Scariest Moment In A Game

Recommended Videos

VMerken

New member
Sep 12, 2007
130
0
0
Over the years, I've played a myriad of (survival) horror games, so brace yourself if you read this post :). Scenes and games of note, in no particular order:

(0) Alone in the Dark 1: I will never forget the room with the transparent figure sitting in the chair, its burning eyes following your every move, only to stand up and transform into an extremely deadly "vectorball vortex" as soon as you dare to pick up a certain item. That scene really scared me, especially since my young mind was trying to figure out why this happened. Was the being a guardian of the item, or simply emotionally attached to it? How did the being come into existence? To this day, I still don't know the answer, but I did realise that in order to really scare someone and make it last, you have to "suggest" just the right amount of horror to the viewer so that the mind fills in the blanks in its own personal way, which may amplify the scare more than if it were displayed in full detail (and thus is fully defined).

(1) Silent Hill 1: Lovecraftian Horror in full 3D, an all new in console land. The intro scene gripped me like nothing before, and then there are all the brilliant moments after it: the radio, the telephone, the locker, Sheryl's appearances, the dawning realisation that Lisa is... Disturbing stuff. I did not sleep well at all while playing this game.

(2) Silent Hill 2: Also pretty disturbing - the premise (hey there, I'm a letter from your deceased wife!), Pyramid Head, the oddity of the puzzles, the prison, the hotel, the protagonist's realisation of what he had done, "saying goodbye" (by killing them or actually saying goodbye) to the other characters in the game... are emotionally very intense. I strongly recommend reading the plot analysis at gamefaqs.com to fully understand the madness behind this game.

My landmark experience, though, is none of the above - it is the elevator sequence, and the scare was fully due to my own imagination. Upon entering the service elevator, you will notice that you can't use it. Why? Because the maximum weight limit of 300 pounds (or something like that) has been breached. Now, our hero certainly doesn't weigh 300 pounds, so for 10 minutes I'm scared to death - what is causing the extra weight? Is there... something else, something invisible standing next to you, waiting for the kill? Of course, it was none of this and I eventually discovered the truth behind the situation, but for those ten minutes the game scared me with something not implemented in the game at all. Now that's brilliance - again, personal imagination amplifies something which isn't there, but only mildly "suggested".

(3) Silent Hill 3: The Haunted House, the Mirror Room. The final area with the confessional stand, before and after the "confession": brr.

(4) Silent Hill 4: Back when I played this game, I just moved into my first apartment, alone in a big, new city. Needless to say, the scenes in The Room itself scared me because the in-game situation was so similar. Some of the scares in The Room (in the hospital, or once you stop regenerating health) are pretty memorable: the shoes, the fridge, the boy in the closet, the faces on the wall and oh, did I mention the knock on the door, Falling Head, Pointing Man or the purple stuffed bunny? Pity that the rest of the game - except those insane hospital rooms - wasn't as intense.

(5) Resident Evil Remake and Resident Evil 4: the Resident Evils never really scared me, except for the Remake, which - thanks to the realistic graphics - really makes you feel like you're in a very dangerous place. Oh, and take this advice from a Resident Evil pro: don't kill Zombies in the Remake unless you can somehow burn them to a crisp. Resident Evil 4 had a few scenes where I was absolutely on my toes during the first playthrough: the garden maze, the sewer system, the Regeneradores, and Oven Man.

(6) Project Zero (aka Fatal Frame) 3: this game forces you to get up close and personal with wandering ghosts, which makes the experience extremely intense. I prefer part 3 because it has "The Room"-ish apartment elements in it with related scares, and also houses a key first playthrough scare for me: the Corridor with Flickering Lights. When you enter that scary room late in the game (nothing as unnerving as a room in a haunted mansion where the lights go on and off without pause), you might encounter a foe who *really* enjoys wrapping her "hands" around your face from behind to blind and kill you. First time I saw that happen, I immediatly paused the game to get out of the room to calm my nerves. Then I returned, and almost had a heart attack - did you know that Project Zero 3 has a screen saver? I didn't, until that moment :).

Parts 1 and 2 are great, too, but 3 takes the cake in my book.

(7) Vampire: The Masquerade - Blood Lines. Play as a Malkavian, and you might encounter some weird things in your apartment at times (at first, I thought they were coding bugs, but things become increasingly disturbing over time). Play as any vampire type, and enjoy the haunted hotel. It's awesomely scary - and over too soon for my tastes. Still, very highly recommended.

(8) A classic for me: the second part of Platoon on the Commodore 64. This part takes place in an underground tunnel network. Very claustrophobic, and unexpected surprise attacks from Vietcong assassins keep you on edge. The music really works well to make the experience extremely creepy. Give that part a whirl if you have a working c64 emulator and manage to find the game.

(9) Alone in the Dark: The New Nightmare. For me, the creepiness really began after acquiring a red filter for your flashlight, which allows you to detect hidden markings. Let's just say that will detect more than you bargained for. Before that, Aline's "dream scenes" with Decerto were pretty creepy, too.

