Realitycrash said:
Damnit, it's the only game I genuinely care about in the foreseeable year (exception maybe given to Wasteland II and Shadowrun, but I don't hold as high hopes about those).
So, how psyched are you?
What are you expecting out of it?
Which factions will be added/removed from the last game?
Do you think they will keep as many different units as last time, or go more Shogun 2 about it?
Tech-tree and Exp for Generals?
Will it be better than the predecessor?
Thank you for bringing this to my attention, have literally just screamed and woke the whole flat up. I gave shogun a miss but I have played the other game's since Rome came out an there have been so many many improvements they can add.
I hope units are still as varied as rome was. I'd like to see a game where you can play from the unification of the Italian states, the inception of the empire from a republic all the way through to the possible splitting of the empire all in one game, I know that is like a 800-1000 year period depending where you want to call it but that would just be crazy. Truely sculpt your rome.
I know that Kind of robs them of expansions though lol. One thing I'm interested to see is what they do with sea battle's of the time as for the most part they kind of fought them like they did on land joined up an had a pitched battle, that could be pretty kl if sea battles are still in.
Tech-tree an exp for generals not so sure, I kind of like how you never know who's going to have that stand out battle and come out as the general of the ages. Some sort of incorporation of the roman family politics could be cool though. Like forcing you to appoint a new general from a particular family, being careful not to leave generals within a powerhouse region or army for too long encase the army becomes too loyal etc etc, could see it becoming annoying as hell but could be really good if done well, as in there could be advantages to instigating it or something. More control in the senate or something.
I'd love to see some-form of loyalty system through the auxillarys etc like the Romans used to raise units in say France and post them in Greece miles away, an vice versa so they would not have thought's about rebelling with their countrymen an the people back home would not want to rebel for fear of their safe return. Consequences for loosing large amount of legionaries would be cool as well as there were in real life as they were citizens, just more authentic representation of the mental amount of politics that went on would be cool, have to think about your moves, supply lines for army's would be cool as well, not sure if it would be getting too in depth for the broader range of players, but would be cool for me.