Rumor: New GTA will be announced at E3 for 2012. What are your hopes/expectations?

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GonzoGamer

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Azure-Supernova said:
GonzoGamer said:
Oh yea, and it can?t take itself too seriously. Whenever R* tries to make me cry they just end up making me laugh.
Now this entirely depends on the direction that Rockstar are taking this series. If they're going to deliver more GTAIV then I couldn't give a damn where they set it, I likely won't play it (this isn't flamebait nor an invite to contest me, other games were already doing what GTAIV tried to do and did it better). On the other hand if they're going to return to what they did best; frantic and fun gameplay, nonsense, nonserious stories with unforgettable larger than life characters and constantly poking fun of pop culture of the setting then you can count me in.

They need to revisit Vice City! Not only for the thoroughly beautiful city it was; but also because more 80's is never a bad thing. Plus it would be interesting to see the transition from late 80's to early 90's. Also how can you like Tommy Vercetti?

Quite honestly if Rockstar want to take their games in a serious direction why do they have to do it with Grand Theft Auto? The series that stood as an antithesis of such games? Grand Theft Auto doesn't need convoluted over-arching plots and character twists; it doesn't need complex dialogue trees and mechanics. It was always all about the fun!
As you can see from my original quote, I'm in complete agreement. They don?t do serious very well do they?
I would love to return to Vice City but I would like to see it on the scale of San Andreas, with a huge backwoods swampland, and a huge, city sized amusement park like disneyworld.
I also kind of miss Fernando Martinez, he?s one sick puppy.

valleyshrew said:
More serious and meaningful direction. Option for pacifist playthrough as there's a writing/gameplay dissonance when you've killed hundreds of people and still act like a nice guy. Dialogue options and a more dynamic plot, more of an rpg.
That?s actually why I think they should try and make it less serious and meaningful. You?re right, it?s weird when you play a character like CJ in the cutscenes then end up playing a character like Catlina in between missions.
I just think they should make it so you play a character like Catlina in the cutscenes too.
That?s why I was very hopeful when we heard that Gilbert Gottfried would play the protagonist... Also because he?s hilarious. But he?s got that manic voice that could belong to a total psycho very well.
They have new franchises that they can go in new directions with. I want gta back in the direction it was going in last gen... Just ramped up more.
I hope the same is done with the new Burnout coming out. Paradise felt like any other driving game out there. I wanted to see the great crash junctions from last gen, just ramped up with more cars and bigger explosions.
 

Azure-Supernova

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GonzoGamer said:
As you can see from my original quote, I'm in complete agreement. They don?t do serious very well do they?
I would love to return to Vice City but I would like to see it on the scale of San Andreas, with a huge backwoods swampland, and a huge, city sized amusement park like disneyworld.
I also kind of miss Fernando Martinez, he?s one sick puppy.
Yes... not quite sure why I quoted you... attention? Haha well I feel like I've kind of lost my mind now...
 

scotth266

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Make it more like San Andreas. GTA 4 was a snooze-fest in comparison, even with the snazzy graphics.
 

Smooth Operator

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Bring back the bloody fun and I'll be happy, GTA was always about silly fun so stop this "realism" bullshit, if I want to be bored I'll go outside watch grass grow and save my 60$.
 

distended

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The series has already been lost to people who want a life simulator and want to make families and shit like that. It's lost any originality it ever had, and I have no hope for future releases.
 

Azure-Supernova

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distended said:
The series has already been lost to people who want a life simulator and want to make families and shit like that. It's lost any originality it ever had, and I have no hope for future releases.
They already have The Sims for that bullshit! One of the posters here who described a more GTA IV like experience near enough described a Bioware RPG.

Stop mixing in RPG with my sandbox!
 

GonzoGamer

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Azure-Supernova said:
distended said:
The series has already been lost to people who want a life simulator and want to make families and shit like that. It's lost any originality it ever had, and I have no hope for future releases.
They already have The Sims for that bullshit! One of the posters here who described a more GTA IV like experience near enough described a Bioware RPG.

Stop mixing in RPG with my sandbox!
But I think I kind of like a little RPG in my GTA as long as it's optional. San Andreas did it really well: you could customize the appearance of your character and his cars, specialize in other things through side missions ( I remember first stumbling onto the pimp missions), and give you lots of room to make your experience different from others.
One way I don't want it to become like a Bioware RPG is with all the pretentious dialogue and drama.
It's GTA, we just need something wild and fun.
 

