I like the idea of multiplayer bullet time, actually. It does work surprisingly well. (Well, apart from the poor sod stuck welding who has to watch slow motion welder action) I hope more games involve it in future.CantFaketheFunk said:Sometimes when you achieve a particularly nice kill, you get a little slow-mo effect that both doubles as an "ooh, nifty" and a bullet time that lets you pick off your next shots with more accuracy. It's a cool feature.Onyx Oblivion said:Did I see a slow-mo effect a-la F.E.A.R. during the supplement or am I going crazy?
I can't rule out you going crazy, though.![]()