I wasn't. It's how the h2 script makes the font look. It was for emphasis.CM156 said:I deem that a legit complaint. But some I know would berate you because you have a house, and there are homeless people. Again, saying "there are bigger things" can be applied to all but one issue. So don't go there. Trust me, m'ladyRadelaide said:Currently, I live in a city getting pissed off about the council cutting down <a href=http://www.abc.net.au/local/stories/2011/10/13/3338901.htm>Fig Trees. My current complaint is how I'm going to afford the repayments on my house. Legit enough?CM156 said:You are aware of the irony of that statement, right?Radelaide said:There are way to many entitled little shits on this thread for me to say anything other than:
Oh. My. God. They're charging you for a game! How ever shall you recover from the experience of actually paying for something in a world where you get everything for nothing!
Grow up, there are vastly more important things to be worried about.
I mean, if it's something not worth getting worked up over, then us getting worked up over it is something you shouldn't get worked up over. If that makes any sense. I kinda find that funny.
EDIT: Also saying there are "More important" things to worry about can apply to pretty much anything. Can I hold you to that next time you lodge a legitimate complaint?
OT: I'm not getting worked up (not over this anyway), I'm stating a simple fact. Why are people getting upset over online passes? I've stated in another thread that if you buy the game new, you don't have to pay. If you buy the game used, you buy the online pass (for lets say $10) and you're generally getting the game cheaper for the new price anyway. Everyone wins.
And using all caps in another font conveys the sentiment of getting "worked up", as it were.
I'm aware of that. However, you also used two exclamation points as well. Tone is hard to translate across the internet.Radelaide said:I wasn't. It's how the h2 script makes the font look. It was for emphasis.CM156 said:I deem that a legit complaint. But some I know would berate you because you have a house, and there are homeless people. Again, saying "there are bigger things" can be applied to all but one issue. So don't go there. Trust me, m'ladyRadelaide said:Currently, I live in a city getting pissed off about the council cutting down <a href=http://www.abc.net.au/local/stories/2011/10/13/3338901.htm>Fig Trees. My current complaint is how I'm going to afford the repayments on my house. Legit enough?CM156 said:You are aware of the irony of that statement, right?Radelaide said:There are way to many entitled little shits on this thread for me to say anything other than:
Oh. My. God. They're charging you for a game! How ever shall you recover from the experience of actually paying for something in a world where you get everything for nothing!
Grow up, there are vastly more important things to be worried about.
I mean, if it's something not worth getting worked up over, then us getting worked up over it is something you shouldn't get worked up over. If that makes any sense. I kinda find that funny.
EDIT: Also saying there are "More important" things to worry about can apply to pretty much anything. Can I hold you to that next time you lodge a legitimate complaint?
OT: I'm not getting worked up (not over this anyway), I'm stating a simple fact. Why are people getting upset over online passes? I've stated in another thread that if you buy the game new, you don't have to pay. If you buy the game used, you buy the online pass (for lets say $10) and you're generally getting the game cheaper for the new price anyway. Everyone wins.
And using all caps in another font conveys the sentiment of getting "worked up", as it were.
So a company has to be starving if it wants to make more money? The fact is, a lot of sales are lost through used games. Companies are based around getting money. THQ doesn't care about us and they shouldn't. They care about money. So why should they just sit there and watch people buy their games from middlemen while they see none of the money? The pass is kind of lame, but if I don't want to spend like $10 on a stupid online pass to use a feature that I don't really care about, I'll just buy the game new. Everyone is happy. And for the companies that don't, that's great for them. I'm just not going to act like it's the end of the world when a developer wants a little bit more cash that they totally deserve. If you want to boycott THQ for stupid reasons, go right ahead. You'll just miss out on playing Saints Row 3.CM156 said:Here's the problem with that: They still do. Look at the big publishers (Who, by the way, are the ones doing this). The are still raking in millions of dollars every year. It's not as if they're starving. If a smaller studio did this because they were unsure if the game would sell well, I could understand that. But these guys? Not so much. THQ's net income was $136 million last year.
I'm saying that the sentiment of "Oh, those poor, poor devs" doesn't ring as true. I'm simply stating that it's hard to feel pity towards them.ProfessorLayton said:So a company has to be starving if it wants to make more money? The fact is, a lot of sales are lost through used games. Companies are based around getting money. THQ doesn't care about us and they shouldn't. They care about money. So why should they just sit there and watch people buy their games from middlemen while they see none of the money? The pass is kind of lame, but if I don't want to spend like $10 on a stupid online pass to use a feature that I don't really care about, I'll just buy the game new. Everyone is happy. And for the companies that don't, that's great for them. I'm just not going to act like it's the end of the world when a developer wants a little bit more cash that they totally deserve. If you want to boycott THQ for stupid reasons, go right ahead. You'll just miss out on playing Saints Row 3.CM156 said:Here's the problem with that: They still do. Look at the big publishers (Who, by the way, are the ones doing this). The are still raking in millions of dollars every year. It's not as if they're starving. If a smaller studio did this because they were unsure if the game would sell well, I could understand that. But these guys? Not so much. THQ's net income was $136 million last year.
