Series that are starting to lose what made them good, or your just not enjoying as much as you used

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Potato Dragon

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Sep 3, 2011
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Im gonna go with Fable it just keeps losing what made it awesome.

Also no one ask me what that thing was as if the creators can not comprehend the dohickys that made it good I doubt I can.
 

JoesshittyOs

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Aug 10, 2011
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I don't know if saying Splinter Cell would be an appropriate answer. That didn't "start" to lose what made it good, it completely threw it out the window.

Though I guess that last game was fun in it's own right.
 

SilverBullets000

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Apr 11, 2012
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Does this one have to be about videogames? I mean, granted there are a few out there that I could name if I took my time to think about it, but a better example of things losing their luster would be TV shows. Spongebob is one of them, basically going from a cartoon about a guy that wants to be helpful to the point of annoyance (kind of like a younger brother) to being a show about an obsessive homosexual sadist.

Smithburg said:
I was thinking about this while playing Skyward Sword. And I was really looking forward to this game, but it's the first zelda game I havent finished, It feels like it lost some of what made it good, and it is the only one that's ever bored me before. There's so much backtracking, and there arent many characters and only one village to see. The controls need to be readjusted every 5 minutes, it just is kind of disappointing to me, but I still wanna finish it.
To be fair, Skyward sword did try to introduce new gameplay mechanics like the stamina bar and the fighting system. Not that I don't agree with you, the game is too underpopulated. The desolation would have worked better if it had more of a dark ruin feel to it, like the 4th temple in Majora's Mask where there were elements of story in the level.
I guess where I feel they dropped the ball with that is by making the surface inhabited at all. I could forgive the lack of NPCs if the surface world was a dark and dangerous place inhabited only by the lizard warriors and other elrich horrors at every turn, but it wasn't, so lifting the people into the sky felt kind of unneeded.
...and nothing could have made the padding work...and yeah, readjusting controls were always annoying...
 

Lord Beautiful

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Aug 13, 2008
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I wonder if anyone else is going to bring up Street Fighter. Perhaps Capcom fighting games in general. Has anything they released after Third Strike even come close to matching its quality?
 

Lugbzurg

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Mar 4, 2012
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Sonic the Hedgehog
This series has lost complete and total focus on what made it good in the first place.

Physics-based gameplay? Gone.
Awesome, clever stories that don't rely on stupid gimmicks or being extremely linear? Gone.
Important cast of characters? Gone.
At least some degree of realism, seriousness, and edge? Gone.
Robotnik being a chaotic threat? Gone.
Characters never breaking the 4th wall? Gone.
Consistency? Gone.
A good balance of levels (like, some are more slow/puzzling like Casinopolis and others are fast/action-packed, like Sky Deck)? Gone.
Additional mechanics and innovative game modes to keep the fun coming after the story? Gone.
Characters actually being rather mature and decently fleshed-out? Gone.
Going the extra mile four authenticity (like the Adventure titles)? Gone.
Actually performing actual platforming, rather than cruising non-stop or having awkward "jump from this block to that block" sections? Gone.
Actually having to figure out how certain things may work? Gone.
Having to carefully and strategically take out certain enemies? Gone.
Having level-specific mechanics? Gone.
Having well-spaced bosses that actually have context? Gone.
Having woodland creatures come out of the badniks and do stuff with them? Gone.
Being able to use the Spindash? Gone.
Constant wonder of how the adventure at hand is going to end? Gone.
Quality? Gone.
 

JasonKaotic

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Mar 18, 2009
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I'll say Final Fantasy. I loved every Final Fantasy released by Square until they merged with Enix (well, except 2, 3 and 11), but I've hated every release after the merge, except for 13 (and Dirge of Cerberus, but that doesn't really count), which has given me some hope. If they continue using all their old traditions again and get rid of that awful linearity, it could get good again and I will be very happy.
Also I'll throw in a predictable vote for Silent Hill. 1 gave me chills pretty often, 2 had me on edge the whole way through, I have yet to play 3, 4 scared the shit out of me, and... yeah. The only new one I've played is Homecoming, which I didn't mind as a game but it wasn't scary at all. Origins and Downpour don't look interesting to me either.
 

