Bioware may become the defacto in house MMO center. But that will most likely be achieved by slashing and burning throughout any other still existing MMO properties and moving all MMO management and development under one roof. So whatever is left of the Ultima folks and the Mythic folks will be pounding pavement.CriticKitten said:I don't.faefrost said:I'm thinking their MMO's take the next hit.
EA's counting on its MMOs to save it right now. Their push for so many heavily-monetized F2P MMOs is part of John's initiative to capitalize on the micro-transaction craze. It's the real reason why Bioware's SWTOR team was reduced, with those people shuffled away to work on "other projects"....those "other projects" are the other upcoming MMOs they want to make.
What I do think will happen is that Bioware's going to become their de-facto "MMO maker" and that EA will shut down all of their future non-MMO projects at some point as a cost-cutting measure. All three of their new MMO properties (SWTOR, Ultima Forever, Command and Conquer) have both the EA and Bioware logos on them, and you can expect to see that trend continue as they move away from single player gaming and embrace the easily-monetized and "social" MMO model.
That's because EA often buys the studios in large part for the IP. Even if they shutter the studio they still own and control the IP.Johnson McGee said:They pay millions for these studios, why do they just shutter them in these situations? They could at least try to find a buyer or other way to let the studio continue to operate while still giving up their financial commitment. I never hear news articles along the lines of 'EA sells studio X to publisher Y' or even 'EA cuts ties to studio X, studio X searching for other financial backers'.
the problem is, if EA falls there probably won't be anyone with the interest or the backing to bid on those pieces. EA falling would trigger the second great video game crash (if it isn't already happening). Investors and financial institutions would be loathe to throw money at those seeking to buy up its assets at anything beyond junk prices. There won't be a lot of venture capital out there to develop the projects. The fall of EA might make video games toxic from a financial services point of view. We as gamers don't want that. As much as we hate EA, we do not want them going under. We want them smaller, better, and back to delivering the sorts of games we grew up with. But them falling over completely is bad for all of us.-Dragmire- said:Maybe after seeing THQ go down, potential buyers are waiting for EA to fall apart so they can bid on bits and pieces of the company.Fappy said:EA's girth is getting the better of them. I wouldn't be surprised if these cuts continue and EA ends up downsizing and focusing all of their efforts on a specific demographic. I'd have thought a multimedia conglomerate would have bought them out by now, but considering how poor their stock's doing I don't really blame anyone from staying away.
Hopefully this ends soon. As much as I feel the industry needs to undergo a big change, it always sucks to have studios close and people lose their jobs.
If EA does fall apart, I'm guessing it'll be a very slow fall. I imagine they still have plenty of chances now to correct themselves before their investors want to bail with paychecks from liquidation.
They'd still be better off negotiating a license deal for some proceeds of their IP rather than just sitting on a bunch of defunct franchises. Even if they want to keep their IP they could still give the studio the opportunity to keep its talent and infrastructure together.faefrost said:That's because EA often buys the studios in large part for the IP. Even if they shutter the studio they still own and control the IP.Johnson McGee said:They pay millions for these studios, why do they just shutter them in these situations? They could at least try to find a buyer or other way to let the studio continue to operate while still giving up their financial commitment. I never hear news articles along the lines of 'EA sells studio X to publisher Y' or even 'EA cuts ties to studio X, studio X searching for other financial backers'.