that kids drawing that you find in the one room though where the dad looks like a demon always cracks me up though.
thats pretty stupid of her, if shes trying to give viewers the sense of whats going on. She must have at least picked it up tho, because you need it to complete the mission. Did she at least check out the kids drawing in the bedroom on the second floor? I didn't watch the full video, as i've played the level like 4 timesInquisitor94 said:I did watch the whole thing. The person playing the lady in the game never read the diary.
I see, thats no fun. If you are playing the level for the first time, it usually takes quite a long time getting out, since you have to constantly walk around searching for clues and what not. It gets really intense, and when you finally get out its really relieving to see the sky, haha. Still, i'm glad somebody made a youtube video of it, as that is my favorite scary level in any game.Inquisitor94 said:She did pick it up, but the video felt more like one of those speed runs than a tour of a level.
I bet it does. For me it takes usually an hour to make my way through a level/quest/mission in a game, and that is after multiple (failed) attempts to beat it leaving me with some knowledge of it. And to do this while filled with fear.. well, that would be tough.Syrio Forel said:I see, thats no fun. If you are playing the level for the first time, it usually takes quite a long time getting out, since you have to constantly walk around searching for clues and what not. It gets really intense, and when you finally get out its really relieving to see the sky, haha. Still, i'm glad somebody made a youtube video of it, as that is my favorite scary level in any game.Inquisitor94 said:She did pick it up, but the video felt more like one of those speed runs than a tour of a level.
The ghost throwing painting/lamps/ect. at you constantly wants to make you rush through it as well, and you have this frantic "I NEED TO ESCAPE" feeling the whole time. At least I did.Inquisitor94 said:I bet it does. For me it takes usually an hour to make my way through a level/quest/mission in a game, and that is after multiple (failed) attempts to beat it leaving me with some knowledge of it. And to do this while filled with fear.. well, that would be tough.
I remember the cargo bays, and all those sliding doors that opened when you moved up to them. If I listened hard enough, it always seemed like something else was moving through those doors in the distance, and I could never tell if it was closing or not. And at one point, I pressed a button, and got "This lift is jammed." Pressed it again and got "This lift is jammed. A maintenance bot has been dispatched." when I knew the bots had been subverted to try and kill me on sight, and I only had three armour-piercing rounds left.Lightbulb said:System Shock 2 is a million times creepier/scarier than FEAR. FEAR is just a shooter, you are practically a god in that game anyway. I will admit it made me jump, but making me jump is not scary.
Scary is spending 2 minutes hiding in a room with a shotgun pointed at the door unable to go on 'in case they are out here...".
Scary is a zombie lurching towards you begging you to kill it, and saying hes sorry.
Scary is a monkey. If you never played the game that will make no sense but believe me the shriek of a monkey in the dark is scary...
Well it depends on what you're looking for in a scary game, scary comes in lots of flavors. You've got the tried and true method of things jumping out of nowhere when you least expect it, (Doom 3, Resident Evil 2) and you have games that specialize more in a "Setting-the-scene" kind of scary, which revolve around an atmosphere of fear, isolation, and insecurity (F.E.A.R., Silent Hill 2,). You've also got games that try to use a more subtle form of causing discomfort, usually with setting, or with the behavior of their enemies even. (Portal, Half-Life 2, Bioshock)Inquisitor94 said:Hello. I have recently taken an interest into games, which seems to have coincided with my "I Want to Be Scared" phase of teenagerhood. So, my question to you is, what is the scaries game you have ever played? And why was it so scary?
On #1:blizzardwolf said:Well it depends on what you're looking for in a scary game, scary comes in lots of flavors. You've got the tried and true method of things jumping out of nowhere when you least expect it, (Doom 3, Resident Evil 2) and you have games that specialize more in a "Setting-the-scene" kind of scary, which revolve around an atmosphere of fear, isolation, and insecurity (F.E.A.R., Silent Hill 2,). You've also got games that try to use a more subtle form of causing discomfort, usually with setting, or with the behavior of their enemies even. (Portal, Half-Life 2, Bioshock)Inquisitor94 said:Hello. I have recently taken an interest into games, which seems to have coincided with my "I Want to Be Scared" phase of teenagerhood. So, my question to you is, what is the scaries game you have ever played? And why was it so scary?
In any case, some games are gonna be scarier to you than others based around your personality and preferences. Mind-fuck games might not do it for you, but constantly worrying about the next time you're gonna get jumped might. You just gotta try a little of each flavor until you decide what fits. That said, I'll offer some advice and then get to some game recommendations.
1. Your personal setting is as important as the games's.
You can't play a horror game at 2:00 in the afternoon with the windows open, birds singing, music in the background, and then complain when the scary moments aren't that scary. If you opt to do this just because you want to play the game, then fine, there's nothing wrong with that, but accept that you will be cheating yourself out of pretty much the reason you bought the game. If you're just looking for a good story line, or a fun game experience, there's a lot of other, better options gamers can help you find. The best setting you can have for a game like this is in the dark, preferably at night, all by yourself, and with no music except that of the game playing. Turn the volume up, and tell the licker I said hello. After you shit your pants.
2. You need to assess what's gonna scare you, and what's just gonna frustrate gameplay.
As you can tell, most of us are veteran gamers here, and so when we speak fondly of older games like Resident Evil 2, Silent Hill 2, System Shock, etc., we're mostly speaking out of a sense of nostalgia. Those games were scary for us, but they haven't exactly kept up with technology. Those games were for the original Playstation, and for old, OLD pc's. They're dated graphically, dated in their control scheme, and dated in their responsiveness. Games like these have pioneered a lot of the techniques still used today, but horror games since then have done them better. With the exception of System Shock, and more notably System Shock 2, don't expect to have constant adrenaline surging through your body with these.
The two System Shocks though are... different. They're first person shooters, and let me just say that their potency hasn't decreased with time. They've become a cult phenomenon, so if you're lucky enough not to have had anything spoiled about them, I recommend you pick up at least System Shock 2. It's an experience every gamer should have, like playing with Mario at some point.
3. Some of these games can be very intense.
Particularly the scene setting ones. Just remember, you don't have to play the whole thing through in one go. If you need to take a break to get your heart back under control, and your head straight again, then do it. It's not a sign of weakness, (you've heard other gamers in here say they've had to it) it's a sign that the developers did their job right.
Lastly, some recommendations:
F.E.A.R.: First Encounter Assault Recon (PC)
Resident Evil (GameCube)
Resident Evil 2 (Playstation)
Condemned (Playstation 2, or PC)
Silent Hill's 2 & 3 (Playstation 2)
Half-Life (PC)
That should be something to get you started. Except for Condemned, the Playstation and PS2 games are all Greatest Hits, they'll be cheap to pick up. Same for Half-Life. F.E.A.R. is still going for about $20-$30 U.S., so you may wanna wait on that one. If you HAVE a Gamecube, the Resident Evil for that should be pretty cheap as well. Give 'em a whirl, and welcome to the gaming world.