I'm guessing saw the age-rating problem with that (instant AO probably), and decided against that.Lord_Ascendant said:Hehe Rolly-Poly Gun....
and can't your magic time glove rewind time on people and turn them into embryo?
My mistake.John Funk said:"Not as good" as HL2/Bioshock =/= "Not so good."wouldyoukindly99 said:What was "Not so good." about it? I didn't hear one critiscism in that whole review. :/
I'm set on buying this, I've been waiting for it's release for a while.
Where were the plot holes?Ultratwinkie said:storyline? it had way to many plotholes to be "good". i would tell you all of them but it is a spoiler. lets say if you stop yourself from doing something in the past, you wont exist and it happens ALL over again in a continuous loop. the lack of more intelligent options at the end and lack of well thought out actions just gives a bigger middle finger to the player. want some example of non sucky games?RooftopAssassin said:It's a good game, in fact it's one of the only games that has a strong single player story line lately. Tell me I'm wrong please, maybe you could give me some examples of games that don't suck lately? I don't know, but IMO this game was fantastic, suspenseful, has some replay value (If you want to beat the whole game again to get different endings rather than just start right before the game ends). There are also a lot of little fun easter eggs and the like.
killing floor
Dwarf Fortress
Tropico 3
Mount & Blade: Warband
Alien Swarm
R.U.S.E (coming soon)
Sins of a solar empire
Serious sam HD
That's just the list of games i played recently, notice how its all PC (except tropico 3 since its multiplatform).
There were no actual fact to literally anything you just said. Literally.Ultratwinkie said:okay SPOILERS AHEAD:RooftopAssassin said:Where were the plot holes?Ultratwinkie said:storyline? it had way to many plotholes to be "good". i would tell you all of them but it is a spoiler. lets say if you stop yourself from doing something in the past, you wont exist and it happens ALL over again in a continuous loop. the lack of more intelligent options at the end and lack of well thought out actions just gives a bigger middle finger to the player. want some example of non sucky games?RooftopAssassin said:It's a good game, in fact it's one of the only games that has a strong single player story line lately. Tell me I'm wrong please, maybe you could give me some examples of games that don't suck lately? I don't know, but IMO this game was fantastic, suspenseful, has some replay value (If you want to beat the whole game again to get different endings rather than just start right before the game ends). There are also a lot of little fun easter eggs and the like.
killing floor
Dwarf Fortress
Tropico 3
Mount & Blade: Warband
Alien Swarm
R.U.S.E (coming soon)
Sins of a solar empire
Serious sam HD
That's just the list of games i played recently, notice how its all PC (except tropico 3 since its multiplatform).
if you kill yourself in the past, you create a paradox that continues to go in a circle. you are not saving the world, you just made an unbreakable loop. however if you tried an actual intelligent option and shot wannabe-hitler instead of yourself then everything would have returned to normal and no "russia rules" crap you get no matter who you choose. if you blew up a processing facility in the past then why is it still complete when you get there? it should be in pieces because you blew it up. if russia used E-99 to bomb america then america would have nuked the shit out of russia before they know what the fuck hit them. e99 can not stop a barrage of nuclear warheads from being launched.
Once again noting you said is true nor worth acknowledging. You probably don't understand that you have to pay attention to dialogue and game mechanics if you want to know the whole story. Like I said, questioning the games story and trying to add in real-world devices and probabilities is called fan-fiction. Thank you, and good day.Ultratwinkie said:1. it does if it doesn't want to be laughable like homeland. you cant drop an entire plothole like that "just because" we don't want to acknowledge it.RooftopAssassin said:There were no actual fact to literally anything you just said. Literally.Ultratwinkie said:okay SPOILERS AHEAD:RooftopAssassin said:Where were the plot holes?Ultratwinkie said:storyline? it had way to many plotholes to be "good". i would tell you all of them but it is a spoiler. lets say if you stop yourself from doing something in the past, you wont exist and it happens ALL over again in a continuous loop. the lack of more intelligent options at the end and lack of well thought out actions just gives a bigger middle finger to the player. want some example of non sucky games?RooftopAssassin said:It's a good game, in fact it's one of the only games that has a strong single player story line lately. Tell me I'm wrong please, maybe you could give me some examples of games that don't suck lately? I don't know, but IMO this game was fantastic, suspenseful, has some replay value (If you want to beat the whole game again to get different endings rather than just start right before the game ends). There are also a lot of little fun easter eggs and the like.
killing floor
Dwarf Fortress
Tropico 3
Mount & Blade: Warband
Alien Swarm
R.U.S.E (coming soon)
Sins of a solar empire
Serious sam HD
That's just the list of games i played recently, notice how its all PC (except tropico 3 since its multiplatform).
if you kill yourself in the past, you create a paradox that continues to go in a circle. you are not saving the world, you just made an unbreakable loop. however if you tried an actual intelligent option and shot wannabe-hitler instead of yourself then everything would have returned to normal and no "russia rules" crap you get no matter who you choose. if you blew up a processing facility in the past then why is it still complete when you get there? it should be in pieces because you blew it up. if russia used E-99 to bomb america then america would have nuked the shit out of russia before they know what the fuck hit them. e99 can not stop a barrage of nuclear warheads from being launched.
1.-It's a video game. Just because we have RADAR and advanced nuclear warning systems doesn't mean the game has to acknowledge that fact.
2.-A paradox is a true statement or group of statements that leads to a contradiction or a situation which defies intuition. Killing yourself doesn't make paradoxes. Also, in the game, you come back to life. Probably due to Barisov finding some other way to keep you alive. Questioning the games endings is mostly just hypothetical nonsense, but some people like to call it "fan-fiction"
3.-When, in the game, did Russia actually drop the E-99 bomb on America?
4.- You destroy the processing facility, but Dimechev says, "All that effort to destroy the singularity and all I had to do was rebuild it", at the end of the game.
2. probably? a story isn't built on probably.
3. during the video in the scientist's tower. it was is the middle of the level how could you MISS that?
4. but you blew it up in 1955 and when you came out it was gone. if it was rebuilt it would be the same but its NOT.