Thanks for explaining.. bleh, all I can say, though, is that makes me wish indie developers got grants as aspiring artists x.x Some day..Eclectic Dreck said:I'd say that, very generally, it's because if they want to make a deal and get their game published, they must come to the table with absolutely no power in the negotiation process. Both they and their products are unknown quantities, meaning publishers are free to make their demands. The choice left to the indie developers is often to accept a raw deal, or try and sell the game themselves.
The latter option is not often successful.
your roommate sounds boring as hell.munsterman said:Got the demo for this game sunday. My roommate (who hates anything non-MW2) played the demo, liked it and bought the game. He then played it the rest of the afternoon beat it and now he hates non-MW2 games even more. (Felt like $20 was too much for such a short "Flash Game").
I was with you until the 'story' part. It's a hauntingly beautiful and simple game, reminding me of Ico or Braid. My only real criticism is that it seems to have a story that the game isn't that interested in telling.Phenom828 said:Oh My GOD... O.O This seems just like the game for me. It reminded me of Coma [http://www.kongregate.com/games/wittyhobos/coma] but Darker and (hopefully) a lot longer. Seriously, this is the kind of game I adore.
Simple gameplay? Check.
Clever puzzles? Check.
Beautiful art? Check.
Dark sense of humour? Check.
Decent story? Check.
Seems to me that only platoformers are indie games. Think about it bro whens the last time you saw a big name release game of a pure platformer? Little big planet and the latest ratchet and clank game.Fensfield said:I don't get why indie developers agree to go sole platform... surely it only limits their income and image. Oh well, no Limbo for me..
Yeah... It seems I jumped to conclusions.Cptn_Squishy said:I was with you until the 'story' part. It's a hauntingly beautiful and simple game, reminding me of Ico or Braid. My only real criticism is that it seems to have a story that the game isn't that interested in telling.Phenom828 said:Oh My GOD... O.O This seems just like the game for me. It reminded me of Coma [http://www.kongregate.com/games/wittyhobos/coma] but Darker and (hopefully) a lot longer. Seriously, this is the kind of game I adore.
Simple gameplay? Check.
Clever puzzles? Check.
Beautiful art? Check.
Dark sense of humour? Check.
Decent story? Check.
Sorry, 'think you may have misunderstood me. My post was concerning the horrible habit indie games have of being exclusive to only one platform.Swifteye said:Seems to me that only platoformers are indie games. Think about it bro whens the last time you saw a big name release game of a pure platformer? Little big planet and the latest ratchet and clank game.Fensfield said:I don't get why indie developers agree to go sole platform... surely it only limits their income and image. Oh well, no Limbo for me..
Humour suggests a joke. There's no joke. Just dark.heavymedicombo said:that is called black humour. Alot of people don get it.SomeBritishDude said:Dark sense of humour?
I didn't see any humour in Limbo. I was just disturbed as hell. In a good way.
Maybe if the character had been different I would have found it funny as times, but that fact that your were playing as a child just made every death much more disturbing. Been a long time since I've died in a game and had to look away, which happened multiple times for me playing this game.