So... I'm sure just about anyone that's played games has died. A lot.
But, if you're like me, then those deaths probably don't seem like much of a big deal.
Maybe kind of annoying, but it doesn't really result in much of a reaction.
Or maybe, you could call it an annoyance, or irritation, or... depending on the game, and your saving habits it might be a pretty big setback.
However, it probably doesn't feel much like how you would expect actually dying to feel. It certainly doesn't usually feel much like a big deal to me.
But then I played Mirror's edge. And suddenly I was dying, and it actually scared me. Yes, falling off of something, and watching the ground rush towards you in mirror's edge actually scared me.
And I can't think of any other game that's managed that.
So... Have you ever found dying in a game scary? Does death in any game you've ever played provoke any kind of emotional reaction other than frustration?
Any other thoughts on this? Should death in a game feel more like it matters? Or is it not important?
But, if you're like me, then those deaths probably don't seem like much of a big deal.
Maybe kind of annoying, but it doesn't really result in much of a reaction.
Or maybe, you could call it an annoyance, or irritation, or... depending on the game, and your saving habits it might be a pretty big setback.
However, it probably doesn't feel much like how you would expect actually dying to feel. It certainly doesn't usually feel much like a big deal to me.
But then I played Mirror's edge. And suddenly I was dying, and it actually scared me. Yes, falling off of something, and watching the ground rush towards you in mirror's edge actually scared me.
And I can't think of any other game that's managed that.
So... Have you ever found dying in a game scary? Does death in any game you've ever played provoke any kind of emotional reaction other than frustration?
Any other thoughts on this? Should death in a game feel more like it matters? Or is it not important?