Racecarlock

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valleyshrew said:
More serious and meaningful direction. Option for pacifist playthrough as there's a writing/gameplay dissonance when you've killed hundreds of people and still act like a nice guy. Dialogue options and a more dynamic plot, more of an rpg. More radio station chat shows, music is good but it's not as engaging intellectually. A strong focus on social commentary, particularly more on politics as games rarely do that. Another in game internet but with more of a focus on interactivity than reading. To start a family for once in a serious completing game. Rockstar games usually try to be a bit original. Each one has a unique setting and era. Liberty city gets reused a lot but they change the era. La Noire is 1950s LA, different from san andreas. Bully was a school. Red Dead Redemption early 1900s wild west. Even midnight club and manhunt have interesting cultural settings. I guess they've kinda encapsulated the entire last century of american culture with their game library (a completely unparalleled feat in the game industry), and the next one doesn't really have anywhere to go. I'd hate if they went way in the past. And they're not going to go into the future because their games are all about representing the era and setting artistically. I guess they'll just do another modern one like gtaiv. It's the best era really as you have technology like the mobile phone, radio stations (big miss in RDR & LA Noire), internet, etc. I think there'll be a lot of complaints it's not original enough if they just remake San Andreas, but they can't set it anywhere else. It has to be English speaking because GTA is most popular in English speaking countries. And they have to have legal guns for the crime aspect. Actually, no they don't. They should set it in London and not focus on violence. Go the heavy rain route and make it more narratively engaging, and have nonviolent gameplay in minigames and other things. Time for the industry to mature and move beyond mindless violence. If it's 1/2 as good as GTAIV it will be game of the year, even if it's not in an original setting or era for the first time.
So, you want to make GTA even more boring. I don't know if you've heard, but mindless violence is what GTA made its name on. Why should it suddenly become a sandbox version of heavy rain? Why are you not reserving this expectation for L.A noire? You don't want GTA to focus on violence? That's like expecting the original star wars trilogy to not focus on spaceship combat.
 

Azure-Supernova

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GonzoGamer said:
Azure-Supernova said:
distended said:
The series has already been lost to people who want a life simulator and want to make families and shit like that. It's lost any originality it ever had, and I have no hope for future releases.
They already have The Sims for that bullshit! One of the posters here who described a more GTA IV like experience near enough described a Bioware RPG.

Stop mixing in RPG with my sandbox!
But I think I kind of like a little RPG in my GTA as long as it's optional. San Andreas did it really well: you could customize the appearance of your character and his cars, specialize in other things through side missions ( I remember first stumbling onto the pimp missions), and give you lots of room to make your experience different from others.
One way I don't want it to become like a Bioware RPG is with all the pretentious dialogue and drama.
It's GTA, we just need something wild and fun.
Well I wouldn't say that character customisation is exclusively an RPG aspect (providing we're using the genre term RPG and not an actual RPG). Overall I felt that San Andreas did it well, subtle and sensical.
 

Who Dares Wins

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This is sad, but they should make it more like Saints Row. Yes, they should be more like the game that ripped off their own game. So basically what I'm saying is that they should return to their roots, no serious business like GTA IV.
 

Smertnik

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They're going to do another GTA? I thought Rockstar already did everything they could with the series. I can't possibly imagine what they could add to make a new GTA game interesting. We already had cars, bicycles, bikes, planes, helicopters, tanks, crazy customization, sex, relationships, every possible heist, every possible cliche crime organization... Unless they're planning to take the best from all the previous games and put it all together.


That being said, I wish the main character would be a chick this time. Then I'd consider a purchase even if they just continue with the same old formula.
 

BodomBeachChild

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valleyshrew said:
More serious and meaningful direction. Option for pacifist playthrough as there's a writing/gameplay dissonance when you've killed hundreds of people and still act like a nice guy. Dialogue options and a more dynamic plot, more of an rpg. More radio station chat shows, music is good but it's not as engaging intellectually. A strong focus on social commentary, particularly more on politics as games rarely do that. Another in game internet but with more of a focus on interactivity than reading. To start a family for once in a serious completing game. Rockstar games usually try to be a bit original. Each one has a unique setting and era. Liberty city gets reused a lot but they change the era. La Noire is 1950s LA, different from san andreas. Bully was a school. Red Dead Redemption early 1900s wild west. Even midnight club and manhunt have interesting cultural settings. I guess they've kinda encapsulated the entire last century of american culture with their game library (a completely unparalleled feat in the game industry), and the next one doesn't really have anywhere to go. I'd hate if they went way in the past. And they're not going to go into the future because their games are all about representing the era and setting artistically. I guess they'll just do another modern one like gtaiv. It's the best era really as you have technology like the mobile phone, radio stations (big miss in RDR & LA Noire), internet, etc. I think there'll be a lot of complaints it's not original enough if they just remake San Andreas, but they can't set it anywhere else. It has to be English speaking because GTA is most popular in English speaking countries. And they have to have legal guns for the crime aspect. Actually, no they don't. They should set it in London and not focus on violence. Go the heavy rain route and make it more narratively engaging, and have nonviolent gameplay in minigames and other things. Time for the industry to mature and move beyond mindless violence. If it's 1/2 as good as GTAIV it will be game of the year, even if it's not in an original setting or era for the first time.

