Rheinmetall said:
Dys said:
Cyfu said:
really? well that sucks. I really thought valve were the good guys, but as it turns out their just like the rest of them.
I wouldn't go so far as to compare them to, say, ubisoft. They just have an inherently flawed platform, that has core design flaws that could be fixed and have not been. No doubt their success has clouded their vision, but realy valve develop games, not DRM
They do genuinely seem to try to connet with customers (promotions, free games etc), so it isn't that they don't understand their customers, it's more than restrictive DRM is an inherently flawed concept and they haven't yet abandoned it.
Correct me if I'm wrong, Steam-Valve weren't the first ones that introduced the DRM thing to a wide audience? Not saying that they invented it, but they were the first to embrace it. While all honest and customer friendly video games companies should had renounced this monstrosity. Only for doing that I will never approve of Steam. Good Old Games (gog.com) on the other hand are indeed the "good guys" in this business. They sell digitally distributed games at low prices, and then they let you play your game forever with no conditions, or restrictions, and re-download it as many times as you wish from any computer.
As far as I know steam were the first company that forced you to verify the game online before being able to launch or install it. I agree that all other companies should have avoided this model, but hey haven't. The fact is that steam is a flawed service, but there are still others that are worse. Valve at least try to understand the customer, they at least give something as a trade off for abiding their DRM (tf2 is free 2 play, regular sales keep people distracted from the reason they use the platform). They could do it a lot worse, other companies do.
Stagnant said:
If I may offer my opinion on why Steam gets less hate than the DRM of Ubisoft or EA: They aren't fucking evil.
Yeah, Steam is technically DRM. But here's the thing: if you know how to use it, it's not only completely unobtrusive, but also really useful.
This attitude is exactly why steam is allowed to be as bad as it is. You'd have to be somewhere beyond "computer illiterate" to not know how to use steam, however ability to use it properly has no bearing on the inherently flawed way steam:
-installs updates (incrementally installing before they have been downloaded).
-resets update settings after every platform update.
-the regular "game not available" errors that come up (especially if an internet connection cuts out).
-redownloads entire games after they have been installed from a backup
-etc (this is by no means an exhaustive list of the inherent flaws in the steam client).
What's more, they actually fixed the ball-biters involved. Previously, it used to be that you had to log on and make it turn to "offline mode". Nowadays it just straight-up offers the option on startup, probably because they noticed, "hey, this makes it so that sometimes, you can't use your games".
I honestly don't know where you're getting this from, but that's flat out not how it works. Yes, there is an option to start in offline mode if you don't have an internet connection present, but it will not let you use it unless you have logged in to offline mode last session (and allowed the system to shut down-if it crashed you cannot log in). In the sake of making sure this hasn't slipped in in a recent update, I presently tried on an up to date version of steam. It is, in fact, as it as always been.
Yes, from what I've heard, every once in a blue moon, you have to go back online to log in again... But in general, Steam just doesn't break the cardinal rule of DRM: "Let me play my game".
Clearly you've had limited experience with the service when your connection is down or choppy. As soon as you don't have a stable, DSL or better connection, steam goes tits up. There's no ifs, buts or counter arguments, it simply does not work in an unobtrusive way, unless you consider the (bad[footnote]Anyone who has tried impulse or GOG will tell you that their DRM service is superior, but publisher support is far inferior.[/footnote]) alternatives (GFWL and ubisoft are pretty generally hated) are also "unobtrusive" as they, too, can be unobtrusive under the right circumstances (well...not so much GFWL, but the always on internet connection is fine so long as you have an always on internet connection and they aren't doing server maintanence).