they make games for.

................ Fat chance.
Did you REALLY just say that Capcom is a good company, or insinuate that Capcom is somehow better than Ubisoft?

Now I'm no fan of Ubisoft and their draconian DRM policies, but I refuse to allow anyone to not only say that Capcom is better than any game developer, but that Capcom is actually good. The very idea of someone stating that Capcom is a good game developer makes me wish dueling was still an acceptable way of airing grievances.

Capcom is one of the worst game developers currently in business.
Capcom, funnily enough, seems to be the only Publisher who doesn't get games or gamers. Ubisoft, EA and Activision (3 companies I detest) are successful because people like their games, Capcom seems adamant to shake off their current customer base, but don't seem to be drawing any more customers.

I'll give capcom one thing... they aren't afraid to fuck around with their IP. That's commendable in this era of identical sequels. Unfortunately they go about it like a spastic in a china shop and never learn from their mistakes.

Co-op in Resi Evil (a primarily single player fan base)? Great Idea! But let's make sure to completely lobotomise the AI so that it's near impossible to play the game solo on the higher difficulties without a competent co-op partner.

Resi Evil 6: So the general consensus is we ballsed up the Co-Op feature of Resi5, how do we go about sorting this out? Well, we will make it so the player jumps between 2 seperate co-op teams... 2x times the same thing means twice as good right?

Devil May Cry: Who likes the white headed ass hat anyway? He needs an emo combover and a homoerotic demeanour. That's exactly what this guy needs.

Street Fighter and MvC: Balance? What is this balance you speak of? Patches? But our game doesn't crash... why would we patch it?

What's sad is I keep hoping the next iteration of my favourite games will absolve capcoms past stupidity. But it feels like Sega and Sonic all over again.
 

Don Savik

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I have never been interested in the Assassin's Creed series. I bought AC2 on steam last week for 5 bucks because hey its cheap. Its a fun game and I love playing it, but it is very gamey like you stated. I'm not even an assassin, its Mass Murderer's Creed. I can slaughter half the town guard and when everyone gathers around me I just throw money at them and walk away like a boss. Fun? Yes. Gamey? Immersion breaking. There is no immersion in that series for me at all.

I don't mind if a game is gamey, but I want some diversity. Why does every FPS need persistant stat tracking and unlocks? Its so STUPID! Unreal Tournament 2004 stands the test of time without any of that garbage and its just so much fun to play. I don't like people who are bad at games demanding they get achievements for picking their nose because don't feel progression and accomplishment for trying hard at something. Imagine if Super Meat Boy had a jump assist to sell more copies to a wider audience *shudder*.
 

Smooth Operator

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Well I was far more bothered by the gameplay problems in AC, but yes they seem to roll around the uncanny valley quite often.

It's not about a game being too smooth it's about consistency, if you try to sell us mechanic X then you need to present a reason that makes sense in the game world and much more importantly you can't go breaking your own rules.
The big problem with AC is they try to present the game world as real world, which makes us compare everything to reality where incidentally gamey stuff stands out like a sore thumb, and suspense of disbelief is walking a very thin thread.
 

Hazy992

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Karutomaru said:
Sales mean nothing. The satisfaction of the customer is everything. Ubisoft doesn't know the meaning of the words "satisfied customer." If you can name at least 3 genuinely excellent high-quality Wii games Ubisoft has ever made, I might reconsider my stance. Probably not though. I made a vow after my Rayman Origins review that I would never say a single positive thing about Ubisoft ever again.

And no. Just Dance is shovelware, Red Steel 2 is mediocre, and Rayman Origins is nothing special.
Until you acknowledge that there are other platforms beside the Wii I'm going to ignore you. It just makes you look ignorant.
 

Hazy992

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Karutomaru said:
Hazy992 said:
Karutomaru said:
Sales mean nothing. The satisfaction of the customer is everything. Ubisoft doesn't know the meaning of the words "satisfied customer." If you can name at least 3 genuinely excellent high-quality Wii games Ubisoft has ever made, I might reconsider my stance. Probably not though. I made a vow after my Rayman Origins review that I would never say a single positive thing about Ubisoft ever again.

And no. Just Dance is shovelware, Red Steel 2 is mediocre, and Rayman Origins is nothing special.
Until you acknowledge that there are other platforms beside the Wii I'm going to ignore you. It just makes you look ignorant.
There is the X-Box 360, PS3, PSP, Nintendo DS, and the Nintendo 3DS. But those have nothing to do with the topic at hand.
Well then it's unfair to base your opinions of game quality based solely on the Wii isn't it?
 

Bobic

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Karutomaru said:
Hazy992 said:
Karutomaru said:
Sales mean nothing. The satisfaction of the customer is everything. Ubisoft doesn't know the meaning of the words "satisfied customer." If you can name at least 3 genuinely excellent high-quality Wii games Ubisoft has ever made, I might reconsider my stance. Probably not though. I made a vow after my Rayman Origins review that I would never say a single positive thing about Ubisoft ever again.

