Rumor: Security Locks Down Infinity Ward, Ousts Studio Head *UPDATE*

Recommended Videos

IckleMissMayhem

New member
Oct 18, 2009
939
0
0
DoW Lowen said:
SharPhoe said:
DoW Lowen said:
By firing the heads of the only studio that could possibly compete with Bad Company 2?

Something is amidst.
I think you mean to say "amiss".

This is, all in all, rather intriguing news. Definitely not something you hear every day.
Whoops.

Amiss. My bad. Now I must go hide, the grammar nazi's will be after me. Whatever happened to that girl... you know, the one that hid in the attic all those years ago.
[sub]Anne Frank? She got found out and died in Bergen-Belsen.[/sub]

So what have Activision found out about IW that bothered them so much? Wonder whether they'll actually tell what's been going on, or if they'll keep schtum? Place your bets peoples!!
 

JourneyThroughHell

New member
Sep 21, 2009
5,010
0
0
They just cut off the head of the studios. Of my favorite studios.
This sucks.
This sucks hard.
Jason West, my favorite game developer and the director of the whole project, is gone. Zampella is probably gone, too.
It's not going to be Call Of Duty anymore, is it?
 

JourneyThroughHell

New member
Sep 21, 2009
5,010
0
0
Milney said:
What's with the shock? I can't believe it's taken them this long to 'discipline' the Infinity Ward guys. I mean back when CoD: WaW was being developed (by another studio) I remember the IW guys getting all preachy, and frankly rather rude about the studio developing it - not good for the Publishing house (which owns the IP for the whole series) to deal with that kind of PR.

My money (if this all turns out to be true) is on the IW guys having done/said something rediculous about Bad Company, and rather than deal with that PR they decided to put the kibosh on them once and for all. And frankly, about time to, especially after IW kept up the trend of awful PR and Communications during the MW2 release.
The community manager of IW is Robert Bowling, he was the one criticising World At War.
West and Zampella are the core of the studio and have nothing to do with PR.
 

teh_gunslinger

S.T.A.L.K.E.R. did it better.
Dec 6, 2007
1,325
0
0
londelen said:
Activision was building a Death Star, and Jason West wouldn't give up the plans.
*ominous breating sounds followd by Kotick entering the room*
"You are part of the indie alliance and a traitor! Take him away!"
 

CheckD3

New member
Dec 9, 2009
1,181
0
0
Deathfish15 said:
(WoW didn't grow an inch, so it had the same revenue as the year previous)
Actually, I heard WoW sold pretty well BECAUSE it rode the coat tails of CoD4, which would make sense

But as others have said, attacking a company with a release as strong as MW2 is just stupid, unless they're upset about something so they've decided to be mean like their parents were mean to them as kids or something.

If this keeps up, anyway want to guess the state of MW3? Since we can all assume there will be such in someday (even though they can coast on MW2's success). Though, what if the guy they axed was in the process of trying to split IW from Activision because they saw them sucking fetus' for power.

That would make sense, IW president tries to split the company and takes Activision's money with them, so they, as said, "chop off the head"
 

Hybridwolf

New member
Aug 14, 2009
701
0
0
Bad company two means shit all to IW and Activision. They have a dedicated fan base, even with all the bullshit they have, and sales seem to suggest they'll be snorting diamonds for quite a while.

OT: This looks like a dilberate move to keep IW in control. Clearing house before starting the new game, or just simply snuffing out any internal trouble.
 

kinky257

New member
Apr 15, 2009
65
0
0
Milney said:
What's with the shock? I can't believe it's taken them this long to 'discipline' the Infinity Ward guys. I mean back when CoD: WaW was being developed (by another studio) I remember the IW guys getting all preachy, and frankly rather rude about the studio developing it - not good for the Publishing house (which owns the IP for the whole series) to deal with that kind of PR.

My money (if this all turns out to be true) is on the IW guys having done/said something rediculous about Bad Company, and rather than deal with that PR they decided to put the kibosh on them once and for all. And frankly, about time to, especially after IW kept up the trend of awful PR and Communications during the MW2 release.
Indeed, the rumblings of this have been going for two years or so, probably since they found out that another studio would be making COD games along side them. Couple that with the heavy turn around of 2 years for a new COD game I don't find it unsurprising about problems.

