Review: Mafia II

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Thedayrecker

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Woodsey said:
Thedayrecker said:
Woodsey said:
You're clutching at straws; he's definitely dead. The screen turns white for a start (follow the light and all that), and Joe or Vito even say he's dead too - they'd know if someone was dead when they're right in front of them. Not to mention they were cutting him all over, so they'd have cut open most of his veins. I can accept that some people thing Joe's death is uncertain (he's dead until the developers say otherwise in my mind), but Henry's gone.

It plays into the themes of the story; for a while he has everything, but then his friend turns out to be a rat, his other friend gets killed, the whole of the Mafia want him dead, his sister won't speak to him, working for the mob meant he was in prison when his mother died, etc. etc.
I know I'm clutching at straws, but Henry was my (along with quite a bit of 2K's forums--the tards that they are) favorite character in the game. And since he has a following, I figure 2K might make a game about him, with the "He actually survived story"
I suppose it's not impossible, but I'd eat my own face if they pulled a stunt like that.

Did you ever play the first game? You were a bit fucked if you had a favourite character in it xD
I did play the =first one and it left me with one question: "What the hell happened to Sarah (AKA Tommy's wife)!?!?" I mean seriously she's in one mission and then you never see her again.
 

Woodsey

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Thedayrecker said:
Woodsey said:
Thedayrecker said:
Woodsey said:
You're clutching at straws; he's definitely dead. The screen turns white for a start (follow the light and all that), and Joe or Vito even say he's dead too - they'd know if someone was dead when they're right in front of them. Not to mention they were cutting him all over, so they'd have cut open most of his veins. I can accept that some people thing Joe's death is uncertain (he's dead until the developers say otherwise in my mind), but Henry's gone.

It plays into the themes of the story; for a while he has everything, but then his friend turns out to be a rat, his other friend gets killed, the whole of the Mafia want him dead, his sister won't speak to him, working for the mob meant he was in prison when his mother died, etc. etc.
I know I'm clutching at straws, but Henry was my (along with quite a bit of 2K's forums--the tards that they are) favorite character in the game. And since he has a following, I figure 2K might make a game about him, with the "He actually survived story"
I suppose it's not impossible, but I'd eat my own face if they pulled a stunt like that.

Did you ever play the first game? You were a bit fucked if you had a favourite character in it xD
I did play the =first one and it left me with one question: "What the hell happened to Sarah (AKA Tommy's wife)!?!?" I mean seriously she's in one mission and then you never see her again.
Haha, yeah.

I know I hail it has perfect, but that was one of the few problems I had with the game. Especially since she was such a driving force for Tommy to do what he did.

Mafia 2 deals better with that sort of thing, but it's still not fleshed out enough with some of the characters - I know they cut quite a few "side-missions" that were planned to be integrated naturally into a main misson. The idea being that they didn't add to the story overall, but they added to the characters. Most got cut and a few were integrated into the main game; unfrotunately I think that took something from the game that is necessary in a few areas.
 

