If a sequel is released every 12 to 18 months (Assassin's Creed, CoD, Battlefield) then it's going to seem forced.KazeAizen said:In all honesty I haven't played nor do I really have any intention of playing Black Flag. While I'm sure it is a solid game as even I have to admit from a game play standpoint all of the CoD games really do have solid mechanics that work. I can't deny that even if its the same game being pumped out. At least with AC I can tell the difference and it gives me a distinguishable character on the box which it may be the only game that does that from these "1 every year" titles. Back on point though even if Black Flag is a really solid game after knowing the end of AC 3 I can't help but think this is really just a forced sequel to a franchise Ubisoft wants to wring for every penny. Instead of you know their original no limbed mascot that was awesome. So just from a story telling standpoint and an outsider looking in it appears forced as all hell. I'm ok with forced sequels on the condition that you don't make them look forced.putowtin said:Mc SnippyKazeAizen said:snippydelta4062 said:Snip
If the sequel is nearly a carbon copy of the original/ last sequel (the only changes being aesthetics) then its forced.
If a sequel can add new gameplay, a new story or something else that sets it apart, maybe it shouldn't be looked at as a sequel, but a new entry into an existing series?