(10) Eternal Darkness: Sanity's Requiem. The sanity effects, all of them. At first, they hardly ever appear because the enemies aren't a challenge initially but once they do and the sanity effects really begin to play, get ready for some very, very disturbing stuff.

(11) Exmortis, Exmortis 2 and Goliath the Soothsayer: this trio of free Flash games made by Ben Leffler is pretty damn scary altogether thanks to nice atmospheric graphics and high impact sounds. Give them a shot if you have the time ( Exmortis 1 and 2 can be found at newgrounds.com, Goliath the Soothsayer is here: http://www.freegamesnews.com/en/games/2008/GoliaththeSoothsayer.html ). The games are short, but I promise you that they have a good chance of entertaining you/totally creeping you out.

(12) Snatcher: I don't know about you, but I was on the edge of my seat the first time I played this game. Huh, why am I supposed to raise the volume? Oh no, what's that noise? Could he be a Snatcher? Or she? Maybe the character I am playing is actually a Snatcher? Why did he just sneeze? Feeling mighty uncomfortable here...

That about wraps it up for my personal video game horror shocks. There are more, but this post has gone on for long enough. If you made it this far, thanks for reading :)
 

tgr

New member
Feb 3, 2008
39
0
0
When you play it with a headset on, then they can hear you as well. It's more fun that way, though, because then you hear Brian Cox as the director saying even more demented shit. Sometimes, he'll go into little rants, and other times, he'll threaten to reveal your position and does so by shouting loudly enough that the hunters pick up on the noise.[/quote]

Heh, cool. I did not know about the extra stuff. I've heard about the headset can be used, but I do not have one. And the game was quite hard enough for me without the director messing things up even more :)
 

tgr

New member
Feb 3, 2008
39
0
0
Oops, sorry. Have to practice this /quote and stuff. You don't need those when lurking around...
 

dasistverboten

New member
Jan 25, 2008
3
0
0
Contrary to most people on this thread I didn't think Condemned was all that scary... just generally kind of dark and motion-blurry... that game did, however, make me sick :) Literally... something about the lighting/cameras and my mom's tv.

Scariest moment for me was probably in the original Silent Hill... pretty much all of that game but most notably the little black ghost children in the school... for some reason those creeped me the hell out.
 

PurpleRain

New member
Dec 2, 2007
5,001
0
0
dasistverboten said:
Contrary to most people on this thread I didn't think Condemned was all that scary... just generally kind of dark and motion-blurry... that game did, however, make me sick :) Literally... something about the lighting/cameras and my mom's tv.
The first half of the game was all jump out and crap yourself moments which aren't all too scary and predictable. But you must admit, the school and the shop level where on your seat fear.
 

FranzSigmar

New member
Feb 4, 2008
5
0
0
Resident Evil 2 (I think it was 2 ?) on the PS1

When the dogs jumped through the window (early on in the game).

I was playing the game in a cadlelit room with my girlfriend (now wife !). Tose doggies scared the sh#t out of us :)
 

Fvantom

New member
Jan 19, 2008
15
0
0
okay, this one happened to me just today

believe it or not, the scary moment I experienced was in an MMORPG (seriously) Everquest 2, Ive only been playing for about a week, I went to the housing district in my home city and visited a random player owned house, it had 5 rooms, at this point I was completely unaware of a certain holiday house item that causes a zombie to jump on your screen internet flash prank style, so close to your camera youd think it was trying to climb out of your computer, and it waited until I was in the basement to make me jump out of my chair, after popping sprint and hauling my ass out of there, I asked over chat wtf just happened and found out and started laughing my head off, I later went back into the house with fraps activated as I wanted to post it on youtube, and the damn thing wouldnt show up, either the owner took it out or the little guy is a little camera-shy

now just for kicks, read aloud this story about the metal little zombie Zero-Punctuation style
 

Asymptote Angel

New member
Feb 6, 2008
594
0
0
I don't have a huge amount of experience with horror-type games (although I do like the Silent Hill games), so my namby-pamby non-scary games haven't scared me in a while.

When I was younger, I got scared the first time I went into the ReDead-infested marketplace in Zelda: OoT, and I still jump whenever a Metroid latches onto me in any Metroid game.
 

Captain Planet

New member
Dec 8, 2007
20
0
0
KurtNiisan said:
I got a sharp fright in Bioshock, where you're going through the "Sander Cohen" story arc and there're those supposed-plaster statues but then they move and you realise that you've now got four Spider-Splicers on your tail. That whole story piece was just creepy, and bloody fantastic.
That whole level scared the hell out of me, because i knew they would all come to life at some point (if you shoot the still statues they bleed), but I didn't know when it would happen. Then I finally reached the weapon upgrade station, only to turn around and have a moving mannequin splicer staring at me.

Bloody fantastic indeed.
 

Deadwings

New member
Feb 8, 2008
15
0
0
The ocean hotel in Vampire the Masquerade: Bloodlines and the zombie hound hallway in the REmake are the only times I've been scared enough to walk away from the game until it was brighter outside.
 

PurpleRain

New member
Dec 2, 2007
5,001
0
0
Setting bee's on people in Bioshock only to realise that one of them was actually a Bigdaddy. Very not a good place to be.
 

