Hey all. Thought I'd comment on a couple of Rome II mods I've installed that have significantly improved the game for me...
http://www.twcenter.net/forums/showthread.php?618096-Released-2-turns-per-year-4-turns-per-year
Changes the time scaling so you get 2 or 4 turns per year instead of 1. This prevents your generals/agents from, say, dying of old age before you can even finish getting to the battlefield, which is an all too common occurrence in vanilla.
http://www.twcenter.net/forums/showthread.php?618525-Radious-Campaign-Mod-
I'm using the tweaked version of this provided by Santini, which isn't quite as extreme as the default Radious version. Makes diplomacy less absurd and seems to help the AI deal with some of its campaign map issues (only some though).
http://www.twcenter.net/forums/showthread.php?618513-Radious-Moral-Mod-
Sick of 30 second battles where entire armies rout moments after engaging? Significantly ups the morale of all units, resulting in longer battles and the execution of actual tactics such as hammer and anvil strikes. As with the Campaign mod, I am using Santini's tweaked version, as with the default mod even the lowliest troops will sometimes fight to the death.
Obviously these mods don't fix technical issues, or severe AI issues. They don't remove the idiotic flags from open battlefields. They don't make turn times faster in long campaigns. But they SIGNIFICANTLY improved my enjoyment of the early game.
http://www.twcenter.net/forums/showthread.php?618096-Released-2-turns-per-year-4-turns-per-year
Changes the time scaling so you get 2 or 4 turns per year instead of 1. This prevents your generals/agents from, say, dying of old age before you can even finish getting to the battlefield, which is an all too common occurrence in vanilla.
http://www.twcenter.net/forums/showthread.php?618525-Radious-Campaign-Mod-
I'm using the tweaked version of this provided by Santini, which isn't quite as extreme as the default Radious version. Makes diplomacy less absurd and seems to help the AI deal with some of its campaign map issues (only some though).
http://www.twcenter.net/forums/showthread.php?618513-Radious-Moral-Mod-
Sick of 30 second battles where entire armies rout moments after engaging? Significantly ups the morale of all units, resulting in longer battles and the execution of actual tactics such as hammer and anvil strikes. As with the Campaign mod, I am using Santini's tweaked version, as with the default mod even the lowliest troops will sometimes fight to the death.
Obviously these mods don't fix technical issues, or severe AI issues. They don't remove the idiotic flags from open battlefields. They don't make turn times faster in long campaigns. But they SIGNIFICANTLY improved my enjoyment of the early game.