I getya, but this strategy is effectively tilting the balance between buying new and second hand. I DO tend to trade in whatever one player game that I have finished (xbox 360), and this provides an extra incentive to get a new copy of whatever new game has been released. Believe me, I sympathise, but peeps like me sometimes need the stick, as well as the carrot. Really, this doesn;t bother me, and merely compels me to reward a developer who has produced a sweet game. Similarly, I ensure that I buy the majority of my books full price. A little bit of cost-saving is great and all, but I personally feel that games that I am particularly attracted to deserve to be bought new. Again, I get where you are coming from, I'm just articulating a slightly different point of view D.Black_Phoenix said:I'm gonna buy it new anyway, but online passes are disgusting. Once I buy your game for the first time, that should be the only time I spend money on it (other than DLC). It's because of online passes that I most likely will never buy Battlefield 3. My friend brought it over and I tried to play the multiplayer on my gamertag and I needed a pass to do so. It isn't their product anymore, that copy belongs to my friend and he can do with it what he wishes. I am aware that I could simply have played using his gamertag, but at that point I just didn't give a shit. If they're gonna be greedy fucks about it, I don't want anything to do with their game. If the company isn't making enough money, which they almost certainly would granted they don't make a shitty game, then they should just shut down the company. I don't give a fuck if the CEO isn't making enough millions, once I buy it, it's mine.
they already have money from when the game was bought newDaystar Clarion said:THEJORRRG said:Oh so I'm not entitled to multiplayer on a game I've bought? Buying it used is a punishable offence, is it?I don't agree that charging extra for coop on second hand copies is the best idea, but I also don't agree that devs should get no money for their games.Zachary Amaranth said:Well, looks like that's the last I buy from them. But I could have told you they were doing this with some games last year.
Yeah, how dare gamers want the right to a second-hand market? It's not like it has a right to exist....Daystar Clarion said:Gamers today are self entitled.
OH WAIT, IT TOTALLY DOES.
Maybe you should look up "entitled," because the way you're using it, it applies more to the companies who are arguing they should get bonus money for used titles. They're not entitled to that. Sorry.
i have but a single question for you.THEJORRRG said:THQ just joined Activision and EA on the "don't buy from" list.
I know where the lion's share of the money goes, a little money to the devs is better than nothing.CM156 said:You do realize that the lion's share of this goes to the publisher, right? Not the developer.Mikeyfell said:Developers making money off used sales of their games is a GOOD THING!
And why should they make extra money off of something they already sold? First Sale Doctrine and all that.
You're sentence implies that people are communism. That's funny.Mikeyfell said:I know where the lion's share of the money goes, a little money to the devs is better than nothing.CM156 said:You do realize that the lion's share of this goes to the publisher, right? Not the developer.Mikeyfell said:Developers making money off used sales of their games is a GOOD THING!
And why should they make extra money off of something they already sold? First Sale Doctrine and all that.
And they should make money off used sales to stay in business.
You know for every person who says that publishers playing favorite to the customers who they actually make money off of is "Anti-consumer"
I can say that everyone who bitches and bitches about producers who want to make money is Communism*Implied scary voice
They're just doing this to encourage new game sales, they could have just as easily kept the content under their hat for a month or 2 and charged everybody full price for it, but they didn't. They gave it away for free out of the goodness of their black moneygrubbing hearts to anyone who actually payed for the fucking game. So stop whining and buy a new copy of Saint's Row 3.
Exactly, dreams are the only place a used copy of Skyrim will exist haha. But I firmly believe that devs deserve at least a lil somethin somethin from used game sales. However I don't think this is the best way to do it. I really like Obsidian's policy of make a game so good or with so much replay value that it doesn't go back to Gamestop. I already preordered this so it really doesn't bug me. I buy all the games I'm interested in new typically, only buying used for games that I don't really care about. I like Saints Row and I want them to keep making them so I'd rather see them get my money than Gamestop take it all.Daystar Clarion said:Sometimes they do.CM156 said:They did when the game sold for the first time. It's not like used copies spring from nothing, you know.Daystar Clarion said:THEJORRRG said:Oh so I'm not entitled to multiplayer on a game I've bought? Buying it used is a punishable offence, is it?I don't agree that charging extra for coop on second hand copies is the best idea, but I also don't agree that devs should get no money for their games.Zachary Amaranth said:Well, looks like that's the last I buy from them. But I could have told you they were doing this with some games last year.
Yeah, how dare gamers want the right to a second-hand market? It's not like it has a right to exist....Daystar Clarion said:Gamers today are self entitled.