And no. Just Dance is shovelware, Red Steel 2 is mediocre, and Rayman Origins is nothing special.
Until you acknowledge that there are other platforms beside the Wii I'm going to ignore you. It just makes you look ignorant.
There is the X-Box 360, PS3, PSP, Nintendo DS, and the Nintendo 3DS. But those have nothing to do with the topic at hand.
Wait, why do they have nothing to do with the topic at hand? The OP was on about Assassin's creed, a ubisoft title that is not on the wii. Surely the wii has nothing to do with the topic at hand.

Also, Rayman Origins rules.
 

Nyaliva

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Sep 9, 2010
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Smooth gameplay is better than good design and this is the main problem in triple A titles today, they focus on making the experience real with things like NPC's. Unfortunately, NPC's always fall short of reality and every time they bug out it's jarring to one's perception of reality in the game.
 

Owyn_Merrilin

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Mick Golden Blood said:
TES: III Morrowind is A LOT like that. It's awesome and immersing, at least for it's time.

But then TES: IV Oblivilol....

It all went downhill from there man, at least, it lost it's personality.
Daggerfall did an even better job of making you feel like just one adventurer of many. There's an infinite number of random quests (although a highly limited number of templates for them), and the game does a really good job of making you feel like you're not the only adventurer out there taking on these quests. That's something I find lacking from most modern RPGs: that D&D sense that adventuring is a profession, not something unique to the player characters.

I actually came in here to talk about Daggerfall's random quests; I'm having a hard time thinking of a game that does a better job of making you feel like the world moves on, with or without you. Seriously, play Daggerfall. It's freeware and there's an installer that makes it work like any other Windows game, which you can find here.
 

Hazy992

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Karutomaru said:
In order for gaming to thrive, all systems must.
LOLWUT? Someone doesn't understand competition. By this logic gaming is a failure because the Apple Pippin was a flop.


Karutomaru said:
If Ubisoft were a good company, I'd be able to single out any system they've made games for and list at least 3 great games to come from them. I laugh at the ridiculousness of actually doing that.
Again by this logic pretty much every game developer ever is bad. Name 3 good Nintendo games on Virtual Boy. Go on.
 

Hazy992

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Karutomaru said:
There's no such thing as competition in making games. There are only other companies making their own games. And I said game system. Not a brief experiment that is not regarded as a game system.
What planet do you live on? Of course there's competition! Well OK then if you don't consider the Pippin a console the Atari Jaguar; that didn't sell so gaming is now a failure.
 

Korten12

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Aug 26, 2009
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Hazy992 said:
Karutomaru said:
There's no such thing as competition in making games. There are only other companies making their own games. And I said game system. Not a brief experiment that is not regarded as a game system.
What planet do you live on? Of course there's competition! Well OK then if you don't consider the Pippin a console the Atari Jaguar; that didn't sell so gaming is now a failure.
I think he is trolling... Competition is like essentially for any business.
 

Hazy992

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Korten12 said:
Hazy992 said:
Karutomaru said:
There's no such thing as competition in making games. There are only other companies making their own games. And I said game system. Not a brief experiment that is not regarded as a game system.
What planet do you live on? Of course there's competition! Well OK then if you don't consider the Pippin a console the Atari Jaguar; that didn't sell so gaming is now a failure.
I think he is trolling... Competition is like essentially for any business.
I don't think he is as he says it a lot. I know it's probably a lost cause but I'm hoping if it's explained to him enough it might actually sink in.
 

Vivi22

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Karutomaru said:
If you can name at least 3 genuinely excellent high-quality Wii games Ubisoft has ever made, I might reconsider my stance.
I can't name 3 excellent Wii games made by any company, doesn't mean every company who ever made a Wii game has never made other games which are great.

Which is an important distinction by the way. Ubisoft Montreal made some of the best games of the last two console generations. None of the Wii games (to my knowledge anyway) were handled by that team. So while Ubisoft the publisher may do some stupid things and release some shitty games as an attempt for some quick cash, they are hardly alone, and that really had nothing to do with Ubisoft Montreal who was happy making great games the whole while.

I made a vow after my Rayman Origins review that I would never say a single positive thing about Ubisoft ever again.
I see, so your statements aren't based on things like facts or evidence, but rather some sort of irrational hatred of Ubisoft. Good to know.

Nothing to see here folks.

Karutomaru said:
That they allow that garbage is bad enough for their reputation. A good company makes good games and scraps the low-quality ones. Like Capcom and Nintendo.
Ha, I have to give you credit, that is the funniest statement I've seen in quite a while. I'd love to know what what strength the rose tinting on those fanboy glasses has to be to make anyone think that Nintendo and Capcom only release quality titles, or give two shits about their customers.
 

lord.jeff

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Oct 27, 2010
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Can we ignore Karutomaru within this thread? I Hate Ubisoft isn't the topic of this thread it's world-building vs game design, a topic I find to be a lot more fun then another hater thread.

I lean in the favor of game design over a believable world, a believable world doesn't work well when I'm going around killing a dozen trained warriors at once, unless the game's character is meant to be some super being which is sometimes the case but not with Assassins Creed and many other games.