Romance game

Recommended Videos

Quicksilver_Phoenix

New member
Apr 14, 2009
150
0
0
Smertnik said:
Well, there're many visual novels solely revolving around romance but they aren't games. And then there're dating sims which are but have hardly any actual romance.
I don't think it's possible because you can't make a game solely around talking and interacting with humans. There just aren't enough suitable gameplay mechanics in the development of a relationship for a game.
Not sure if you've ever played any visual novels. If so, you've unfortunately missed the good ones. Or maybe they're just plain not to your taste, and that's fine also.

OT: I'd personally recommend Clannad as a good example of a romance game done right. It's purely about interacting with people. There's no sex scene "rewards", no silly minigames. It's got humour, it's got tragedy, it's got.....life, really. Sure, there's a small supernatural element to it for a few parts, but that's really not the majority of the content.

A game will never truly capture a real relationship however and with good reason. A real relationship wouldn't be very interesting to play because they require a lot of work and, if you're doing an ok job at it, usually won't be full of tragedy and major events.
 

Smertnik

New member
Apr 5, 2010
1,172
0
0
Quicksilver_Phoenix said:
Not sure if you've ever played any visual novels. If so, you've unfortunately missed the good ones. Or maybe they're just plain not to your taste, and that's fine also.
How exactly did you come to all these conclusions? Or did you intend to quote someone else? In any case I'm pretty confused.
If you didn't misquote - I love visual novels and have read quite a lot. But I don't see how that's got anything to do with my post..
 

Quicksilver_Phoenix

New member
Apr 14, 2009
150
0
0
Smertnik said:
Quicksilver_Phoenix said:
Not sure if you've ever played any visual novels. If so, you've unfortunately missed the good ones. Or maybe they're just plain not to your taste, and that's fine also.
How exactly did you come to all these conclusions? Or did you intend to quote someone else? In any case I'm pretty confused.
If you didn't misquote - I love visual novels and have read quite a lot. But I don't see how that's got anything to do with my post..
The way you worded it gave me that impression. Guess we've had a misunderstanding? Apologies, you gave me the wrong impression.
 

Comocat

New member
May 24, 2012
382
0
0
I'm not sure how I would feel if I was playing a video game and my love interest wanted to be "just friends" or "had to wash her hair." Getting rejected by a machine would be cold.
 

sage42

Elite Member
Mar 20, 2009
2,458
0
41
Sangnz said:
*Points at Japan*
Lots of romance games over there, they generally get a lot of stick do to many of em being not much more than hentai but there are some good ones of look, one off the top of my would be Katawa Shoujo.
To be fair, Katawa Shoujo isn't a Japanese game, I don't recall who made it exactly but it was only done in the Japanese style. I'm not denying the Japanese game markets ability to produce romance games mind you, just credit where credit is due.

EDIT: Duh 4 leaf studios made it. 4L was a Western based indie developer. Apparently it disbanded after the game was finished. They might come back they might not.
 

shadow_Fox81

New member
Jul 29, 2011
410
0
0
Smertnik said:
Well, there're many visual novels solely revolving around romance but they aren't games. And then there're dating sims which are but have hardly any actual romance.
I don't think it's possible because you can't make a game solely around talking and interacting with humans. There just aren't enough suitable gameplay mechanics in the development of a relationship for a game.
those were my thoughts exactly.

canadamus_prime said:
I don't know if it can really be done all that well without it being reduced to a sex simulator. ¬____________¬
also this.

i think the only way would be to take the player out of the romance.

Make them a Psych or a close friend who is perhaps trying to salvage a close friends relationship on the rocks through controlling environments and scenario's(maybe through supernatural type powers.) and perhap with a robbust and diverse array of options the relationship is always doomed. maybe introduce time travel as a mechanic.

EDIT-dinner date is an alright example of a romance game

but the problem always lies with making the player invest in the romance. pulling them out of it however i feel makes the task that much easier.
 