Valagetti

Good Coffee, cheaper than prozac
Aug 20, 2010
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Mafia II is good game. Not great nor shit! It lacks what other sandbox games have, lots of gameplay. Sure you fight in Sicily during WWII, avoid getting raped in prison and pretty much become part of the family and wack people. But the game just ends very fast and abruptly. Theres side missions, not many or them,there also not very interesting and you never get to play the god damm things! Killing people is fun in this game, but theres only one way to do it! What about the occasional sniping and carbombs? And the AI, surprise surprise is awful! Bad guys just seem to run into your line of fire, mistaking it for candy of something? Now I know why the Mafia died out, they mistaked bullets for sugar coated heaven.
Some of you may think I'm being too harsh on the game, well I'm not. As a kid most of you wanted to be a cowboy or a astronaut. I wanted to be a mafia hitman. When I brought this game I thought there no way 2K can screw up a mafia game for me... but they did! For christs sake they made Bioshock! Well differrent makers, maybe those czech are too wasted on cheap vodka to make a decent game and not wasted enough to make a great game. And then, I remembered they made Bioshock 2. That had more leaks and holes in the story line itself, than Rapture.
Today, it seems like all games have to be sandboxed based. Mafia II is like Wolfenstein (2009), they put too much effort into making you roam around... BUT YOU HAVE NOT REASON TO ROAM AROUND, DUE TO THE FACT THERE IS NOTHING TO FIND. Also there both safe games. They don't try anything new, it just looks around and coping whats going on, as if its a student during an exam and forgot to study... like me. Wolfenstein, takes off from Bioshock, sorry System Shock, with plasmids, sorry sypowers. And Mafia II is like GTA4 crashed its badly controled car into the Godfather! (Not the original, more like the 2nd one) And the end result is just average. Your sidekick is equally stupid and drunk as that guy in GTA4, that you have to pretty much be this taxi and take him to eat.
Now I can on for days tear apart Mafia II, like the story line is alright, though is bloody predictable, of course that mouthy gun tooting teenager gets killed and whenever that happens someone gets pissy and mows down a bunch of chinks.
I'll stop now.
There really isn't that much to the game. Killing people is basic, though entertaining. Soundtrack is fantastic. Driving is fun and losing cops is evener better. Your environment constantly changes. And most of all, They don't rip off The Godfather. I don't advise buying Mafia II, hell no! I made that mistake. Hire it out instead and spend the money on food and electrity, unless you (still) live with your parents. It only takes two days to finish anyway!
AND HOW THE FUCK WILL THIS GAME GET YOU LAYED, UNLESS YOU TRADE IT IN AND USE THE MONEY ON A WHORE. AND STILL THEN, TECHNICALLY YOUR NOT GETTING LAYED!!! YOUR JUST GETTING CHLAMYDIA. And not to mention the unless pin ups in the collectors edition that no one will ever put on their wall because, their Mother Already thinks your not experienced, unlike Hendrix. And this is a way to pathetically compensate for it and just engages your hormones to make you jack off.
I have one more joke, you can jack off to Mafia II and by the time your finished you'll see the end credits on your screen and yes thats how short Mafia II is, unlike your attention span.
 

Moon_Called

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Mar 21, 2009
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... Um, excuse me, Russ.
Yeah.
Why the hell did you just show me five pictures of naked chicks?
I come here for video games, if I wanted porn, I'd find it.

First Movie Bob and now this? I'm starting to worry about the Escapist.
 

Retardinator

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Woodsey said:
I felt sick to my stomach watching that, it was so well done.
True. One of the things in the game is that you know there's gonna be someone dying sooner or later, but it's not IF they die, it's HOW they die.

Otherwise, it's a solid game but it just doesn't do honor to the series. This stands out so much it's ridiculous. There's only the story mode, no free ride or anything; the map has been butchered to pieces which are (I guess) beautifully crafted, yet unaccessible (DLC I guess); There's not much to gameplay aside from driving. The story is also somewhat lacking when compared to the first game where things were going pretty slow and solid. Mafia 2 goes too fast to keep track of all the characters, events and jails you've been through and in the end shoots itself in the foot.
There's also that thing where both Joe and Vito break all the rules that ever existed within the mafia, start a war between 4 or 5 different factions for nothing (Henry was a rat) and Vito gets away with it while Joe gets an ending with no conclusion.

The problem is not the story, though. It's the lack of things to do after it, it seems as if the game in it's current state doesn't justify the price tag. (And in that case Mafia 1 would cost twice as much)
 

Woodsey

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Retardinator said:
Woodsey said:
I felt sick to my stomach watching that, it was so well done.
True. One of the things in the game is that you know there's gonna be someone dying sooner or later, but it's not IF they die, it's HOW they die.

Otherwise, it's a solid game but it just doesn't do honor to the series. This stands out so much it's ridiculous. There's only the story mode, no free ride or anything; the map has been butchered to pieces which are (I guess) beautifully crafted, yet unaccessible (DLC I guess); There's not much to gameplay aside from driving. The story is also somewhat lacking when compared to the first game where things were going pretty slow and solid. Mafia 2 goes too fast to keep track of all the characters, events and jails you've been through and in the end shoots itself in the foot.
There's also that thing where both Joe and Vito break all the rules that ever existed within the mafia, start a war between 4 or 5 different factions for nothing (Henry was a rat) and Vito gets away with it while Joe gets an ending with no conclusion.

The problem is not the story, though. It's the lack of things to do after it, it seems as if the game in it's current state doesn't justify the price tag. (And in that case Mafia 1 would cost twice as much)
Meh.

