Yup. Though I'm more wondering if this isn't MS and Sony saying: "Now lety's make them buy another Xbone Ps4"ravenshrike said:Is it okay to laugh hysterically now as a member of the PCMR? Wasn't the entire point of consoles for a closed system that you didn't need to drop constant money on upgrades for?
Yeah, I don't know why Sony and apparently Microsoft seem to be so interested in getting in on this, when Nintendo has already provided a fantastic example for why it's a bad idea.tippy2k2 said:(questioning what will and what won't play on it, having to pay for upgrades every few years and what would be the "New 3DS" syndrome of getting two games worth getting with your giant upgrade while all the developers stay back with the bigger audience)
What Sony advised when they revealed the PS 4.5 was that: Games will be coded 1st and foremost for the PS4 as is. They will provide information to programmers of the extra power and abilities of the 4.5 which, if they programmers wish, can be integrated into their game so that when the game detects a PS4.5 it will run at the higher res/better bells and whistles compared to the PS4.Jadak said:Do you mean that the other way around? Did Sony say that all future games will still be compatible with the PS4? Future games being compatible with the 4.5 isn't different than this, it's just saying that the new consoles will be backwards compatible.
Bit of a fuckup either way really. If you force your new games made for a console several times more powerful to still work on the old console, then you're not allowing developers to do anything with your new console short of bumping graphics settings and supporting VR. Most game development is still going to be constrained by the old specs.
And if don't add that constraint, then it's effectively just a brand new console with backwards compatibility after less than 3 years.
Not everyone is tech savvy you know. If i buy a PC game and it doesn't work i have no idea what to do. I don't know how to edit files or even check the specs on my computer. And i don't really have the time to spend an hour to find out what a problem is or how to fix it. And lord help me if i buy a game on day one and it doesn't work.BloodRed Pixel said:"And so the "Corporation's Combined Console Customer Clusterfuck started. Indeed." - So it will be written in the history books.
Really what's the point getting a console these days?
and when a console doesn't work? What do you do then? - Pray that they release another patch that deborks the other patch that caused the issue? What about when Sony and Xbox ask you to do a firmware update. Do you sit there going "nope" or do you read the instructions they provide.Lufia Erim said:Not everyone is tech savvy you know. If i buy a PC game and it doesn't work i have no idea what to do. I don't know how to edit files or even check the specs on my computer. And i don't really have the time to spend an hour to find out what a problem is or how to fix it. And lord help me if i buy a game on day one and it doesn't work.BloodRed Pixel said:"And so the "Corporation's Combined Console Customer Clusterfuck started. Indeed." - So it will be written in the history books.
Really what's the point getting a console these days?
So i buy and play on consoles to avoid the headache. Now if another person is more knowledgeable and able to deal with these things in a timely manner , more power to them, but you have to realise that the average person have no clue how most of these things work. It's why things like " geek squad" from bestbuy exist.
They're not about to pay more to get less performance than they could be getting for the same money. Bottom line is that the performance gains don't cost extra and gimping the chips might actually cost more.ravenshrike said:That... makes no sense. AMD would have happily provided them with 14nm boards that ran at the previous specs, especially since if designed right it would have allowed them to use a significant chunk of otherwise unusable silicon. That they allowed their fear of what the 'other guy' would do drive their decision in now way makes it the fault of AMD.Adam Jensen said:Microsoft and Sony don't have much of a choice in this. This happened because AMD will no longer produce 28nm parts. They're moving on to their 14nm FinFet designed for Zen and GCN 4.0. Microsoft and Sony had a choice. To use the newer tech but to gimp it and basically pay for potential that will never be utilized, or to use the offered increase in performance to develop a faster console while they're at it. They were also probably both scared that the other company would choose to upgrade and make their console more appealing to consumers.
This is AMD's fault first and foremost. And yes, it could be a pretty devastating blow to the entire console market.
The hell are you on about? The PS4 re-release is for 4k video display DRM and not for processing power increase and same is expected with Xbox One.Steven Bogos said:The Xbox One is believed to operate a peak target of 1.32 teraflops, compared to the 1.84 teraflop performance numbers attributed to the PS4. Scorpio is targetting 6 teraflops, which even puts it above the 4.14 teraflops that the PS4.5 is reported to operate at.
We live in a world where we are surounded by computers constantly. Not being tech savy is not an excuse anymore. And even windows itself show specs of your computer if you look at computer properties. And the headache you claims is imagination. I know there is a lot of FUD spread to console users about how "hard" PC is, but it is ALL A LIE.Lufia Erim said:Not everyone is tech savvy you know. If i buy a PC game and it doesn't work i have no idea what to do. I don't know how to edit files or even check the specs on my computer. And i don't really have the time to spend an hour to find out what a problem is or how to fix it. And lord help me if i buy a game on day one and it doesn't work.
So i buy and play on consoles to avoid the headache. Now if another person is more knowledgeable and able to deal with these things in a timely manner , more power to them, but you have to realise that the average person have no clue how most of these things work. It's why things like " geek squad" from bestbuy exist.
I've typically subscribed to the school of thought that "if you use/depend on it heavily, you should learn about it and be able to maintain it". This is why mechanics get away with robbery.Lufia Erim said:So i buy and play on consoles to avoid the headache. Now if another person is more knowledgeable and able to deal with these things in a timely manner , more power to them, but you have to realise that the average person have no clue how most of these things work.
They know even less about computers than my most technologically inept family members. You're seriously better off just looking up your local mom & pop repair place and asking for an estimate.It's why things like " geek squad" from bestbuy exist.
AMD doesn't produce the chips, they design and licence them to be manufactured by foundries in China. I am guessing that TSMC and/or GlobalFoundies built the 28nm chips that are found in the PS4 and XB1 and both companies still prominently advertise their 28nm production facilities on their respective websites. Just because they have begun production of 16nm and 14nmFinFet, doesn't mean that 28nm production disappears overnight. 28nm node production will exist as long as there is sufficient demand and profit to be had. 28nm is currently more profitable for these foundries as the yields are far better than smaller nodes.Adam Jensen said:They're not about to pay more to get less performance than they could be getting for the same money. Bottom line is that the performance gains don't cost extra and gimping the chips might actually cost more.ravenshrike said:That... makes no sense. AMD would have happily provided them with 14nm boards that ran at the previous specs, especially since if designed right it would have allowed them to use a significant chunk of otherwise unusable silicon. That they allowed their fear of what the 'other guy' would do drive their decision in now way makes it the fault of AMD.Adam Jensen said:Microsoft and Sony don't have much of a choice in this. This happened because AMD will no longer produce 28nm parts. They're moving on to their 14nm FinFet designed for Zen and GCN 4.0. Microsoft and Sony had a choice. To use the newer tech but to gimp it and basically pay for potential that will never be utilized, or to use the offered increase in performance to develop a faster console while they're at it. They were also probably both scared that the other company would choose to upgrade and make their console more appealing to consumers.
This is AMD's fault first and foremost. And yes, it could be a pretty devastating blow to the entire console market.