Perhaps I do, but my initial concern upon reading it is that the game presumably portrays Trip as a protaganist, and a protaganist that goes around enslaving people is not a protaganist at all.Elementary - Dear Watson said:I think you have to play it to get it... Monkey is in no way psychologically tied due to his captivity... and nearly attacks Trip on release... but realises that he also needs help as she did originally... he also realised that she did it due to being vulnerable, and that, due to the events that unfold in the game, he now feels a bit of responsibility towards her! A bit different to the Stockholm Syndrome effect!Mr Cwtchy said:Having just looked up the plot, I have to say that it disgusts me on a very deep level, and frankly I'm appalled that the writers got away with it without criticism.
It's rather disturbing at best and flatout Stockholm Syndrome at worst.
OT: To be honest I can't really think of any good examples. Ico was decent, but I'm not sure that's really romance.
Having not played it I can only speculate, but my main query is how the game tries to justify that initial event, if at all. And also whether that act actually gets called out for what it is.