Ed130 The Vanguard

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Sep 10, 2008
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spartandude said:
while its a two game long series im gonna have to say DragonAge
the first game was awsome in every way and well...... less said about number the better
You lie, there wasn't a Dragon Age 2. Bioware was bought up (ie guttered) by EA before they could start on a sequel.
/sarcasm

Dragon Age 2 really lost the plot game-play and value wise.
 

Ed130 The Vanguard

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Sep 10, 2008
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imahobbit4062 said:
Ed130 said:
I'd say it was an improvement gameplay and story wise. The structure was just shit.
The story wasn't really an issue for me. And yes the skill trees were an improvement, the parts where enemies would jump into combat behind your warrior line and spam broken abilities wasn't.
 

Ironbat92

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Nov 19, 2009
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Pretty much every Nintendo Franchise I've lost interest in. They're just not compelling to me any more. Oh, and I'm pretty much tired of the Kingdom Hearts games, since square's been milking it out with the these terrible spin-offs. Can we just get KH 3 already? Oh yeah, it's not even in development yet because of Final Fantasy Vs 13.
 

Samantha Burt

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kman123 said:
Assassin's Creed: Awesome!
Assassin's Creed 2: Pretty awesome!
AC Brotherhood: Fairly good!
AC Revelations: Oh for fucks sake.
I had this exact same issue. I was like, "Bombs, tower defense, zip lines, really? I'm out of here" Honestly didn't get past the first key in turkey.
 

Patathatapon

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Jul 30, 2011
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Every single game that has gone over 5 games.
Call of duty? I liked modern warfare, and call of duty 2 the best. The stuff after MW was just shit.
Half life? DON'T YOU DARE MAKE A GAME AFTER THE NEXT ONE GABE!!!
Nintendo franchises in general? I liked smb 1 and 3, and very few afterwards because they lost alot of the best things. Same with Zelda, Etc.
Halo? First one was my favorite (but I'm blinded by stupid nostalgia), second one made me want to punch myself in the stomach, Halo 3 was at least bearable (but the second one lowered my standards...).

Note: I haven't played any of the stupid final fantasy games or whatever else is on here. Grand theft auto always sucked, my opinion, deal with it.
 

regalphantom

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Feb 10, 2011
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Skyward Sword was a big disappointment in the Zelda series, but that was largely because of the Wii's controls. I hate that little white box with such a passion.

I would have said the Pokemon series before Black and White were released. Diamond and Pearl were disappointing on so many levels, but Black and White showed signs of the series changing in a positive direction, and I am truly excited for Black and White 2.

I need to play Super Mario 3D land, but the Mario platformers have gone downhill. Same with Donkey Kong, I was let down by Returns. I could actually say platform games in general. I still have fun with games like Banjo-Tooie and Donkey Kong 64. We need more games like those (I just realized how much I miss Rare). That being said, the Mario RPG games are always excellent.

The call of duty series is another, although that may largely be caused by market saturation. While Activision was brilliant in splitting up the CoD development between Infinity Ward and Treyarch in order to allow them to release games annually while giving each game a 2 year development cycle, they failed to realize that, now matter how well built each Call of Duty game is, there are only so many realistic shooters one can convince oneself to buy year after year.
 

Vault101

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Sep 26, 2010
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Zappanale said:
Assassins Creed, however, I found that three games based around Ezio was too much. Now that the next game will move forward, maybe this will reverse.
I felt the problem was piling more and more crap on top off the core gameplay

the series needs a drastic change and I hope AC3 will deliver
 

MegaManOfNumbers

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Mar 3, 2010
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Megaman games. And "what did they lose" you ask? They lost the ability to be released.

Ergo: Crapcom SUX.

sigh...
 

Flailing Escapist

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Apr 13, 2011
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Resident Evil
Devil May Cry
Pokemon
Mass Effect
Dragon Age
Silent Hill
Metal Gear Solid
Fable
Assassin's Creed
Ninja Gaiden
Final Fantasy
Zelda
Street Fighter
Mortal Combat
Soul Caliber
KoF
CoD
Medal of Honor
Tomb Raider (new one might be okay)
Hitman
The Sims
Any EA sports game
And of course, Sonic
...
Yeah, I'm getting old. no, we need some new IPs.