This highlights my problem with people who condemn sexualized characters. Those characters are not the problem. Sexuality is not wrong or evil. The problem starts when basically every female character is protrayed that way. When developers are afraid to promote good female characters because they think it might hurt sales (like the Bioshock Infinite box art nonsense). And when developers start having a very wrong idea of what actually is considered attractive by their audience.Hagi said:What? Because a fat butt in skin tight trousers is evil and perverted and we should be ashamed of even looking at something like that?SecretNegative said:Jesus fucking Christ, are you seriously defending perverted game designers that want to see a fat butt in skin tight trousers? I'm sorry, but I don't see anything artistic in that.
I completely agree on the subject of variety, there should be more than just fat butts in skin tight trousers, a healthy diversity of all kinds of characters in gaming.
But that's not the same as saying that fat butts in skin tight trousers should just go away and the people interested should just watch porn instead. Perverted game designers shouldn't need any defending because there's nothing wrong with fat butts in skin tight trousers. There's nothing wrong with sexuality, even if not particularly deep or complex, just fat butts in skin tight trousers.
What we need is more variety and diversity. What we don't need is whining because other people happen to like thing you don't like.
And, on the other hand, when a lot of gamers start violently defending such sexualized characters, like the ridiculous backlash people like Sarkeesian arouse. As long as sex objects sell, they won't go away. Chainmail bikinis will oontinue to exist so long as there are people who like looking at them. So what do they have to lose if there are women are portrayed differently as well? Nothing. Variety is key.