To me... that sounds like you want nothing about GTA in GTA.
 

MDSnowman

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1. Find the humor again, GTA:VC, and SA were goofy and hilarious and WILDLY fun. GTA4 was too serious for its own good.
2. Set it in London, make it a Guy Ritchie movie.
3. Character customization. I could spend hours in SA making CJ look and dress EXACTLY like I wanted him. Niko was a bore in comparison.
 
Nov 27, 2010
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A new city most definitely. And that it's set in the future, with flying cars and laser guns and robots and jetpacks.

And more Lazlow. Lazlow rules.
 
Nov 27, 2010
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valleyshrew said:
I guess they'll just do another modern one like gtaiv. It's the best era really as you have technology like the mobile phone, radio stations (big miss in RDR & LA Noire), internet, etc.
I'm pretty sure the radio was around in 1947, duder.
 

Sam17

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Apr 20, 2010
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City wide zombie co-op free roam, wanted it ever since GTA4, it's gotta happen
 

Dark Harbinger

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Right well I'm tired of taking orders from vain and self centered people like a chump. How about I be the boss this time around, with plenty of lackeys? Think the gang mechanics of San Andreas only redone and more options, I get fairly bored of always taking on an army by myself, I like to feel powerful with a couple of my own boys packing heat and wreaking havoc with me.

And for goodness sake, add in some split screen! My brother and I have barely any games we can play together, but GTA would be the bomb for playing together, I mean come on, San Andreas was awesome for the co-op, but it was heavily restrictive and suffered from Lego Star wars style screen hogging. More Co-Op!
 

GonzoGamer

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Azure-Supernova said:
GonzoGamer said:
Azure-Supernova said:
distended said:
The series has already been lost to people who want a life simulator and want to make families and shit like that. It's lost any originality it ever had, and I have no hope for future releases.
They already have The Sims for that bullshit! One of the posters here who described a more GTA IV like experience near enough described a Bioware RPG.

Stop mixing in RPG with my sandbox!
But I think I kind of like a little RPG in my GTA as long as it's optional. San Andreas did it really well: you could customize the appearance of your character and his cars, specialize in other things through side missions ( I remember first stumbling onto the pimp missions), and give you lots of room to make your experience different from others.
One way I don't want it to become like a Bioware RPG is with all the pretentious dialogue and drama.
It's GTA, we just need something wild and fun.
Well I wouldn't say that character customisation is exclusively an RPG aspect (providing we're using the genre term RPG and not an actual RPG). Overall I felt that San Andreas did it well, subtle and sensical.
And optional. If you felt like doing that stuff, you would get rewarded nicely but you could just as well skip it all too.
No, I guess it isn?t a feature exclusive to RPGs anymore but it used to be. Back in the day, the only game outside of RPGs where you could get your character a new outfit was SMB3.
 

thethingthatlurks

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I'd rate SA as the best GTA game followed very closely by VC. GTAIV on the other hand is on my list of worst games ever, due to the plot being waaay too serious for all the mayhem the player will inevitably cause due to boredom caused in no small part by all the bloody gray and brown. And the stupid driving physics, the lack of humour and sense of irony, those retarded toll road stations, and that fucking fatass cousin.

What I want from the next GTA game is quite simple. What made SA so great was option to customize CJ, and the variety in settings. You had LA, SF, and LV, with lots of country in between. Additionally, planes, choppers, and that jetpack. VC was great because it was set in the 80s, had kick-ass music, and a protagonist who fit absolutely perfectly in this world. I just want another truly fun game, with huge interesting NOT GRAY-BROWN levels, and a mission that involves shooting Roman in the face, over and over, and over again. I don't want a deep plot either. Rockstar just can't mix gameplay with plot. You either play as a character who acts perfectly normal in cutscenes after having just murdered five dozen people, blown up a schoolbus, and shot a cop in the face, or a character who acts like a dick in cutscenes but the gameplay doesn't allow for real murder sprees. Oh yeah, not fat cousin taking you out to diner to talk about big american titties every ten bloody minutes.