Rust forces random race and look on the player, then locks it.

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Scars Unseen

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I was expecting to see PsychicTaco's name attached to the OP. I guess this is an actual thing, then.

Huh.
 

Erttheking

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CrystalShadow said:
erttheking said:
It's a first person game, meaning you're rarely going to be seeing your character.

I never got this. In a first person game the only thing you really customize is what your hands look like.
Well, you could wonder the same thing about real people. I can see my body (parts of it, not all angles), but not my face. Does that mean I shouldn't care what my face looks like?
Or in general shouldn't care about my own appearance? After all, I can't see myself really...
It's not really the same considering that in real life you can actually feel your body and people react to even subtle changes in it. In game people are more focused in killing you and taking your stuff.
 

CrystalShadow

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erttheking said:
CrystalShadow said:
erttheking said:
It's a first person game, meaning you're rarely going to be seeing your character.

I never got this. In a first person game the only thing you really customize is what your hands look like.
Well, you could wonder the same thing about real people. I can see my body (parts of it, not all angles), but not my face. Does that mean I shouldn't care what my face looks like?
Or in general shouldn't care about my own appearance? After all, I can't see myself really...
It's not really the same considering that in real life you can actually feel your body and people react to even subtle changes in it. In game people are more focused in killing you and taking your stuff.
Well, yes, but that's a generalisation of games, and also hints at why it matters at all as an idea.

It does bring up a good point though, in that some people seem to want to box in and limit what a game should and shouldn't be.

And they seem to get pretty worked up about it if a game steps outside the comfortable groove of well defined genres and concepts...

If you look through the comments on the page linked in the OP you see a number of people saying 'games should be fun'.
'You shouldn't put politics in games'
'I don't want games to try and have a message or deeper meaning'

And so on.

This is a peculiar attitude. It's not good enough to not play something if it does something you don't like, no, you have to declare loudly that because you don't like it, it shouldn't exist.

Forever trying to narrow the scope of what a game is allowed to be...

Anyway, that's a bit off topic.

I disagree with your premise though. To begin with not all first person games are shooters. But even then, your appearance in a game, while not as significant as in reality, has some implications in a multiplayer game...
Because your avatar is visible to others, it's appearance will have some effect on them, just as your appearance in the real world does.

And while you might think people wouldn't comment on minor changes to it, why not?
Obviously, most games don't support extensive avatar customisation.
But the more possible variation there is, and the more social interaction involved, the more reaction you can end up getting to minor changes.

As to being able to feel your body in the real world... That doesn't seem relevant. It's merely an extra sense. And you aren't going to change it by much with most things you can do to your real body, so yes, you can feel it, but that has little effect on matters that changes in appearance alone wouldn't already have in a virtual environment.

I think, that the real problem with what you're saying is that you're viewing what constitutes a game in a very narrow, limited sense.

You are only focused on killing someone in certain kinds of games. And yes, here appearance matters less. But by the same token, in a war, people don't care anywhere near as much what you look like either. Only how good of a soldier you are.

That doesn't really tell you anything about the difference between a game and reality as it does that the relative importance of what you look like depends on what you're doing.
 

EyeReaper

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erttheking said:
It's a first person game, meaning you're rarely going to be seeing your character.

I never got this. In a first person game the only thing you really customize is what your hands look like.
while true, there is a special joy in having your own character, even if you don't get to see them at all. I, for one, would not have enjoyed games like New Vegas or Skyrim if I couldn't make my char look any way I please, even if I'm going to completely cover their face in a mask anyways. Hell, Halo: Reach I consider the best out of the series (cough Damned by faint praise cough) solely on the fact that you get to create your own Noble Six.

In relation to the topic though, I don't play, nor have any interest in playing rust, so If I'm getting the details wrong, oops, but it kinda sounds like ZombiU. Is that what they were going for? and besides, If you roll a character you don't like the looks of, can't you just delete and try again? Or is it permalocked to your account, in which case use a smurf?
 

Erttheking

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EyeReaper said:
erttheking said:
It's a first person game, meaning you're rarely going to be seeing your character.

I never got this. In a first person game the only thing you really customize is what your hands look like.
while true, there is a special joy in having your own character, even if you don't get to see them at all. I, for one, would not have enjoyed games like New Vegas or Skyrim if I couldn't make my char look any way I please, even if I'm going to completely cover their face in a mask anyways. Hell, Halo: Reach I consider the best out of the series (cough Damned by faint praise cough) solely on the fact that you get to create your own Noble Six.

In relation to the topic though, I don't play, nor have any interest in playing rust, so If I'm getting the details wrong, oops, but it kinda sounds like ZombiU. Is that what they were going for? and besides, If you roll a character you don't like the looks of, can't you just delete and try again? Or is it permalocked to your account, in which case use a smurf?
Yeah but both New Vegas and Skyrim both have a third person mode. Granted Rust apparently got a third person mode too when I wasn't looking, but from my experience games where you can jump from first person to third person tend to have lousy combat. Fallout and Skyrim are the same, but there's some kind of a joy walking around towns where nothing is hostile in third person. Rust never really has too many quiet moments, as there's always that constant threat. Besides, before this everyone was the exact same white dude, (Who may or may not have his junk out) in a way it already locked you into a race, now it just has more of a draw pool.

I...have no idea if it's the same one or not. Would actually be cool if you got a new character each time. Heck, it'd make everyone happy. "Ok, starting a game, wait hold on, don't like how this guy looks *dead*)
 

Here Comes Tomorrow

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The character you get given is immediatly locked to your steam account. The only way to change it is to make a new account and start over.
 

EvilRoy

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Here Comes Tomorrow said:
The character you get given is immediatly locked to your steam account. The only way to change it is to make a new account and start over.
I was under the impression Rust is a bit of a Rougelike in that you make a character and die and make a new one. Is that not the case here?

At any rate, I dunno - it kind of depends on how decent your appearance randomizer is. I've seen many games in the past where the random character generator creates abhorrent demi-people more than half the time. If this is one of those games, then this is a terrible idea. If you want a game with a solid balance skinny/fat/muscly/hairy/girl/dude/black/white/hispanic/whatever then thats fine, at least as a player when I see other people going around it looks like a diverse world - but if your generator produces a series of barely human troglodytes then that is not the kind of visual diversity I'm really interested in.

Something worth noting is that if most people made white characters, either most people wanted white characters or the default was white and your character creator was unremarkable enough that nobody bothered with it. That makes it hard for me to really side with the developer here.
 

Islandbuffilo

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This is bait, pure and simple, people will eventually get over the stupid decision but the fact still remains it was only done to get a rise out of people. Implying that it in anyway at all enhances the struggling survivor tone of the game is just grasping at straws.
 

Flammablezeus

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It sounds like a good idea, but it really should generate a new character for you when you die. It's a bit weird to grow as a specific, unique person to which you get attached, then to die and resurrect as the exact same person. That really takes away from the concept of death in the game.
 

Strazdas

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I dont care what race my character is. what i care about is that they are pretty much throwing away their entire costumization system and that just sounds wrong.

I wonder what happens to people with existing accounts? will they be randomized?
 

laggyteabag

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I think that this is a pretty silly idea. Sure, it adds some diversity to the character models that people play, but it is really silly that they completely stop you from making your own and just force a random face and race onto you. Sure, it isn't a big deal gameplay wise, but people really like to customise their characters, and it is just a little weird doing it this way.