Scariest moments in a non-horror game

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Woodsey

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DanielBrown said:
Ravenholm in Half-Life II comes to mind. It wasn't that scary, but I always dread that part of the game.
Agreed, I think the build up is much worse than the actual place. Climbing that ladder into it is... not fun.

Those poisonous headcrabs make me jump like a complete pussy though.
 

Anjel

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Faeries in Rift... killer faeries in Rift... killer faeries in Rift that laugh as they're bludgeoning your skull in. That is all.
 

PleaseDele

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Zhukov said:
Bioshock counts as a non-horror game... right?

I wholeheartedly second this. Heard the footsteps, didn't notice it was off at first. Then I did. Heard more footsteps. ITS ON MAH FAAAAAAACE. Yes... terrified.
 

Fayathon

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Lono Shrugged said:
Shalebridge Cradle
Gethsemani said:
This. Shalebridge Cradle might just be the single most scary thing I've ever experienced in any game. But the developers also admited to trying to make it the scariest possible level they could.
I gotta agree here, and now I need to get a copy of Deadly Shadows, is the PC version any good?

Quick edit: Midweek Madness: Deadly Shadows is $5, I'm snagging it regardless of what I hear past this point.
 

Cogwheel

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Shalebridge Cradle, without a doubt. Though I admit, some of the other parts of Deadly Shadows can be rather unsettling too. Zombies and whatnot, first time around. I think it's mostly thanks to not being a fighting machine in Thief, or anything close to one.
 

Pinkiequasar

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Uncharted 2, the first time you see a guardian. I completely wasn't expecting it and was focused on climbing a wall when all of a sudden the foreground moves and there's a creature standing there.
 

LavaLampBamboo

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Quite few bits of Alan Wake really got to me...

But seriously, The Dunwich Building in Fallout 3. It's completely optional, and achieves nothing, but will scare the absolute shit out of you. Hearing the guy turn into a ghoul is by far the worst bit... Just try not to think about it.
 

Lono Shrugged

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Fayathon said:
Lono Shrugged said:
Shalebridge Cradle
Gethsemani said:
This. Shalebridge Cradle might just be the single most scary thing I've ever experienced in any game. But the developers also admited to trying to make it the scariest possible level they could.
I gotta agree here, and now I need to get a copy of Deadly Shadows, is the PC version any good?

Yeah it's pretty good alright, It gets a hard time but if you play in first person it is pretty faithful to the original. The graphics stand up pretty well and it really sucks you in. Without giving anything away, there is a level in the mansion of a sea captain that you sneak into. The widow is up on the top floor mourning and it feels like some old 18th century novel, Nothing paticularly scary just a great level of athmosphere.
 

Fenris Frost

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In New Vegas when I came upon the town inundated with gas and overrun with countless ghouls among other horrors. The sky went dark and I'd entered radioactive Silent Hill. I was drunk the first time it happened so suffice to say bricks were expelled.
 

ronald1840

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Pokemon HG

I promised to play through all future pokemon games with no guides/FAQ/Internet/Help and figure out everything on my own until I beat the Champion. I was about in the middle of Victory Road with 3 dead pokemon, 1 asleep, 1 with 2HP and paralyzed, and a fully healed Typhlosion.

2 super potion
1 antidote
3 pokeballs

Every step I took in that cave made me fear of random battles (Noo), trainer fights (Nooooo), and the eventual surprised-the-hell outta me Rival fight (AAAAGHHHH!!). I made it through though :) but that was an experience.
 

Cridhe

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Scariest moment in non horror gaming...

Well when I was more or less younger than I can remember, I played the "pick up the land-line phone and pretend to talk to someone game". That's role playing right? Anyway I would always try and hang up before the "doo doo-DOO" followed by the operator's voice because for some reason that (and Silent Hill 2) is the only thing to have ever really scared the bee-freakin'-jeezus out of me.
 

northeast rower

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Might and Magic VII, pretty much every moment of the game. I say it was scary simply because you were constantly being thrown into situations with hostile parties that could waaaaay kick your butt without thinking twice about it. Pretty much any second you let your guard down you'd get killed by an angry golem or a dragon or some lich overlord you inadvertently offended but OH WAIT looks like you need to convince him to let you into his house for some reason... etc. Basically I was constantly in fear of death.
 

TheKruzdawg

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I was exploring a huge cavern in Oblivion that was filled with vampires and I could hear fighting going on in the distance between bandits and the vampires. All of a sudden a body drops from the sky and lands right in front of my accompanied by a death-yell a la the Wilhelm scream.

Wasn't expecting it and it scared the crap out of me.
 

infohippie

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Thief 3, the Shalebridge Cradle. That was one damn creepy mission. An old abandoned asylum/orphanage that has developed it's own sort-of mind. And it remembers you... and doesn't want to let you leave.
 

TheKruzdawg

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Woodsey said:
DanielBrown said:
Ravenholm in Half-Life II comes to mind. It wasn't that scary, but I always dread that part of the game.
Agreed, I think the build up is much worse than the actual place. Climbing that ladder into it is... not fun.

Those poisonous headcrabs make me jump like a complete pussy though.

I hated that place. I was afraid to move. The worst was when I ran out of ammo and I couldn't find the way out of a certain section and I was just running around as more headcrab zombies kept showing up. If I could have made GF scream in game, he would have sounded like a terrified school-girl.
 

iDoom46

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When the Flood show up in Halo CE. Those buggers scared the crap out of me that first time around. I was so relieved when you go back to fighting The Covenant, you have no idea.

Pretty much all of Bioshock scared me silly. I actually stopped playing fairly early on, due to fear, and it took me nearly six months to get back into it. In hindsight, I probably shouldn't have been playing it at 3 am.

I'm surprised nobody's mentioned The Legend of Zelda: Majora's Mask yet... that game might as well have been called Nightmare Fuel: You're Going to Need to See a Shrink After This.
 

Arif_Sohaib

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Jan 16, 2011
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Ravenholm in Half Life 2(you kill zombies throughout the whole and it is never scarey except here)
The V-induced nightmare in Max Payne.
I can't remember any others.
 

C95J

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Apr 10, 2010
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Well I really hate it when things chase me in games, and I can't look back/escape easily. The most recent example of this is:

When the Earthworms chase you in dark caves it scares the shit out of me...

Note: The above spoiler doesn't really actually spoil anything, it's just in case anyone who hasn't played it and wants to in the future wants to find out everything by themselves. (because I know I did).

Also in Oblivion when Wolves/Trolls/Bears chase you. (not spoilering this because it is an old game).

Also the ending section of Metro 2033 (if you have completed it you know what I am talking about).

Also Deathclaws in Fallout 3, ALL the monsters in Minecraft when I am exploring deep, dark caves and in the L4D games when the Tank chases you.
 

Xeros

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Half-Life - That fish scares the everliving shit out of me.

Syphon Filter - Rhoemer's Stronghold was a really creepy place.
 

Gentleman_Reptile

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Ravenholm from HL2 wins it for me.

When i was about 5 I stayed up late and watched one of the Alien movies. Ever since then I have been terrified of creatures with similar design.

Lanky, faceless, super fast death machines that lurk in the shadows, rarely give away their presence, and then scream bloody murder when they attack.

That part where you walk through the door and see something a few yards away bounding towards you....letting the reality of the attack sink in before the thing shrieks and pounces....that scared the absolute shit out of me.