shrekfan246 said:
Jordi said:
shrekfan246 said:
I can understand where you're coming from with fighting games and Dead Or Alive, too. Soul Caliber is a horrific offender, why, I just watched a video earlier explaining how impractical the girls' outfits are and how they wouldn't hold up in a real fight. And Dead Or Alive would fall into the category of "exceptions" like Record of Agarest War.
I'm sorry, but women wouldn't "hold up" in a fight anyway. Although I have a black belt in Taekwon-Do, I'm not really that good, but I have trained and sparred with women that were world class and they just don't stand a chance.
Furthermore, while I don't know what outfit you are referring to specifically, I would like to point out that wearing almost nothing in a fighting game is actually pretty viable. In a lot of martial arts people are wearing only shorts (boxing, kickboxing), leotards (wrestling), or light "suits" that provide no protection (Taekwon-Do, karate, kung fu, etc.).
Also, it's not like the men aren't oversexualized and exaggerated. They are often not wearing shirts either, and they are extremely muscular.
Finally, a lot of (fighting) games have a very over-the-top style. It applies to men, women, jumping heights, "fatalities", everything...
This is the one I really want to actually comment on. I really just want to skip over your entire first paragraph, because even setting aside the fact that sure, men typically EDIT: [can be] physically more powerful than women, the way you phrased it is incredibly sexist (hopefully you're not trying to be sexist and just accidentally came across as such; that's what I'll assume, at least). Just because something usually happens doesn't mean there aren't exceptions and, in fact, exceptions are usually what prove something true.
Err, no, exceptions have never proven any rule. That saying is wrong. But that is of course not the point.
As for being sexist: I believe that the truth cannot be sexist (or racist or anything). This often bothers me when discussing things like this and stuff like the IQ of different races, groups, genders, whatever. It is not the fault of the person stating a fact that the world is the way it is. Now, I'm not arrogant enough to say that what I said is actually 100% the truth. I don't have the data for that, so I could be wrong. But what I was stating was not purely based on prejudice or the vague desire for men and women to be equal, but on my actual experience in the dojo and the knowledge that men have several obvious physical advantages compared to women.
But I want to go back to what you said about exceptions. Not every rule or statement has them. There are obviously many exceptions to the statement "women cannot beat the average man". But there are no exceptions to the statement "no woman can beat the world's strongest man". I hope anyone can see that. In fact, I think that there is a large group of men that could all beat the strongest woman, that is much, much larger than the character rosters in video games.
So if you take a group of the world's strongest men (as any video game does), then based on what I think I know about the world, I would strongly suspect that if any woman were to fight one of them, she would sorely lose no matter what she was wearing.
I think that is the thing: every once in a while you will hear a story about a woman who is able to beat some of the men at her own martial arts club. I think that just means that the woman is exceptional, while those men are not. But if you take a group of the world's strongest men, things change.
These are all statements about what is realistic (according to me), though, and realism is generally not the most important thing in games. I absolutely want to see women in them, if only for the variety. I also want the characters to jump high and knock each other back a couple yards with a hard blow. But "it's not realistic that she would be able to beat that man in that outfit" is a statement about realism, and then I think that the outfit is not the main thing making that statement unrealistic.
shrekfan246 said:
The outfits I was referring to are Sophitia and Ivy from Soul Caliber. http://thesocietypages.org/socimages/2011/02/09/testing-gendered-battle-gear/
I won't argue that light suits that don't offer protection are bad for martial arts, but...an outfit that falls apart during a fight? That's pretty bad. ...in fact, depending on your tastes, that could almost be considered porn.
That was a funny video, and although that doesn't really prove anything, I will absolutely give you that those outfits were completely impractical in order to look good/sexy. I don't know if it is at bad as it seems for hand-to-hand combat though if they would just use better quality (especially for the shoes). I think Sophitia's outfit can be "fixed" by wearing a (sports) bra. Obviously the top might still get messed up (very much like the gi/dobok from many martial arts). Ivy's outfit looks very uncomfortable, but I think the main problem is the heels.
Sophitia also reminded me of the fact that story can also play some role here. Her cleavage is too deep and she needs to wear a bra, but other than that I have seen women walk around in similar dresses. If the story says "she was preparing for the tournament and decided that this would be the best outfit to fight in" it's a little odd. But if she was somehow rushed, or the fights are unexpected, it makes a little more sense that she would be wearing that. Again, I have no real excuse for Ivy though (maybe she was in the middle of an S&M session?).
Also, I see this game has weapons. That changes things. First of all because weapons are a great equalizer in terms of who stands a chance against who, and second because protection is much more important. So in fact, those outfits are both pretty dumb in the context of the game.
shrekfan246 said:
As for men being sexualized, there's a difference. Admittedly it can be difficult to spot if you're not looking for it: Female characters are designed with sex appeal in mind - Men are designed with physical fitness in mind. I really hope I don't have to explain the difference here. In fighting games they are usually designed equally horribly, yes, but in most other games it's simply become a trope that the males should be handsome and muscular and the women should be curvy and seductive. Again, exceptions abound all over the place and I'm sure you could throw ten of them at me on the drop of a hat, but my point still stands. Usually male characters are not designed with sexual appeal in mind. And while it does happen less often than it used to, female characters are still frequently designed with sexual appeal in mind.
I think I agree somewhat, but I don't know if the difference between sexiness and fitness is that clearly cut. I agree that women are created mainly with aesthetics in mind, but I'm not sure that the same isn't true for men. The thing is, if they would create those men with the same mindset that they use to create the women. Would they look very different from what we are seeing now?
I strongly suspect that visuals often play the most important role in the design of characters of both genders, but that it is less obvious with men. One reason for that is that the traits that are found attractive in men are actually pretty useful for the types of things that most video game characters have to do. Second is that the designers have a little more freedom when designing attractive males compared to attractive females, since ideas about male attractiveness are much more divergent while everybody pretty much agrees on what makes women attractive[footnote]http://www.eurekalert.org/pub_releases/2009-06/wfu-ra062609.php[/footnote]. This might lead to a situation where the attractiveness of the men doesn't really stand out, because it looks right for the part. Since attractive women basically need to be young, blond and have large breasts[footnote]http://www.psychologytoday.com/articles/200706/ten-politically-incorrect-truths-about-human-nature[/footnote] it may well stand out more because there is less variety, and those traits may not make a lot of sense for the role/character of each woman.
I think that these are interesting alternative explanations, but "sex sells", especially to men[footnote]http://www.psychologytoday.com/articles/200706/ten-politically-incorrect-truths-about-human-nature?page=5[/footnote][footnote]http://www.greatestlook.com/info/beauty-brain.htm[/footnote], is probably the number one driving force, in addition to the mostly male developers creating what they themselves like to see.