When I was younger, I would always make an idealised version of myself. A Male Human, with the best looks (although that wasn't always possible back then with the graphical quality), and with qualities and skills that I myself wanted, etc etc.
However when I grew into my young adult years, I began to use games as a more of an escapism and fantasy, rather than for idealism and empowerment.
I make characters usually biased more toward Female, but gender is not the main focus. The focus is making a completely unique character and living in their shoes and mind, almost to the point of role playing (although I do not role play in strict MMO sense). I will ALWAYS pick a strange or foreign species if available, for example in Guild Wars 2, I play a female Azura and a male Charr, with a male Sylvari side character.
The reason for making these choices in Gender, Species and Skills is that I don't want to be me in a game. I'm me in real life everyday, games are where I can be someone or something else.
As a side note, I do not use any of my female characters to extort RL males. This practice, to me at least, feels wrong and dishonest.
However when I grew into my young adult years, I began to use games as a more of an escapism and fantasy, rather than for idealism and empowerment.
I make characters usually biased more toward Female, but gender is not the main focus. The focus is making a completely unique character and living in their shoes and mind, almost to the point of role playing (although I do not role play in strict MMO sense). I will ALWAYS pick a strange or foreign species if available, for example in Guild Wars 2, I play a female Azura and a male Charr, with a male Sylvari side character.
The reason for making these choices in Gender, Species and Skills is that I don't want to be me in a game. I'm me in real life everyday, games are where I can be someone or something else.
As a side note, I do not use any of my female characters to extort RL males. This practice, to me at least, feels wrong and dishonest.