Free ride for me was never here nor there, and I've only been on Free Ride Extreme in however many years I've been playing the first game. I'm already nearly halfway through my third playthrough of the second (33 hours in total); I've always been able to find replayability in stories I enjoy.

To say the gameplay is mostly driving is simply wrong. There are a large number of shootouts and some stealth missions (although not nearly enough considering how much potential they show). Mafia had just as much driving, and Mafia 2 does driving better.

I don't really know what you mean about the map.

The story is better in some places, and worse in some places. The ending is not nearly as good for example, and I feel that more missions should have taken place between the time Vito gets made and the time shit starts hitting the fan. Equally, we should have seen more of some characters.

Having said that, the plot is more multi-layered and the acting is better for the most part.

It's a worth sequel, but like I've said a couple of times, they seem to have gone a bit trigger-happy with cutting features. A lot of the interactive elements that were demoed (for instance: the two guys who mug Vito in the GC '09 demo) are simply missing, the only one being where the whore gets started on by the guy who crashes into her. Not to mention the side-missions that would flesh out secondary characters, and arise naturally whilst you're following the main objective of a mission.
 

Rad Party God

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Feb 23, 2010
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The game seems pretty interesting, although I never had high hopes on it, I'm actually surprised it got a good score. I may get it someday, when Steam starts offering insane discounts again.
 

hansari

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May 31, 2009
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Virgil said:
I'm also really enjoying the game, but as Russ said, the storyline really doesn't seem to leave much 'breathing room' for exploring the city. Unless, of course, you deliberately ignore what you're supposed to be doing.
Mafia 1 (also a masterpiece for its time, but atrocious voice acting), had a "free ride" mode, but also lacked sidemissions...neither of these things are in Mafia 2?

Cause I'm gonna love the game to death once I start playing it...but theres a reason this thing didn't get full marks from The Escapist..
 

theSovietConnection

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Jan 14, 2009
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Thedayrecker said:
I like Mafia 2 (despite it's mixed reviews).

I like how in Mafia (1) You joined the mob out of desperation, and in Mafia 2 you join out of "Fuck I was probably gonna end up there anyways." A lot of mob stories follow Mafia 1's example, so I half expected this one (Mafia 2) to do the same.

Maybe in Mafia 3, you can be an informant

I wouldn't mind that unlikely as it is. I'd much prefer him as opposed to

Only character in the game I hoped would die
 

duchaked

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mm could see myself over a weekend just watching some mafia films and then playing this game afterwards (rental?)
but idk, no more games for September and October, these timeslots are reserved haha
 

zombiesinc

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Mar 29, 2010
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I loved this game.

I liked that there are next to no side missions, or friends calling to play fucking darts every twenty minutes, but I didn't like how you always had a mission to complete. I didn't realize until at least three quarters through the game that you didn't have to go and finish them immediately, so I finished the game a lot faster than I would have liked..

It was a short game, but I enjoyed it a lot more than most games. I just hope that any DLC is just as good.
 

Retardinator

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Woodsey said:
Retardinator said:
Meh.
Free ride for me was never here nor there, and I've only been on Free Ride Extreme in however many years I've been playing the first game. I'm already nearly halfway through my third playthrough of the second (33 hours in total); I've always been able to find replayability in stories I enjoy.
The game has a very detailed and carefully crafted world worth exploring. The thing is that the sandboxing between missions just feels out of place. "We're set, get over here fast." and then you go around looking for playboys and wanted posters. The story has replayability, what with the difficulty levels and collectibles, but it lacks some aftergame content. Sort of like MW2 has Spec. Ops. It's a bit wasteful to just leave the game at the story. And freeride extreme 2 would've came in handy for squeezing a bit more hours, but isn't a real necessity.
To say the gameplay is mostly driving is simply wrong. There are a large number of shootouts and some stealth missions (although not nearly enough considering how much potential they show). Mafia had just as much driving, and Mafia 2 does driving better.
I meant actually well done gameplay. The shootouts are all about going from cover to cover shooting a million bad guys. The story is the motivation to keep you going but near the end I thought: "oh great, another gun popping bullet whiz."

