seriously... Alan Wake -.-

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Netrigan

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Sep 29, 2010
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For me, it was just they were brushing up against something really good there... they missed it by a fair margin, but ditch about 75% of the narration, replace some of the later action with the two DLCs (both of which are nicely surreal), stop telegraphing all the potential scares, and make the action less combat-based (I think it should be more evasion, since being able to kill everything isn't terribly scary). Whole lot of potential there and they realized just enough of it for me to be impressed. The atmosphere is really good despite their efforts to kill it with over-narration.
 

Sniper Team 4

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Apr 28, 2010
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Netrigan said:
stop telegraphing all the potential scares
You mean like how you'll find a page to the story BEFORE it happens in the game, thus ruining the fact that a man with a chainsaw is about to come charging at you? Yeah, that got a little annoying.
I still loved this game. I never had a problem with the controls. What makes me smile is that this is EXACTLY how Resident Evil 5 would have played if you could move and shoot. "If I could just move while I'm shooting, then the controls would be perfect." "The controls in Alan Wake suck." ...right. My main grief was the fact that the characters were a little too stupid at points--honestly, they can't tell over the phone or even when they get to Rose's house that there's something very wrong with her?--and the facial graphics were terrible.
Can't wait for the sequel.
 

Smooth Operator

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Oct 5, 2010
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Well Alan Wake had 6 hours of great content, then got padded out with forest fights to make it 20... and that was really painfull.

Worst... I don't know, I actually managed to stay away from all most of the sh*t.
 

Bobbity

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Mar 17, 2010
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I think Yahtzee's review pretty much sums it up :p
It was pretty atmospheric, but that's about it.

I generally stay well away from most of the shitty games, so I haven't really encountered any in a while.
 
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wootsman said:
dead space was the first survail horror game i ever played and its a resident evil clone so yeah
I'd put Dead Space more in the Action Horror genre. There's no actual "Survival" in it. You don't have to manage resources, or solve complex puzzles, or anything.
Same for Alan Wake. But honestly, there really haven't been any true Survival Horror games this whole generation. If you want real Survival Horror games, look for them on the PS2.
 

Zaydin

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Mar 2, 2009
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I liked Alan Wake. Combat was fairly straightforward and did get repetitive, but it was done reasonably well enough that it never bothered me that much. The set pieces were very impressive, as well, and the atmosphere, voice acting, and story were also enough getting me to keep playing to see what happened next. To each their own, I suppose. I don't get the people who rush out and buy the new EA Sports games when they still have last years.

On the people talking about Survival Horror, Dead Space was good. It startled me more than it scared me, though. The one survival horror game that actually scared me was Fatal Frame 2.
 

Adam Galli

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Nov 26, 2010
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I thought Alan Wake was pretty good. I played it for a couple hours at a friends house and it's a definate buy for me.
 

Osaka117

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Feb 20, 2011
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I don't know, I really enjoyed Alan Wake, even the combat. I didn't even notice how repetitive it was until I heard everyone complain about it, but I still had fun. I played through the entire game four times and bought both DLCs, so that must say something.

I don't mind if someone doesn't like the game itself, but the soundtrack, now that's another thing. And that concert scene, damn that was badass.
 

Razmas

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Jun 27, 2010
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Osaka117 said:
I don't mind if someone doesn't like the game itself, but the soundtrack, now that's another thing. And that concert scene, damn that was badass.
"Hey Al, I never really thought about how I wanted to go out...but this is pretty much it."
Or whatever Barry says. In short, I agree with you, a totally badass section.