ZehMadScientist

New member
Oct 29, 2010
1,806
0
0
The game closest to the 'Romance' genre that I can think of that is not a Japanese Visual Novel is Catherine (which is Japanese as well, incidentally). Romance on its own doesn't provide a lot of gameplay, really. You'll need more than just that.

If I had to make a romance game I'd most likely attempt a Visual Novel, or if it has to be a 'game' game, I'd go with somehing like WarioWare microgames. where you have a love story and different events go with different minigames.

Captcha: This statement is false

But... but... my brain... it has been fried...
 

hawkeye52

New member
Jul 17, 2009
760
0
0
Sangnz said:
one off the top of my would be Katawa Shoujo.
Awesome game though to those who don't have brilliant sensibilities could be a red flag to a bull. Especically when you translate the title of the game literally.

OT: If you are talking about a slice of life game where romance is but one of the things involved then yes it can work imo and is the bread and butter of visual novel games generally though I use the term game loosely. Take games like Fate/stay or Steins gate. Botn incredibly popular visual novels turned anime.

Another really good light hearted one I can recommend is Kira Kira. It can be so damn depressing sometimes and feel amazingly light hearted and bubbly the next. One of its chars made me want to play the whole game through with all the other chars just so I could get the true ending with her because thats how much I liked her as a char and I'm glad I did because the others were fun as well.
 

Bara_no_Hime

New member
Sep 15, 2010
3,646
0
0
First off, yeah, people seem to be forgetting about Catherine, which is a successful game about relationships (and box pushing puzzles... mmm... makes me want to replay it).

Ahem. Anyway.

But yes, why not? I don't see why everyone keeps jumping to sex or thinking of Visual novels. Here, let me suggest a Romance game for you:

Don Juan, the Game.

What are the mechanics? Well, you are Don Juan, the Italian Libertine. Your gameplay is an Assassins Creed 2 Clone - you run around Italian cities, climbing on buildings and sneaking about trying to avoid detection. The game is heavily stealth based, but you can fight off guards if necessary, and there are places to hide to avoid pursuers.

What makes it different from Assassins Creed? Well, you aren't trying to assassinate anyone - you're pursuing a main romantic plotline while at the same time accomplishing various story missions. Some of these might include duels (rather than assassinations), but others involve seductions. In the seductions, you are given dialogue options and some sort of sensor that allows you to judge the target's emotional state (ripped off of Deus Ex Human Revolution). You then attempt to seduce them. Success results in some PG-13 sex (make out, fade to black) and then some sort of plot benefit or accomplishment. Maybe seducing the tavern owner's wife allows you to cheat at cards, making winning an important plot card game easier. If you screw up the seduction, you either don't get the benefit or, if you fail badly enough, you might get chased off by her husband and fail the mission.

You have various story and side missions, but aside from the random, the Witcher style sex with various women, you also have the plot, which is a main romantic story line. This, being the main plot, would need to be well written, so you'd probably want to hire some good writers for this part, cause if this writing sucks, then the whole plot is going to suck.

Of course, if you just like climbing about on Italian buildings, you'll probably like the game anyway (particularly since Assassin Creed 3 is ditching Europe and it's awesome architecture).

So there you go - a design document (sort of) for a romance themed game. It's not that hard, guys. Yeesh.

Edit: Corrected a typo and added some bolding and italics to draw attention to the main points.

Edit 2: I'm kind of tempted to make this it's own thread. The more I think about it, the more I think this is a great idea that needs to be made by someone.

tl;dr: Romance games don't need to be dating sims - they can be Assassins Creed 2 clones.
 

NeutralDrow

New member
Mar 23, 2009
9,097
0
0
I certainly couldn't make one, but other people already have. Dating sims have existed since at least the early 90's, and true dating sims are basically RPGs that replace the violence with romancing. We just don't see too many of them outside Japan.

Currently playing one called True Love from 1995 (translated in 1998). The graphics are laughably outdated, but the game itself isn't too bad so far.