"As I said, you get to not like the game, and I agree it has its flaws. However, I was criticizing your review, not your oppinion. It's like you went out of your way to put a negative spin on everything in it."
A review is an opinion. You say this and then below you criticize his opinion. Your a fanboy and everything is perfect in the game, thats grand. That doesn't mean others wont find legitimate flaws in how it plays.
"For instance, you say how voice acting is great, writing is solid and characters are interesting, but how it's all ruined by a somewhat limited selection of arm movements during conversations. Seriously? Limited gesturing capability is enough for you to discount all the other stuff?"
Actually if you listen to the review it was the moonjump that bugged him most. The animations and jump meant that this deeply imersive game wasn't.
"Combat IS timing based. You time your clicks correctly and you get faster attacks, or you get parries, or you time your dodges just when the enemy attacks so you get an opening and bash his head. If you time your clicks correctly and pull off a fast combo, more attacks will land before the enemy gets to defend. Also, it's supposed to be hard and you're supposed to get better at it as the game goes by. Your argument is that you can't pwn faces straight from the get-go..."
No, if you listened, his argument was that after 10 hours of trying he couldn't pick up the fighting style. Thats a pretty serious roadblock to people picking up the game and having fun.
"And finally, you top it all off by saying the JUMPING was the breaking point. Really? That's what ruins a game for you? Somewhat inaccurate jumping mechanics in a game where jumping only plays a minor role? And then you say that it's also bad when the character dodges fast..."
I'm not saying you have to like the game. You have an oppinion just as we all do. All I'm saying is that the review sounded nitpicky and unprofessional."
Don't be such a rabid fanboy, you need to read honest reviews without brining out the pitchforks and torches.