I disagree with you though, they got preachy about the PR man from Activision at Treyarch slagging off Brothers in Arms and constantly referring to COD 4 instead of World at War in PR. That goes against the saying some thing bad about Bad Company idea. It probably is simply that they got fed up of there games being passed around a bunch of studios and the corporate culture of Activision, and attempted to convince a bunch of IW employees to leave with them to form a new studio breaking there Non-comp clauses that some one mentioned earlier.
 

CoverYourHead

High Priest of C'Thulhu
Dec 7, 2008
2,514
0
0
Maybe some higher ups at Activision didn't like the tactical knife or duel wield shotguns and decided to fight it at the source.
 

Milney

New member
Feb 17, 2010
107
0
0
Journeythroughhell said:
The community manager of IW is Robert Bowling, he was the one criticising World At War.
West and Zampella are the core of the studio and have nothing to do with PR.
I'm sorry, but what? "Oh the individual who made those [frankly damning] statements wasn't the one brought up for insubordination, so it clearly has nothing to do with it" doesn't fly. It was his boss(es). One of the people who hired him thinking "This guy is a great mouthpiece for our company, and our products". It reflects badly on the whole studio (just as people are calling Activision names for holding people accountable for breach of contract) and speaks alot about the attitude of the studio as a whole.

Frankly IW have always over the years screamed of disobedience, always shooting thier mouths off (mostly in the public domain aswell) so it comes as no surprise to me that several senior members of staff would be found in breach of something at some point. The whole thing smacks (though on a much larger scale of course) of the infamous "You can't fire me, I'm Andy Chambers" from Games Workshop years ago. Activision aren't idiots, you don't become possibly the most 'powerful' publishing house through being incompetent, I'm sure there's a good reason for ousting these individuals in particular.

Without any confirmations/explanations, it is of course very hard to hazard a guess as to the actual cause in this instance, but judging by the fact they signed an exclusive "brand new IP" contract in 2008, and the two people removed were a Writer/Director and a former Producer (Now Studio head) it wouldn't suprise me if it were to do with either;

a) Trying to sell this new IP to a competitor/leaving and taking said IP to another Studio or;
b) Didn't actually have/had developed said new IP.

As for the "Oh noes, what about MW3"? It was already rumoured that another Studio were developing MW3, and the majority of the work was done by the "regular" writers/developers at IW - these two were hardly the heart and soul of the game (and frankly, both the imagery and the story are hardly mould-breaking. What made the games was the sharp gameplay and some interesting additions to the FPS gameplay - something that the "Writer" and the "Producer" probably had little input on anyway.

In the end I've always got the feeling from IW, both from thier Press-Releases and how they interact with thier community that they really don't give a damn about people as long as they continue to hand over thier money. It seems that they took it one step to far (probably after the success of MW2 they had 'Andy Chambers' syndrome) and someone called them for it.
 

Beefjerky

New member
Sep 9, 2008
168
0
0
Journeythroughhell said:
The community manager of IW is Robert Bowling, he was the one criticising World At War.
West and Zampella are the core of the studio and have nothing to do with PR.
No. Grant Collier was the core of IW but he got fired or quit or something. But if Collier had stayed we would probably have a decent MW2 for the PC.
 

Angron

New member
Jul 15, 2008
386
0
0
i no its easy to blame acti, i mean i hat ethem and would love more fodder to moad at them for...

but lets not forget, the heads at IW could have been the arseholes here...they could have screwed acti and now acti is screwing with them (and their employees are left in the middle and can do nothing but worry)
 

fletch_talon

Elite Member
Nov 6, 2008
1,461
0
41
They allowed the addition of a secret gay kissing scene in Modern Warfare 2, which was only accessible via heavily modding the game at which point it replaced the airport scene.

Recently mother of 2 Christy McStremist caught her son playing the game and was shocked and dismayed to find that gone was the slaughtering of innocent people, to be replaced by a disgusting and unnatural expression of abominable homo love.

Needless to say to protect their image as a family friendly company, Activision have fired those responsible.
 

mokes310

New member
Oct 13, 2008
1,898
0
0
S.R.S. said:
Well Bad Company 2 is coming out. I think they're worried.
I hardly think they are worried about BC2. They already have the best selling game of all time, so the release of a competitor is likely cause for a recommitment to their own work.

This is a typical corporate "restructuring" at a high level; nothing more, nothing less.
 
Jan 23, 2009
2,334
0
41
I hope this is got to do with the whole "cutting of dedicated servers to paid for mappacks to a subscriber service" for the next IW game