OH WAIT, IT TOTALLY DOES.
Maybe you should look up "entitled," because the way you're using it, it applies more to the companies who are arguing they should get bonus money for used titles. They're not entitled to that. Sorry.
I swear I saw a copy of Skyrim appear right before my eyes.
[sub]Then I woke up...[/sub]
CM156 said:You're sentence implies that people are communism. That's funny.Mikeyfell said:I know where the lion's share of the money goes, a little money to the devs is better than nothing.CM156 said:You do realize that the lion's share of this goes to the publisher, right? Not the developer.Mikeyfell said:Developers making money off used sales of their games is a GOOD THING!
And why should they make extra money off of something they already sold? First Sale Doctrine and all that.
And they should make money off used sales to stay in business.
You know for every person who says that publishers playing favorite to the customers who they actually make money off of is "Anti-consumer"
I can say that everyone who bitches and bitches about producers who want to make money is Communism*Implied scary voice
They're just doing this to encourage new game sales, they could have just as easily kept the content under their hat for a month or 2 and charged everybody full price for it, but they didn't. They gave it away for free out of the goodness of their black moneygrubbing hearts to anyone who actually payed for the fucking game. So stop whining and buy a new copy of Saint's Row 3.
Look at the First Sale Doctrine. Then come back to me.
...
Go ahead. I'll wait.
So...I don't see the problem. You can sell the disk and the content on said disk without permission from the publisher (Falls under First Sale Doctrine). However, multiplayer is a additional SERVICE which doesn't deal with who owns the physical disk or the content on said disk, but who is using their servers to play. Which is a completely separate issue from what the First Sale Doctrine deals with.The doctrine allows the purchaser to transfer (i.e., sell, lend or give away) a particular lawfully made copy of the copyrighted work without permission once it has been obtained. This means that the copyright holder's rights to control the change of ownership of a particular copy ends once ownership of that copy has passed to someone else, as long as the copy itself is not an infringing copy. This doctrine is also referred to as the "right of first sale," "first sale rule," or "exhaustion rule."
He was saying that devs should get money from the second hand sale of their games. Not just under multiplayer. That they are somehow entitled to break this rule. That is what I was refuting.Kopikatsu said:CM156 said:You're sentence implies that people are communism. That's funny.Mikeyfell said:I know where the lion's share of the money goes, a little money to the devs is better than nothing.CM156 said:You do realize that the lion's share of this goes to the publisher, right? Not the developer.Mikeyfell said:Developers making money off used sales of their games is a GOOD THING!
And why should they make extra money off of something they already sold? First Sale Doctrine and all that.
And they should make money off used sales to stay in business.
You know for every person who says that publishers playing favorite to the customers who they actually make money off of is "Anti-consumer"
I can say that everyone who bitches and bitches about producers who want to make money is Communism*Implied scary voice
They're just doing this to encourage new game sales, they could have just as easily kept the content under their hat for a month or 2 and charged everybody full price for it, but they didn't. They gave it away for free out of the goodness of their black moneygrubbing hearts to anyone who actually payed for the fucking game. So stop whining and buy a new copy of Saint's Row 3.
Look at the First Sale Doctrine. Then come back to me.
...
Go ahead. I'll wait.So...I don't see the problem. You can sell the disk and the content on said disk without permission from the publisher (Falls under First Sale Doctrine). However, multiplayer is a additional SERVICE which doesn't deal with who owns the physical disk, but who is using their servers to play. Which is a completely separate issue from what the First Sale Doctrine is about.The doctrine allows the purchaser to transfer (i.e., sell, lend or give away) a particular lawfully made copy of the copyrighted work without permission once it has been obtained. This means that the copyright holder's rights to control the change of ownership of a particular copy ends once ownership of that copy has passed to someone else, as long as the copy itself is not an infringing copy. This doctrine is also referred to as the "right of first sale," "first sale rule," or "exhaustion rule."
I assumed he was referring to Project Ten Dollar and other such things when he said they should make money off used game sales. I could be wrong, though.CM156 said:He was saying that devs should get money from the second hand sale of their games. Not just under multiplayer. That they are somehow entitled to break this rule. That is what I was refuting.Kopikatsu said:CM156 said:You're sentence implies that people are communism. That's funny.Mikeyfell said:I know where the lion's share of the money goes, a little money to the devs is better than nothing.CM156 said:You do realize that the lion's share of this goes to the publisher, right? Not the developer.Mikeyfell said:Developers making money off used sales of their games is a GOOD THING!
And why should they make extra money off of something they already sold? First Sale Doctrine and all that.
And they should make money off used sales to stay in business.