I don't really know what you mean about the map.
If you look at the left side you'll see some greyed out areas which, by what I've seen, are pretty detailed, meaning they've been locked out later in production and will probably be made available via DLC, but I might be wrong there. Then there's that marked drivable road to the right of the map which is inaccessible as well. There's lots of holes in the city which make the map smaller than it is. Lost Heaven, for example was twice or three times in size. Then again Lost Heaven had a shitload to do after the story.

The story is better in some places, and worse in some places. The ending is not nearly as good for example, and I feel that more missions should have taken place between the time Vito gets made and the time shit starts hitting the fan. Equally, we should have seen more of some characters.

Having said that, the plot is more multi-layered and the acting is better for the most part.
The story lacks pacing. I think this would've been nicer the way you said it. The way it is is just too fast; the characters are introduced too fast and you only get a glympse of them. Take that kid Marty, for example. He was in only two missions. Or Mike Bruski over at the scrapyard.

The plot is much better than your average game these days and the acting is superb. It's been a long time since you could've said "It looks like a movie.", which my friend did when he saw the game.

It's a worth sequel, but like I've said a couple of times, they seem to have gone a bit trigger-happy with cutting features. A lot of the interactive elements that were demoed (for instance: the two guys who mug Vito in the GC '09 demo) are simply missing, the only one being where the whore gets started on by the guy who crashes into her. Not to mention the side-missions that would flesh out secondary characters, and arise naturally whilst you're following the main objective of a mission.
I never watched the demos so as not to spoil it for myself. The game's files indicate a lot of missions cut, the map indicates a lot of locations cut out and the game for me was missing a little extra something after I finished. It's basically been butchered a lot and that's my main problem with it.
 

Cousin_IT

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From what I've read, it's a game trying to be a movie that would have made a better movie than a game. Same as the first one, really.
 

AvsJoe

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May 28, 2009
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Damn, this game looks and sounds incredible! Finally, a serious game I want to purchase.
 

itf cho

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Jul 8, 2010
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Thedayrecker said:
Woodsey said:
Thedayrecker said:
Are you kidding me? xD Other than the fact that you see his final moments from his perspective and the screen begins to fade out, his death is announced on the radio!

I felt sick to my stomach watching that, it was so well done.
I agree it too made me sick to my stomach

If he was a rat, the feds could have just said he was dead, in order to throw off Vito and Co. Also he could have just blacked out due to blood loss, but if he was taken to a hospital in time, he could have survived
I don't know if he'll be back; but I will take the time to say that I never bought that part of the story.
If he was an informant, it was an extremely badly written part of the story. If he was a rat, wouldn't he have wanted to get everyone in the family involved in selling the drugs, instead of just you and Joe? Didn't make any sense to me.
 

theSovietConnection

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Jan 14, 2009
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itf cho said:
If he was an informant, it was an extremely badly written part of the story. If he was a rat, wouldn't he have wanted to get everyone in the family involved in selling the drugs, instead of just you and Joe? Didn't make any sense to me.
The way I looked at that part was that he saw the kind of money Clemente and Carlo were making and got greedy, so he went in with you and Joe to try and keep it small enough time that his superiors in the DEA didn't notice it. Alternatively, he may have been trying to gather evidence on the Chinese gang, so went in with a smaller deal then usual. He also says something about the other gangs not trusting the Chinese.
 

itf cho

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Jul 8, 2010
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theSovietConnection said:
itf cho said:
If he was an informant, it was an extremely badly written part of the story. If he was a rat, wouldn't he have wanted to get everyone in the family involved in selling the drugs, instead of just you and Joe? Didn't make any sense to me.
The way I looked at that part was that he saw the kind of money Clemente and Carlo were making and got greedy, so he went in with you and Joe to try and keep it small enough time that his superiors in the DEA didn't notice it. Alternatively, he may have been trying to gather evidence on the Chinese gang, so went in with a smaller deal then usual. He also says something about the other gangs not trusting the Chinese.
Hmmm... that could make sense. Thanks.
 

Russ Pitts

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May 1, 2006
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Michael Davos said:
i swear every game russ reviews is no where near as awesome as he claims it to be.... either its a case of simple things amuse simple minds or hes getting bribed out the ass to make these rubbish games sound better than they actually are.
A third option could be that I enjoy a certain kind (or kinds) of game that you don't.

But that's a longshot. Let's go with the conspiracy theory instead. Yeah, that makes more sense.