While I do miss the nigh instant loads of cartridge games, I don't think the loading time in most games is that bad. Say whatever you want about companies like Square and Bioware, but they do something right when it comes to loading.
Square games rarely load once you start playing. Bioware games might take a minute to load, but the areas are very large, full of enemies, quests, shops, and what have you. Both companies do it right, in my mind. For that matter, the Uncharted series. One long load, and then you can play the rest of the game without ever seeing another loading screen.
The worst I've seen recently was Duke Nukem Forever (a friend's copy). That game had long load times, and made you reload after every death. It was really bad in some areas that had you dieing every 15 seconds if you failed a QTE only to have to load for another 30 seconds to a minute.
Anyway, DVDs are incredibly cheap to make while cartridges are not. Creating a whole console around the concept of cartridges would likely be expensive and risky. We'd likely see an increase in cost for such a maneuver. Especially considering the size of and time it takes to create many games.
I admit being somewhat nostalgic for cartridges since you brought them up, but they don't seem feasible.
Crono1973 said:
I think it would just be nice if I could load a full game into RAM if I have enough RAM. Why is it that when you emulate a game, like from the PS1, you still have the same load times when the entire game could easily run out of RAM.
Not that I would ever emulate PS1 games, just saying.
Yeah, I wouldn't do that either. I don't even know where a person would find such a thing.
Hey, for a laugh. Where would a person find a good PS1 emulator? And where would this hypothetical person find games like, say, Legend of Legaia? Purely out of curiosity. I'd never do such a thing.