TrulyBritish said:
I see what you're getting at, but I'd be interested to know what games you're thinking of that take a jab at religion specifically, especially in its modern day form. I'm not all that hardcore a gamer but to my mind games tend to focus more and jabbing at either religion in it's oldest form, during it's heretic burning slave owning days or at the modern day institutions. In which case I don't see the difference between that and mocking any other institution like the Government, the military or business (especially science).
In fact possibly the worst to my mind would be the Assassins Creed series which out and tells you that religion is wrong (especially in the ending of AC3).
Do let me know what you think though. As an atheist maybe I'm just not paying attention to it all that much.
Alright, I apologize if I'm a bit ranty in my reply but there's certainly more than just two games worth mentioning:
Oh yes, Assasin's Creed is probably one of the worst of the games, which is ironic because before the whole "religion is a lie" thing existed, believe it or not, it was one of the more ideal games for Christians, as it had a familiar setting, limited blood/gore, and wasn't set in the "darest we not touch upon it" modern day setting that some more conservative Christians seem afraid to even touch upon in books or novels.
Bayonetta is another bad one for Christians. It mainly is a mockery of Catholicism but it seems to generalize Catholicism as the only form of Christianity (as do unfortunately many, many other pieces of media that use Christianity as an 'influence), meanwhile people such as myself are -very- Protestant in our beliefs and put no weight in Purgatory or similar concepts that Caqtholics hold very dear. I get that it's supposed to be over the top and silly, and that's fine in my opinion. I don't like how it seems to casually treat Christianity as its plaything with which it can use the title without understanding the subject matter. I actually didn't complete it because it got to the point of "how much more BS am I going to hear/see that's missing the point before I get to the ending?" got a bit too frequent. I loved the combat and I even found some of the characters potentially interesting, but it would have been far more preferable if they'd just gone with the standard dark fantasy set up rather than using the general ideas of Christianity to wipe their crack with and then tossed them out as script notes. It's a sad day when Witchblade (based on my reading of the first volume) and Marvel's Runaways are more on target about even Catholicism than a game that's supposedly setting it's entire universe in a Dante's Inferno inspired tale.
Darksiders also gets a bit of ire but they at least sort of get closer to the main point, although they just make Heaven authoritarian (which is way off the board if you've ever read Mere Christianity) and Hell as chaotic. Essentially this makes God the prim and proper nerd with an attitude problem and Satan the volumptuous and bitchy party girl. Neither of them is actually better or worse, they're just both a bunch of tossers. Also it makes the Archangel Gabriel a murderous sociopath -- not the first thing to do that though, looking at you, 'Constantine'.
DmC is... eh, it's actually not as bad as most, at least the reboot isn't, but they still mess up the concept of Nephillim. They're supposed to be of a fallen angel (as in -- an angel no longer in God's service who's bound to earth. Think somewhere between Darksiders and that Nicholas Cage movie where he's an angel) and a woman. Not of a demon and and angel (who are both technically seraphim, it's just a matter of who they serve), not of a devil and a human, not of God and a human, but of a fallen angel and a human. It's not like they couldn't have worked with that.
El Shaddai -- First, guy from the dev team for this one who at Comic Con who called Christianity a "mythology" on national TV while talking about a game that you should be hoping would appeal to Christians. Yes, you. *Flicks forehead* You don't get to talk anymore. You just insulted one of the most underserved niches who would have eaten a genuine Christianity centric AAA game up like no tomorrow. You might think it's a myth, but that doesn't matter if you want your game to sell! If I had to make a game set in an atheist universe, you wouldn't be hearing me break out in the middle of a gameplay demonstration condemning the protagonist's actions as sinful -- that's not how you do things. And also, since this was made in part by the same guy who helped make Bayonetta -- dude what is your issue with trying to mess with Christian ideas and adding things that really just cross a line? Homo-eroticism was really necessary for your story? Really? It's like as if I were to make a game about Darwin studying animals, but then having him hump a woodpecker as a "funny mini-game" and having him look like a delusional madman who people just were mesmerized by and loved because he was entertaining. I'm not asking any game developer to have to ignore their views but take into consideration what you're saying with your work. I once was writing an episodic fanfic what-if series of Super-Man set during the 1930s, and I weighed my options before I made Green Lantern be the main antagonist due to his earlier incarnations having racist inclinations, and my blog only got at most around a thousand views. Your work gets seen by hundreds of thousands if not millions. If you think life is all just one big joke and you can do what you please and it doesn't matter, fine, but that still means I'm just as free to not like it.
And you know what's ironic? One of the best games I can think of for Christians is one you probably never would have thought of. Dead Space. Seriously. Isaac Clarke is a more Christianly protagonist than most, despite some cases of mental instability, especially if we're talking a Protestant protagonist due to his dealings with the church of Unitology (yes, for some Protestants, that's what Catholicism looks like. The Inquisitions didn't make very warm feelings between the two differing Christian paradigms). It's a series about a man fighting evil while just trying to save those around him, putting himself at risk and only killing other people when he has no choice. He's caring, he's got weaknesses, and it seems almost by sheer will and faith that he survives at times. There are even numerous references throughout the series that suggest sometimes both pro-Protestant and pro-Agnostic tones, especially if you look at the universe in a similar way to Shaw's religious defenses in Prometheus. There are story allegories, enemies representing certain sins potentially, certain tests of strength and will, moral dilemas and consequences... it all works surprisingly well. And I doubt Visceral ever intended it to be. But you know what, in the case of the church of Unitology, they got the cult mentality right. And I hope Rockstar does so too, because if you do it right, you make a great example of what goes wrong with such organizations.
I am not writing this to proclaim Christianity, I just want my religion to not be treated as a joke because some people don't believe it. I get that a majority of the people on this site are atheist, and you know what, I'm okay with that. You believe what you want to believe, but if someone is going to use something I believe in or something they claim is what I believe in in a game, comic, book, or movie -- they better be damn sure they get it right or I will totally call you on it. I would expect no less if atheism was misrepresented and any of you took upset towards it.
I'm really hoping that makes sense, and if not, I apologize, as I am tired at the time of this writing.