You know for every person who says that publishers playing favorite to the customers who they actually make money off of is "Anti-consumer"
I can say that everyone who bitches and bitches about producers who want to make money is Communism*Implied scary voice
They're just doing this to encourage new game sales, they could have just as easily kept the content under their hat for a month or 2 and charged everybody full price for it, but they didn't. They gave it away for free out of the goodness of their black moneygrubbing hearts to anyone who actually payed for the fucking game. So stop whining and buy a new copy of Saint's Row 3.
Look at the First Sale Doctrine. Then come back to me.
...
Go ahead. I'll wait.So...I don't see the problem. You can sell the disk and the content on said disk without permission from the publisher (Falls under First Sale Doctrine). However, multiplayer is a additional SERVICE which doesn't deal with who owns the physical disk, but who is using their servers to play. Which is a completely separate issue from what the First Sale Doctrine is about.The doctrine allows the purchaser to transfer (i.e., sell, lend or give away) a particular lawfully made copy of the copyrighted work without permission once it has been obtained. This means that the copyright holder's rights to control the change of ownership of a particular copy ends once ownership of that copy has passed to someone else, as long as the copy itself is not an infringing copy. This doctrine is also referred to as the "right of first sale," "first sale rule," or "exhaustion rule."
Yeah once you buy it it's yours, once someone buys it from you it's used and can be subject to all sorts of problems. Like a used car with faulty brakes that you have to pay for. Only difference is that there isn't much opportunity for wear and tear on a disc, so a used copy is essentially in the same perfect condition it was when new, aka no incentive to buy new. And your Battlefield issue isn't much better. It's the same as obtaining a license for Photoshop (laughable, I know, who bought their PS license?. Stop bitching about it, it make perfect common and business sense. And maybe the millions aren't going to CEO's but to the employees. If a game loses money, the company loses money, meaning the people working for the company lose money because there's less profits to go around. I'm curious to see this hypothetical game studio composed of solely millionaire CEO's...Black_Phoenix said:I'm gonna buy it new anyway, but online passes are disgusting. Once I buy your game for the first time, that should be the only time I spend money on it (other than DLC). It's because of online passes that I most likely will never buy Battlefield 3. My friend brought it over and I tried to play the multiplayer on my gamertag and I needed a pass to do so. It isn't their product anymore, that copy belongs to my friend and he can do with it what he wishes. I am aware that I could simply have played using his gamertag, but at that point I just didn't give a shit. If they're gonna be greedy fucks about it, I don't want anything to do with their game. If the company isn't making enough money, which they almost certainly would granted they don't make a shitty game, then they should just shut down the company. I don't give a fuck if the CEO isn't making enough millions, once I buy it, it's mine.
It's possible. However, it seemed to me as though he was saying that they deserve money from second hand sales, which legally isn't the case. As in, they need to get a cut when the game sells used from GameStop or the like. I know that legally, they can do online passes. I just do not approve. It doesn't help win over consumer goodwill, at least not to me.Kopikatsu said:I assumed he was referring to Project Ten Dollar and other such things when he said they should make money off used game sales. I could be wrong, though.CM156 said:He was saying that devs should get money from the second hand sale of their games. Not just under multiplayer. That they are somehow entitled to break this rule. That is what I was refuting.Kopikatsu said:CM156 said:You're sentence implies that people are communism. That's funny.Mikeyfell said:I know where the lion's share of the money goes, a little money to the devs is better than nothing.CM156 said:You do realize that the lion's share of this goes to the publisher, right? Not the developer.Mikeyfell said:Developers making money off used sales of their games is a GOOD THING!
And why should they make extra money off of something they already sold? First Sale Doctrine and all that.
And they should make money off used sales to stay in business.
You know for every person who says that publishers playing favorite to the customers who they actually make money off of is "Anti-consumer"
I can say that everyone who bitches and bitches about producers who want to make money is Communism*Implied scary voice
They're just doing this to encourage new game sales, they could have just as easily kept the content under their hat for a month or 2 and charged everybody full price for it, but they didn't. They gave it away for free out of the goodness of their black moneygrubbing hearts to anyone who actually payed for the fucking game. So stop whining and buy a new copy of Saint's Row 3.
Look at the First Sale Doctrine. Then come back to me.
...
Go ahead. I'll wait.So...I don't see the problem. You can sell the disk and the content on said disk without permission from the publisher (Falls under First Sale Doctrine). However, multiplayer is a additional SERVICE which doesn't deal with who owns the physical disk, but who is using their servers to play. Which is a completely separate issue from what the First Sale Doctrine is about.The doctrine allows the purchaser to transfer (i.e., sell, lend or give away) a particular lawfully made copy of the copyrighted work without permission once it has been obtained. This means that the copyright holder's rights to control the change of ownership of a particular copy ends once ownership of that copy has passed to someone else, as long as the copy itself is not an infringing copy. This doctrine is also referred to as the "right of first sale," "first sale rule," or "exhaustion rule."