Kahunaburger said:
My question for RPGs is the following: is there any reason for me to be involved in the combat? If it's just my dude's numbers vs. their dude's numbers, than the player is really kind of superfluous haha. On the other hand, if the player is involved in the gameplay somehow (say, through action elements or *gasp* actual tactics) then it's actually worth playing.
Just because its not action based doesn't mean its not a game or not fun, ok maybe its not your thing but some of us actually enjoy tactical/chance based combat as opposed to skill based. Personally I like all forms of game combat, but there is something charming about designing your character, their equipment loadout, skills, spells, companions etc.. and then using these things tactically to gain victory over mobs, even mobs that are more powerful or a higher level than you, or that come in vast numbers.
So no, the player is not superfluous, the player controls everything that happens like a puppeteer, and in RPG 90% of the combat is preparation anyway, i.e. building a good character with the right equipment and having suitable companions with suitable equipment and spells...
I get that if you're an action fan, and only really play action games then you will find "dice" combat jarring and frustrating.. but you just have to accept that its a different sort of gameplay, and then either learn to like it or just move on.