Arslan Aladeen said:
I just read the kotaku article about the writers experience playing the game. Talking about how he hit the button prompt late and got the kill execution, intentionally hit the wrong button, got the execution, and then put the controller down and got the execution. He asked the dev and he said it was all in the name of preventing the player from feeling frustrated.
Here's the link: http://www.kotaku.com.au/2013/06/why-ryse-is-the-most-frustrating-game-of-e3/
Thats quite bad, seriously whats the point then if they make it that easy...
OT: First thought "Ok.... I've seen some dumbed down games but that takes the cake...."
*notices its a XBone game*
Second thought "Well that explains it"