Review - Elder Scrolls IV: Oblivion

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Kaos Incarnate

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May 7, 2008
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I find my kicks from Oblivion by putting on god mode and murdering everyone I see, especially with the guards which seems to know where you are no-matter what, also I am taking my time through the Dark Brotherhood quests.
 

Random Argument Man

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May 21, 2008
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Except for
-each time you have to go in one Oblivion gate...beat the same guys all over again then close gate and its over..
-The Main Story

The game is kinda good. Althought I wish they had putted more guilds
 

Archaeology Hat

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Nov 6, 2007
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Mild Spoilers

If I had never played Morrowind then Oblivion would be my favourite game ever. But I had played Morrowind, whenever I compare the two, Oblivion comes out on top only for graphics, physics and combat. It's by no means a bad game, nor was I really ever bored while playing it. It was just shallow compared to it's predecessors in the series. Compared to Morrowind, which, on my first time playing killed me in half an hour multiple times, Oblivion is in fact really easy, at least to begin with.

I found it odd how Oblivion punished the player for leveling up, as fights actually got harder what with enemies leveling up with you. Compared to Morrowind where if you had the willpower to level your character up to 30ish you tended to feel like a god, increasingly past about the mid twenty levels Oblivion became infuriating with it's "every fight is epic".

My favourite parts of the game were the Dark Brotherhood Quests, which were interesting and suitably nasty, while, if you read into them, all had a certain degree of "justice". For example some snooping round the Imperial city reveals evidence that implies your first kill, that of a man named "Rufio" was comissioned by someone in revenge for a rape, all of the cludo house guests have something going against them. I also loved the Shivering Isles expansion, it brought back alot of the wierdness that made me love Morrowind.

As for micromanaging stats, it's not particularly hard... Oblivion doesn't even need to be micromanaged. Ever tried playing on +100 difficulty? Then you'll understand what all those unneccesary spells are for.
 

Whitto

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Mar 19, 2008
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I enjoyed (and am still enjoying) Oblivion, but I'm a huge fan of Morrowind and I agree with Easykill; it would have been more enjoyable had it been more of the same. On the face of it, Oblivion is better than its predecessor in almost every way, but it doesn't suck me in like Morrowind does. My main issue with Oblivion is that whilst Bethesda have quite obviously gone to a lot of trouble to improve most of the game play elements (combat in particular) I can't help but feel like the atmosphere has suffered as a consequence. When I play Morrowind I feel like I've entered an alternate universe full of bizarre creatures,lost civilizations and mysterious characters. With Oblivion I don't get that feeling, it just feels like pootling through Ye Olde England, which is nowhere near as exciting.

Yes, Cyrodiil is a stunning game environment by all accounts, but it hasn't got the variety of Vvardenfell, one of the things I really enjoyed about Morrowind was walking from place to place and seeing the landscape change, there were swamps, deserts, forests, volcanoes, and weird giant-mushroom things, we had the lot! Cyrodiil by contrast, is mostly just forest and mountains. Beautiful, yes, but a tad monotonous.

Oblivion has better mechanics almost across the board undeniably making it a 'better' game but even when I'm having a great time turning goblins into flaming ragdolls with my Bow of Blaze, I still catch myself gazing wistfully at my copy of Morrowind and wishing I was doing so in Vvardenfell.

Is it just me?
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Try adding more to your review, add structure and provide evidence to back your opinions instead of just saying your opinions.