Resident Evil 5

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Dorchucks

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Dec 17, 2008
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ive herd from a couple of people that Rezi Evil 5 is just the sex and then other say its a crap rip off of No.4 wondering if any of you guys have got and would consider sharing your views on the game as to wethere i should get it for PS3 or wether its just crap dont bother wasting moneys on it.
 

DeathSnake

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Dorchucks said:
ive herd from a couple of people that Rezi Evil 5 is just the sex and then other say its a crap rip off of No.4 wondering if any of you guys have got and would consider sharing your views on the game as to wethere i should get it for PS3 or wether its just crap dont bother wasting moneys on it.
Ok first of all, watch zero puncuations video review on the game, that'll tell you a few of the major game flaws, and yes it is a rip off of RE: 4

The plus side is yes the graphics are amazing, i have an xbox elite on full HD and yes they look great, i suppose they will look about the same on the PS3.

The thing that really made me hate the game, was the gameplay. I wasnt a huge fan of RE: 4 so i didnt get used to it or anything, but its just the "stop and shoot" aspect of the game fustrates me sooo much. I feel theyve spent so much effort on the graphics making it look real at least have a realistic game play style

But if that your kind of thing and you like RE: 4 and want a grapically better game i do suggest getting it
 

Worr Monger

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Here's my thing...

I'm a fan of the Resident Evil series... and have been since the original.

I consider #2 to be the best... and #4 to be right up there with some of the most awesome gameplay Resident Evil had to offer.

Resident Evil 5 is a very decent sequel in terms of story... but it falls JUST short of reaching the potential and charm that RE4 brought to the table.

If you never played #4... you may not know what I mean, but they completely changed some of the mechanics in #5 such as:

1. The Inventory - Almost ruins the game, you can barely carry anything, and is annoying to manage.

2. Checkpoints/no multiple slots - No more saving when you find a typewriter. It's all checkpoints.. and you can't start a new slot from scratch on the PS3 without either deleting your saved game from the hard drive... or creating a new profile... it's rather lame.

3. The Controls - They can be VERY similar to #4, which is good.... But god damnit Capcom... Let me use X to shoot instead of Square... you bastards.

4. The Forced AI/Coop - Personally, Coop is fun and all good... but I HATE when games force me to play with an AI, or require me to play with someone else in order to have a decent experience. I enjoy single player games, and I don't want to NEED someone to play with me. Nor do I want to rely heavily on some stupid AI that I have to manage constantly. I was lucky enough to play Coop... but I can see how the AI would become VERY annoying towards the end of the game.

I recently finished the game, and just started a new one (on a new profile), and I have to say... I'm increasingly enjoying it the more I play.... but, I will never forgive those unnecessary changes made that I listed above. Which is why #4 will remain a much better gaming experience for the series.

If you don't want to spend $60 on RE5... and never played RE4.... buy RE4 and wait for RE5's price to drop. It's worth the money IMO.

P.S. - Don't simply judge your games off Zero Punctuation... It's funny, but not fact for everyone. Despite how much I agree with it most of the time.... I love many games Yahtzee bashed.... judge for yourself.
 

ZantetsukenQ

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Sep 25, 2008
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Don't take everything Zp says seriously. Personally, I loved the game. It was hella fun to play on co-op. The inventory didnt bother me at all. Makes the game a bit more challenging and means you need to think about what items you take. Its a part of the game, so why not just accept that it is the way it is. Would it really be fun to carry around 82458324 healing items?

Me and a friend played through the game on the highest difficulty (not the one you unlock), and the experience was great.

Chris Redfields massive arms demand that you enjoy this game for what it is, and not compare every aspect of it to RE4, or you ruin the enjoyment.
 

CowboyIkari

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Oct 29, 2008
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You cannot play this game on your own. You just simply will have no fun with it. You will be constantly looking after your sidekick Sheva and it's damn annoying.

Come to think of it, has anyone completed the game with AI controlled Sheva on Professional difficulty? My brother is of the thinking that this is virtually impossible as the AI is so retarded.

RE4 is a far superior game, having cracked it open recently I can honestly say it is one of the greatest games of all time. All 3rd person shooters from that point on owe a lot to that game.
 

