I enjoyed SR because it took from other games instead of just directly porting GTA (IE free aim with slow down aim assist via Halo, the only decent thing halo ever did for gaming). The others were a lack of gating, I was sick of unlocking new areas because I have done a particular task in GTA games, this seemed like forced arbitrary gating in the GTA games. Unlike Metroid which had more logical approaches to gating a player. And the garage system in SR I could hold fifty cars in my garage and all of the garages held the exact same cars so I did not have to go through 15 minuets of travel to get to the car I wanted. Also the attitude of the game was right up my ally, to me GTA 4 stuffed 50 gallons of pretentiousness into a 10 gallon hat, and was almost devoid of fun. SR was humorous in most situations wile still being serious. wile GTA 4's characters seem to be pigeon holed into this grim dark version of old GTA games. For example Dennis Hopper as the porno director Steve Scott in Vice city for example who had an obsession with making a number of over the top movies that were reminiscent of Steven Spielberg's films of the 1980's. Wile in SR David Carradine played a suburbanite business man that took control of a group of street racers and turned them into a powerful criminal organization, who then kidnaped, raped, and kill a compatriot of your character's needless to say I wanted Kwai Chang Caine, BIll, and Frankenstein, dead at my feet. SR was completely underrated and deserved more praise. Not as influential to me as Beyond Good and Evil was, but a good game none the less.