Oh. Gotcha.Revnak said:Did you read the rest of my post? I said that I thought it would be a good idea if they advised developers, not pushed for new laws. That would be bad. I knew I'd get a reply like this when I posted that. Should've just cleared that up in the original post.
I don't, because it's a game. So you really can't say "You cannot."EverythingIncredible said:I have to go with the Red Cross on this one. You cannot look at modern war games without thinking about how tasteless it is.
Next TF2 updateZachary Amaranth said:I didn't know international humanitarian laws covered non-existent people. You should probably complain about all those fictional genocides in movies, too, though they're not as interactive.While the Movement works vigorously to promote international humanitarian law worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating IHL
Imagine a game where you lose points for teabagging a downed enemy soldier.
They can be. And that's why I choose not to play a great many of them. It doesn't make me want to tell the developers "I think your games are tasteless, so you cannot make them."EverythingIncredible said:I have to go with the Red Cross on this one. You cannot look at modern war games without thinking about how tasteless it is.
I view the slew of modern war shooters stem from a lack of creativity. When it comes to making a game, all the setpieces are already there.Ryank1908 said:I'm a little torn here. On the one hand, the Red Cross looks at some of the violence in videogames and applies 'the player' as a generalisation. If you don't have the choice to do it, then it is, at that moment, a work of FICTION, and using that device to tell a story. Movies and books do it all the time. Stop giving videogames a very specific and negative kind of special treatment - it is a medium of entertainment, as are many others. I didn't stab the rat in BF3 because I thought it would be lulzy. I had to.
On the other hand, with Yahtzee's latest Extra Punctuation in mind, I sort of agree; there's a lot of abject brutality in games that simply seems tasteless to me. With Battlefield and such, then sure - it's war. Even 'No Russian' was used (very effectively) for shock and emotional impact. On the other hand, there's a lot of just unnecessary violence in games that are just trying to be edgy, and coming off as juvenile. Whether it's damaging is not for me to say, I'm not a child psychologist. But it is tasteless, and I find it very hard to sympathize with those who enjoy it. This is, of course, a message sponsored by subjectivity, as always.
Spawn-Camping is now considered disproportionate force and servers will now send the CIA to your door.Tohuvabohu said:Next TF2 update
Soldier changes:
If you taunt after killing an enemy, you are immediately kicked from the game and put on trial at the Hague.
Yeah, looking into international legal regulations is taking things too far.They can be. And that's why I choose not to play a great many of them. It doesn't make me want to tell the developers "I think your games are tasteless, so you cannot make them."
Don't forget "use real factions with the serial numbers filed off."One side vs another.
Use real guns.
Use real vehicles.
Use real locations.
No imagination involved.
It's more realistic that there are people breaking these humanitarian laws because...well look around at the world.Revnak said:Here's a good question, why would it be a bad thing for the Red Cross to do this? Most of the article makes it sound like their course of action is going to be to advise developers on how they could incorporate international law into their games. It would mean that many games would become more realistic. I can't believe that everybody is bickering and moaning because these guys think games should incorporate the rules by which war is waged. I think that more games following these rules could be pretty cool.
Edit: Enforcing games to follow this through law would be bad and that is not what I am advocating and it is not necessarily what the Red Cross is advocating.
I'd argue that the interactivity could be a part of it, but it should also be acknowledged that films and books do at least seem to follow such laws more often. Those that don't are generally brainless summer blockbuster types, and even some of those still mention international law (I believe Iron Man mentioned the Geneva convention or something of that sort). I really can't think of an occasion where a game has dealt with the subject material though. Some would even have some huge plot holes in them if they so much as acknowledged the existence of these laws, such as the Modern Warfare franchise. The interactivity just means that the ideas of the Geneva conventions can be better shown.Tohuvabohu said:Oh. Gotcha.Revnak said:Did you read the rest of my post? I said that I thought it would be a good idea if they advised developers, not pushed for new laws. That would be bad. I knew I'd get a reply like this when I posted that. Should've just cleared that up in the original post.
The pushing for new laws part is the real shitsucker of the topic for me.
However, I do think that videogames can be a strong tool for teaching real life lessons if they want to. If they red cross wanted to advise a developer on how to adhere to humanitarian laws, it would be great. I would be all for that. Videogame developers and the red cross working together to bring forth humanitarian realities into videogames? I LOVE the sound of that.
But it seems like the Red Cross is more interested in stomping into a Development process and stopping all fictional forms of humanitarian abuses in videogames. That's what it seems like to me, especially with the whole pushing forth a new law thing.
And that goes back to my earlier post: Why single videogames out for this and not other forms of media? Is it just because of the interactivity?
It would also be more realistic if games even acknowledged they existed. Believe it or not, this is my real main issue with the Modern Warfare franchise, which's plot would not function if it didn't happen in some magical world where the Geneva conventions do not exist.Micalas said:It's more realistic that there are people breaking these humanitarian laws because...well look around at the world.Revnak said:Here's a good question, why would it be a bad thing for the Red Cross to do this? Most of the article makes it sound like their course of action is going to be to advise developers on how they could incorporate international law into their games. It would mean that many games would become more realistic. I can't believe that everybody is bickering and moaning because these guys think games should incorporate the rules by which war is waged. I think that more games following these rules could be pretty cool.
Edit: Enforcing games to follow this through law would be bad and that is not what I am advocating and it is not necessarily what the Red Cross is advocating.
I see what you're getting at. It's not that people couldn't break these laws in game. It's having your character punished if they do so. The game America's Army is probably as close to that as you're going to get.Revnak said:It would also be more realistic if games even acknowledged they existed. Believe it or not, this is my real main issue with the Modern Warfare franchise, which's plot would not function if it didn't happen in some magical world where the Geneva conventions do not exist.Micalas said:It's more realistic that there are people breaking these humanitarian laws because...well look around at the world.Revnak said:Here's a good question, why would it be a bad thing for the Red Cross to do this? Most of the article makes it sound like their course of action is going to be to advise developers on how they could incorporate international law into their games. It would mean that many games would become more realistic. I can't believe that everybody is bickering and moaning because these guys think games should incorporate the rules by which war is waged. I think that more games following these rules could be pretty cool.
Edit: Enforcing games to follow this through law would be bad and that is not what I am advocating and it is not necessarily what the Red Cross is advocating.