Worr Monger

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CowboyIkari said:
You cannot play this game on your own. You just simply will have no fun with it. You will be constantly looking after your sidekick Sheva and it's damn annoying.

Come to think of it, has anyone completed the game with AI controlled Sheva on Professional difficulty? My brother is of the thinking that this is virtually impossible as the AI is so retarded.

RE4 is a far superior game, having cracked it open recently I can honestly say it is one of the greatest games of all time. All 3rd person shooters from that point on owe a lot to that game.
I can't imagine fighting the final bosses with the AI... It has to be the worst feeling evAr....
 

CowboyIkari

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Worr Monger said:
I can't imagine fighting the final bosses with the AI... It has to be the worst feeling evAr....
The Uroboros boss on the ship? Ridiculously hard with AI controlled Sheva. Not really worth it in my opinion, unless you're a Gamerscore whore. :)
 

Hyperactiveman

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Why do people think this?... It's a rid off because it's a sequel people... like duh.

So if Resident Evil 5 is a rip off of Resident Evil 4... Than Gears of War 2 is a rip off of Gears of War 1 right?
 

Worr Monger

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Jan 21, 2008
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SPOILER

CowboyIkari said:
Worr Monger said:
I can't imagine fighting the final bosses with the AI... It has to be the worst feeling evAr....
The Uroboros boss on the ship? Ridiculously hard with AI controlled Sheva. Not really worth it in my opinion, unless you're a Gamerscore whore. :)
SPOILER

Yeah, But... I was more thinking...

Fighting Wesker & Jill.... and especially Wesker in the volcano... Chris has to hold him while the AI kills him... really?
 

Worr Monger

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Hyperactiveman said:
Why do people think this?... It's a rid off because it's a sequel people... like duh.

So if Resident Evil 5 is a rip off of Resident Evil 4... Than Gears of War 2 is a rip off of Gears of War 1 right?
I don't consider RE5 as a rip off of RE4.. how is that possible? the same company made it as a SEQUEL.... sure it follows the same game mechanics.. which are very fun... but I feel, they just didn't think it through as well as they did with #4.

It is in no way a rip off... I don't even see how that's possible to say.
 
Apr 5, 2008
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First impressions of the game are very positive. Starting a new game for the first time, the graphics are incredible, the sound and voice acting are superb and the set pieces and cut scenes are very highly polished. The game plays like RE4, in terms of combat, movement and interaction, replete with the signature 180 turns but some of the core mechanics are quite different and not all for the better. For starters, I haven't yet encountered anyone who greeted me "Hello stranger!". :-( Keeping my eyes peeled though!

The biggest change to the game is Sheva, who is only marginally helpful. Ammo in the game is quite scarce and herbs even more so, but even when I'm at 50% health she feels the need to waste the herb. You have to manage her inventory as well as your own and your given very little space to carry stuff. With 9 spots, 1 of which is taken up by body armour (WHY?) you can really only carry about 2-3 guns and respective ammo stacks and still have room for 1 stack of grenades and 2 herbs...the danger is that any ammo or herbs you give Sheva will be used before you even realise you made the mistake of giving them to her. Having to manage her inventory and your own is a bit pointless....don't know why they couldn't have just had two seperate equipment screens and one shared inventory...actually, forget that (at least this way she can't use everything!).

For example, I have 20 pistol rounds (I wish!) and want to give her 10. You can't. You have to give her all 20, let her reload and ask her for the rest back. It's needless. The only thing she does intelligently is that in her loot-picking up frenzy, she'll note what guns you have and give you the ammo for them, which she cannot use herself. By default, she always uses the pistol. To make her use something else, either take it away, put her onto "Attack" mode (bad idea!) or don't give her any pistol rounds (as if you could carry any yourself!).

Also it doesn't pause when you enter inventory now, so trying to use a herb during combat is very challenging. You can map it to the D-Pad though so there is a solution. Perhaps all the changes were designed specifically so that even on a playthrough, the game stays hard. In RE4 after 2-3 goes, that attaché case could comfortably hold my chicago typewriter, semi-auto rifle, handcannon, 30 grenades, 5-10 first aid sprays, etc, etc. Now every set piece is a struggle to survive. There are unlockable weapons and costumes adding replay value and it is satisfying to stand at a stage exit, clutching your side in pain, knowing you beat it with no herbs (Sheva smoked them all), 1 pistol clip and your fists.