StevieC

New member
Jan 9, 2008
47
0
0
ANY of Achenar's rooms in the first MYST games. The music, the atmosphere make you want to scream, "Get me OUT of here NOW!"

In addition, the lava chamber on Voltaic from Myst 3, *shudders* that was one room that I just wanted to finish and get OUT of as fast as I could.

Speaking of Myst 3, Saveedro's ultimatums are also VERY unnerving, because you know quite well he's NOT exaggerating about what he's willing to do. Particularly chilling was his line: "IF you DO find a way out of here, I suggest you think VERY carefully about using it. Because the one thing I know about Linking Books: The doors they open...don't close behind you." The way he wiggles the hammer he carries when he says that line, his intent becomes all TOO clear.

And I'll agree, the drowning music from any of the games in the Sonic the Hedgehog series (they're all the same tune) are a surefire way to make me panic.
 

brabz

New member
Jan 3, 2008
358
0
0
When I was 13, and had first bought Resident Evil 2 for PS1, playing through the first part of the Police Station at 1:00am at night when the arms burst through the boarded windows. Only time I can say I legitimately jumped out of my seat and yelled during a gaming experience.
 

Minhef

New member
Jan 22, 2008
20
0
0
For some reason the first time you meet the mannequins in DMC1 scared the shite out of me.
 

CosmicGrenade

New member
Feb 11, 2008
236
0
0
First Silent Hill.... The Babies in the school... playing that late at night and 15 yrs old... scared the crap outta me i almost didn't play it again.
 

Burld

New member
Feb 9, 2008
81
0
0
Because the scariest moments (Thief 3 was my favourite) have already been mentioned I suppose I should point out something not mentioned before. In Deus Ex whenever Icarus speaks to you in Paris (especially in the DuClare's mansion) it is very unsettling; and the script is nicely written.
'Observe your motivations for breaking the arbitrary laws of the current government. Do not miss your chance to be one of us and create the new world order.'
 

Daz

New member
Dec 17, 2007
8
0
0
Maybe it was because i was young but in Timesplitters Future Perfect on the zombie mansion level i was freaked out when you were walking in a long hallway on your own going into different rooms, i stumbled into a children's room and there was a toy horse rocking with that eerie music and then i looked at a childrens chalk board and it said in really scratched and desperate writing... Help us and several other smaller texts like the dead are hungry
 

Social Pariah

New member
Nov 23, 2007
230
0
0
Resident Evil 4 when a Los Plagas (Zombie) chappy bursts out of a cooker on fire and strangled me to death... quite a shock, along with most moments involving the regenerators. For instance, when you stand smugly over one you've shot the legs off of, chuckling away, only to have it twitch and leap up off the floor on to your neck and kill you.

FEAR also had me on the edge of my seat, not through actual scary moments (though some of those were quite good as well) but merely through the excellently atmospheric music playing, which made me feel so tense and ill at ease that, after a certain amount of time of exposure to it, I couldn't actually continue to play on until I'd had a nice long break because I was just too jittery to aim properly and think straight.

Those are the ones that first come to mind at least.
 

Strafe Mcgee

New member
Jan 25, 2008
1,052
0
0
Aliens Versus Predator. Keep in mind I was playing this before you could save during a mission. Anyway, I'd been painstakingly making my way through the pitch black corridors of an alien infested base for about 45 minutes. All it would take is one alien to take me down, so I was on edge as it was. I walk into this big central chamber which actually has some lights. Then I get to the middle of the chamber and I suddenly see 5 eggs, sitting on the floor. Then the lights go out. I hear the eggs opening and facehuggers skitter their way across the floor in the pitch black. I throw a flare and manage to kill four of them and then the last one just stops and stands in front of me. My hand shakes so much I can't hit the thing and then it pounces onto my face, killing me instantly. I've never screamed so much in my life!

Games are easily the scariest forms of media. Apart from AvP (which I've never played since the incident) the scariest games I've played are:

System Shock 2 (The spiders were EVIL)
FEAR
Project Zero 2 (There was one moment in this where I walked into a wee cabinet and the sensor was telling me there was a ghost somewhere. So i stare out the window for a minute and a ghosts jumps up at my face screaming. Scared me sh'tless!)
Resident Evil Series
Ninja Gaiden (It's terrifying when you've beaten a boss and then another one appears when you have only a sliver of health left)

Oh yeah, and when I was really young I was terrified of the third boss in Sonic one. No idea why :)
 

Crayton

New member
Feb 12, 2008
3
0
0
Okay, in F.E.A.R. there's a part where you drop into an air duct or something and then some crazy creature rushes you on all fours. Now that inspired me to do essentially the same thing in real life. I was counselling at a camp and we had a counsellor hunt one night. I'm dressed head to toe in black with a white skull painted on my face. I hid in a culvert that went under one of the roads and just growled at people as they walked by. Finally someone would work up the courage to come in a get me and I'd dash towards them at full steam on all fours while growlin. Only one kid didn't immediately turn tail and run. Good times. Good times.