Say something bad about a game you like

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RicardoTheOctopus

New member
Oct 14, 2009
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God Hand - Is insanely difficult if not on Easy (which isn't that bad), and it is very hard to come up with an effective strategy for some of the bosses.
 

Pimppeter2

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Dec 31, 2008
16,479
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Morrowind - Combat sucks, what would I do without mods!

Oblivion - I guess the voice acting was bad, then again it was better than just reading like in Morrowind.
 

Drakmorg

Local Cat
Aug 15, 2008
18,504
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Diablo 2: incredibly jarring change in difficulty between bosses and normal enemies

Borderlands: 16,000,000 guns and I end up using one good one for 10 levels?
 

Spitfire175

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Jul 1, 2009
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Sexy Street said:
Lol unless you SUPER RUSHED the entire game and did no side-quests then yes it is short. Either that or you are a game genius and can even make the random loot re-spawn comp. break and give you AWESOME stuff.
You don't know how to read between the lines, do you?
I completed every quest I came across, got 99% of the achievements and played the game with all the characters. What I meant to say, was that the actual main quest was very short and that I would have wanted more of it. Otherwise the game is damn near perfect.
 

BenzSmoke

New member
Nov 1, 2009
760
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Fallout 3 crashes every few hours of play. All the followers suffer "Leroy Jenkins syndrome."

Mercs 2 damages you when falling 10 ft but you can leap out of a burning helicopter and take no damage.

RE 5 has some of the least scary monsters I've ever shot in the face.

Oblivion was big, but every area felt the same.
 

Vault boy Eddie

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Feb 18, 2009
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JaymesFogarty said:
I would have to agree there, but in general for me, games would be better if the protagonist had some personality, or even just something to relate to. Take Uncharted 2 for example. Nathan Drake has loads of personality, and I still feel like him when I'm climbing or taking down bad guys.
It think Valve chose to make Gordon Freeman a mute to save the hassle of having to hire a voice actor. (Seriously, can you imagine anyone voicing him?)
Yes. House.
 

JaymesFogarty

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Aug 19, 2009
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Vault boy Eddie said:
JaymesFogarty said:
I would have to agree there, but in general for me, games would be better if the protagonist had some personality, or even just something to relate to. Take Uncharted 2 for example. Nathan Drake has loads of personality, and I still feel like him when I'm climbing or taking down bad guys.
It think Valve chose to make Gordon Freeman a mute to save the hassle of having to hire a voice actor. (Seriously, can you imagine anyone voicing him?)
Yes. House.
Ha, I'd love to see if that worked!
 

Eldarion

New member
Sep 30, 2009
1,887
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Vault boy Eddie said:
JaymesFogarty said:
I would have to agree there, but in general for me, games would be better if the protagonist had some personality, or even just something to relate to. Take Uncharted 2 for example. Nathan Drake has loads of personality, and I still feel like him when I'm climbing or taking down bad guys.
It think Valve chose to make Gordon Freeman a mute to save the hassle of having to hire a voice actor. (Seriously, can you imagine anyone voicing him?)
Yes. House.
If house voiced Gordon Freeman, that would be the best game ever.
 

Jezzascmezza

New member
Aug 18, 2009
2,500
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Oblivion-Vampire quest- Most frustrating 5 hours of gaming ever.
Yes, that's right, it took me five hours to do it.
 

Katana314

New member
Oct 4, 2007
2,299
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Team Fortress 2:
Every single server I go into has extended maximum players, meaning some classes can't function (Scout, Spy) people are more prone to death from spam attacks, and you can't see everyone in the player list.
 

SteakHeart

New member
Jul 20, 2009
15,098
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Mirror's Edge: Mind-bendingly difficult at times.
[PROTOTYPE]: Alex Mercer had as much character as a pencil.
Call of Duty 4: See mirror's Edge.
All of my games on Steam: They won't run.
 

Ziltoid

New member
Sep 29, 2009
448
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Bioshock can really drag sometimes, In Condemned 2 you get a ridiculous ability where you can scream and make people's heads explode, A couple of the boss fights in Demon's Souls are somewhat underwhelming, No More Heroes doesn't have enough cutscenes.
 

darkfire613

New member
Jun 26, 2009
636
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Assassin's Creed-repetetive, but fun in short bursts.
Fallout 3-awkward animations
Uncharted 2-nothing new, just incredibly polished
Borderlands-AI is dodgy.
 

LeonLethality

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Mar 10, 2009
5,810
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bcponpcp27 said:
Paper Mario The Thousand Year Door


Being on the gamecube was a major flaw. Yes I know it had to be on a nintendo console, but could it have been a better one?
actually despite what people think the gamecube was more powerful than the ps2 it was the disc size that made its games have limitations... but no paper mario thousand year door just wasnt as good as paper mario 64, thats my complaint
 

SithLibrarian

New member
Mar 20, 2009
201
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Uncharted 1 - enemies take 5 million bullets to kill
Uncharted 2 - the game's stealth sequence got annoying
Borderlands - the grind, "bazillion" guns = guns look the same but have different stats
Psychonauts - the difficulty spike during the Meat Circus. Seriously, WTH.
Fallout 3 - the bugs. My god, the bugs!
Call of Duty: Modern Warfare - SP campaign too short
IL-2 Sturmovik: Birds of Prey - Secondary objectives are lame. I should be able to do more than just land at an airfield
Halo 3 - People who feel compelled to act immature won't shut up.
God of War - the Hades level was ridiculous (I shudder to experience it again when I pick up the remastered version)
Every Mario game ever made - those frakking Ice Worlds.
Final Fantasy X - the Laugh