I will play it thru the end I'm sure, but I'm already anticipating playing RE4 again. Even if it means putting up with Lord Sadler and Ashley again, it'll be nice to go back to how it should be done. :)
 

Worr Monger

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KingsGambit said:
For starters, I haven't yet encountered anyone who greeted me "Hello stranger!". :-( Keeping my eyes peeled though!
Please let me save you the pain.... It's not gonna happen. And I share your sentiments... I missed the merchant.....
 

MiracleOfSound

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Jan 3, 2009
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Single player isn't too bad on normal, but Sheva is flat out retarded on the higher difficulties.

She is very handy for saving your ass if you just load her up with health sprays though, and and only upgrade her damn handgun...

The game is literally twice as much fun in co-op with a friend, especially if it's a friend with a similar skill level to you... beating each other's accuracy by a tenth of a percent at the end of each level is always a good compeditive buzz but the nature of the co-op means you HAVE to share items and help each other often.
 

Worr Monger

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miracleofsound said:
Single player isn't too bad on normal, but Sheva is flat out retarded on the higher difficulties.

She is very handy for saving your ass if you just load her up with health sprays though, and and only upgrade her damn handgun...

The game is literally twice as much fun in co-op with a friend, especially if it's a friend with a similar skill level to you... beating each other's accuracy by a tenth of a percent at the end of each level is always a good compeditive buzz but the nature of the co-op means you HAVE to share items and help each other often.
Funny you mention that... After beating it on Coop, I told myself I'd never play it on Veteran because that would feel more like work than fun gameplay with the AI Sheva.

I was lucky enough to play with my inexperienced girlfriend on Coop... which I'm sure is more worth a damn than the AI.

Although I felt kind of bad because I treated her the same way Yahtzee treated his AI. I had her carry the machine guns (which she preferred)... and all the herbs. While I carried the shotgun, magnum, rifle, grenades... and all the man stuff.
 

Antiparticle

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Dec 8, 2008
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RE5 is... ok. I'm in Act 4 now and already getting a bit bored with it though. As a matter of fact, I would have regretted buying the game if it hadn't been for the coop mode, which is quite fun indeed.
 

Worr Monger

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Antiparticle said:
RE5 is... ok. I'm in Act 4 now and already getting a bit bored with it though. As a matter of fact, I would have regretted buying the game if it hadn't been for the coop mode, which is quite fun indeed.
I would have sort of regretted it if I had payed the full $60.... good god is that a lot of cash for a single game...

Luckily I had my Coop partner split it with me.

I don't think I could ever bring myself to pay a full $60 for any game.... ever since I destroyed my soul for buying The Force Unleashed when it was first released.... OK game.... NOT worth $60

Thankfully.. PC games are still cheaper than console games.
 

Derpus von Herpus

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Nov 14, 2008
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I wouldn't say it's a "rip off" per se - Capcom themselves have stated high, loud and repeatedly that RE4 represented a new direction the Resident Evil franchise was going to explore.

That said, RE5 did indeed suffer from "been there, done that" and a lot of the enemies/events definitely stank of repetitive (I personally am terrified of chainsaws ever since I had to help a particularly bad accident victim to a vehicle, but again, Capcom?), but I want to make one thing clear:

Resident Evil 5 is still a fun game.

It can be stale, but it's still fun to sit down with a pal and tear ass all over Africa, being awesome.

And as my final word... did you know that Chris Redfield taught Captain Falcon the Falcon Punch?

It was originally known as the Redfield Express.
 

Worr Monger

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kommando367 said:
Its worth $30.
It is... and that's about what I paid.

$60 (or similar currency) is too much for any game that doesn't give you about a months worth of joy and pure bliss.
 

I III II X4

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Nov 14, 2008
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ZantetsukenQ said:
Don't take everything Zp says seriously. Personally, I loved the game. It was hella fun to play on co-op. The inventory didnt bother me at all. Makes the game a bit more challenging and means you need to think about what items you take. Its a part of the game, so why not just accept that it is the way it is. Would it really be fun to carry around 82458324 healing items?
Did you ever play RE4? The attache case system was very well done, and you were still limited on space, so you could only have so many items, regardless of whether they were weapons, ammunition, or herbs and eggs.