Susan Arendt said:
Well, there's a difference between judging the game on its own merits - which I assure you, I did - and using shorthand context because you figure everyone knows the setup for a Mario game. That second part is a bit trickier. When reviewing a sequel, you want to strike a balance between filling in the newbies and not boring the folks who already know the drill. With a series like Mario, it's even more difficult because not only has the series been going on for ages, but most people have also played it and the basic set up - Bowswer kidnaps Peach, Mario goes to rescue her - never changes.
I do know what you're saying, but I think you may be confusing "not having an attachment" with "not having familiarity." You can be familiar with a property and not actually have played the games all that much.
Ehh, I feel like I'm not being clear. Let me put it this way with a medium that is more my area of expertise:
In the Harry Potter series of books, early on (generally first or second chapter) Ms. Rowling would spend a chapter devoted to going "Hey, this is Harry. These are his friends. This is what happened in the last couple books. You up to speed? Let's rock."
In the films on the other hand, they generally skip over that and go right to the plot. If you hadn't seen the other films, you'd have no idea who anyone was and why you should care. THAT is the question I am trying (and evidently failing) to address, how would it hold up with someone who didn't know who Mario and Peach were or who Bowser was? It's essentially an unanswerable question, as everyone attached to gaming knows who they are on some level, but it's an interesting thing to think about.
Now I need to question whether or not I should consider this learning experience a positive or a negative...after all, I did get some attention from staff...
Oh and while I have you here, I'd like to thank you for recommending The Path which led to me playing it. One of the best PC games I've played in...well let's just say a long time.