http://www.gamespot.com/news/6273454.htmlAfter numerous delays, GSC Game World released the original S.T.A.L.K.E.R.: Shadow of Chernobyl in 2007 and has since put out two follow-ups to capitalize on that game's critical success. The first, S.T.A.L.K.E.R.: Clear Sky, arrived in 2008 and operated as a prequel to the events in the original game, while this year's Call of Pripyat served as an extension to the end of Shadow of Chernobyl.
Chernobyl's long winter has not yet ended.
Now, GSC Game World is gearing up to deliver a sequel proper to Shadow of Chernobyl, announcing today that S.T.A.L.K.E.R. 2 will arrive in 2012. In announcing the game's development, GSC Game World also noted that the S.T.A.L.K.E.R. franchise has now sold more than 4 million units worldwide.
The studio did not provide much by way of gameplay details for S.T.A.L.K.E.R. 2. However, GSC Game World did say that the game would benefit from an all-new multiplatform game engine that's being built in house. CEO Sergiy Grygorovych also characterized the game as "the next chapter" in the series.
The S.T.A.L.K.E.R. universe takes place in an alternate reality set in the infamous city of Chernobyl, which suffered a nuclear reactor meltdown in 1986. In the game, the town is subjected to a second dose of nuclear fallout, spawning a rash of hideously mutated monsters that now occupy the postapocalyptic town.
first off, i checked and couldnt find anything on this site about this, so if i missed it im sorry, but if not then i find it odd considering how many stalker fans there are on this site.
anyway, im excited. it looks as though they are planning a multiplatform release for the game, and normally id be worried because many companies needlessly dumb down games when they make them for consoles just so that they can appeal to a broader audience.
but gsc has done nothing but try to improve stalker with each iteration. clear sky didnt turn out too well but they tried to make it better at least. and call of pripyat was fantastic, combining the best of soc and cs without any of the bad stuff (aside from the story and dialogue of course, but then again i dont know anyone who cared about either anywhere near as much as the rest of the game).