Revelations that make you start... all... over... again.

Recommended Videos

hermes

New member
Mar 2, 2009
3,865
0
0
I learned rather late that I could draw magic from enemies in Final Fantasy 8, having thought there was no way to recharge spells other that potions, which makes a challenging-banging my head on the wall on every stage game into a somewhat easy game when you learn about it.
 

hermes

New member
Mar 2, 2009
3,865
0
0
MHR said:
Ezekiel said:
A few days ago I saw someone complain about the new Zelda for being an open world RPG type game without character creation. I remember the same complaint about Witcher 3. Get out of here with that shit! Your character creators suck. Geralt has way more personality, expression and a more recognizable face than your rigid, mute, ugly mannequin.
Character creators are way overrated. All that development time put into something you're going to use once and probably never again. I'd rather all that modeling go on to make more variety in weapons or something.
To be fair, that depends on the nature of the game. I agree that most options in the character creator of Skyrim, for example, are entirely pointless since most of the times you only see your hands (or the back of an armor), but the lack of character customization in Gat Outta Hell was what turned it into a pretty poor representation of Saints Row, even when it had more content than all the other DLC combined.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
88
Bioware's character creation.


Also Final Fantasy 8 stats and magic mechanics. The game expects you to hoard spells to put them on your stats. If you don't you end up underpowered at mid-game.
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
Zeras said:
Shoggoth2588 said:
Back when I was a teenager with more time than I currently do, I recall playing through then restarting Knights of the Old Republic and, Sith Lords several times each so that I could play as light side and dark side males and females. Specifically in Sith Lords, I restarted a Sith run because I didn't realize I could literally turn everybody (except Jolee Bindo) into a...well, Sith. It's utterly hilarious and it's my preferred way to play, or rather it would be if I didn't completely burn myself out on those games.
I'm not entirely sure, but isn't Bindo NOT recruitable in KoTR II: The Sith Lords? It's been quite a few years since I played it, but Jolee Bindo was only a recruitable character in the first KoTR.
It's been so long since I've played either game that I'm pretty sure I'm overlapping memories...I do recall Bindo absolutely denouncing your turn to the dark side so maybe that is in KotOR and not Sith Lords...The main thing my memory insists upon is that it is possible for everybody who isn't a droid or The Wookie whose name I can't remember to become a Sith in Sith Lords.
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
It's not going to sound very major but I've been fiddling around with Yoshi's Woolly World and the frustration of getting to the end of the level only to realize you haven't found every yarn bundle, every stamp and, every flower is almost as high as the frustration of realizing that the level you just went through had points of no return and no way to get full hearts anyway if you could go back and get the other collectibles. Yoshi's Woolly World is not insultingly easy like Kirby's Epic Yarn was if you just play it by going from the beginning of each level to the end but if you want 100% completion YWW will make your ass work for it.

Similarly, I never beat Donkey Kong 64 or Super Princess Peach because both games require you to get all collectibles before you can beat them. In SPP, you just need to find all of the Toads to get to the last level (possibly a second collectible, I don't remember) and I just don't like to collect things. In Donkey Kong 64, you have to collect every collectible, for every character, not counting power-ups and major collectibles. I've only started DK over once and it was after about a decade of me trying to block out DK Classic and awful mini-games from my memory but failing and deleting more cherished childhood memories instead.
 

The Rogue Wolf

Stealthy Carnivore
Legacy
Nov 25, 2007
17,491
10,275
118
Stalking the Digital Tundra
Gender
✅
I actually restarted the original Thief: The Dark Project TWICE because it was really, really difficult to get myself into the "taffer" headspace. It was certainly worth it, though.

Then I went back to Half-Life and nearly went mad listening to the clomp-clomp-clompSQUEAK of the HEV suit's boots.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0

Well, we've all been there, to some extent. I can't say that I had a recent redo from start, but I DID make a mistake on Fallout 4 that got all of Goodneighbor out for blood as soon as I walked in the door, so there was a lengthy rollback there.