god DAMNIT, symbolism!! can't we have our zeldas at least a LITTLE SANE!?hittite said:
I have no idea what they were thinking in this scene.
The really creepy stuff starts happening around :50. Enjoy.
2:30 is just trippy.
god DAMNIT, symbolism!! can't we have our zeldas at least a LITTLE SANE!?hittite said:
I have no idea what they were thinking in this scene.
The really creepy stuff starts happening around :50. Enjoy.
2:30 is just trippy.
That cutscene was amazing, and indeed creepy as hell. It makes perfect sense though, all the corruption symbolism.hittite said:
I have no idea what they were thinking in this scene.
The really creepy stuff starts happening around :50. Enjoy.
2:30 is just trippy.
I tried doing that level while I was home alone and in the dark. I only managed by continuously talking to myself that it's 'just a stupid game' and stuff like that. But I did it! I'm so awesome.Albert_Wesker657 said:Ocean House from Vampire the Masquerade, scared the shit out of me, for the first few goes I needed my brother to do it for me. But I'm pleaed to say I did it all by myself a few days ago ^^ and went on to finish the game.
I went into the Dunwich Building without the ghoul mask butvery well armed (that special shotgun vs ghouls = shotfun!) and it still scared the living daylights out of me.Chamale said:I say The Dunwich Building was worse. It's full of feral ghouls (zombies). I was lightly armed, cavorting through with a mask that caused ghouls to see me as a fellow ghoul. I stumbled into a radioactive patch.THEfog101 said:Vault 106 - Fallout 3, Mind Fuck to the max considering the games Shoot'em up nature.
It turns out that putting on the radiation suit removes the ghoul mask. About 10 ghouls simultaneously turned towards me, hissed, and attacked. I barely survived with liberal applications of Stimpacks to myself and .44 calibre to the ghouls.
Exactly what I was gonna say,The Madman said:Every Thief game always had one if not more horror levels, though it was never really a horror series. Most recently there's The Shalebridge Cradle from Thief: Deadly Shadows a few years back, which was probably one of the best horror levels I've ever played in a game. Brilliant.
Just listening to the 'soundtrack' gives me the creeps.
whats wrong with that :O?hittite said:
I have no idea what they were thinking in this scene.
The really creepy stuff starts happening around :50. Enjoy.
2:30 is just trippy.
As soon as she said that I was all like "And of course I'm going to have to brave that area single-handedly, ah well."mParadox said:We don't go to Ravenholm. For a reason.
THISThe Madman said:Every Thief game always had one if not more horror levels, though it was never really a horror series. Most recently there's The Shalebridge Cradle from Thief: Deadly Shadows a few years back, which was probably one of the best horror levels I've ever played in a game. Brilliant.
Just listening to the 'soundtrack' gives me the creeps.
meh, personal opinion. I'm a bit the same with you that I don't find zombies scary, but I get scared the shit out of by ghosts (Amnesia: the dark descent scares the shit out of me...). I know quite a few people who were scared out of there pants from Ravenholm.Zhukov said:I am mystified by all the people saying Ravenholm was scary.
Don't get me wrong, it was good. But scary? Come on.